Searched refs:fGain (Results 1 - 11 of 11) sorted by relevance

/haiku/src/tests/kits/game/simple_game_sound_test/
H A DSimpleSoundTest.cpp120 fGain = new BSlider(r, "sliderGain", "Gain", new BMessage(SLIDER_GAIN), 0, 100);
121 fGain->SetHashMarks(B_HASH_MARKS_BOTTOM);
122 fGain->SetHashMarkCount(10);
123 fGain->SetLimitLabels("Mute", "Full");
124 fGain->SetPosition(1.0);
125 fGain->SetEnabled(false);
126 AddChild(fGain);
173 fGain->SetEnabled(true);
182 fGain->SetEnabled(false);
190 fSound->SetGain(fGain
[all...]
H A DSimpleSoundTest.h50 BSlider * fGain; member in class:SimpleSoundWin
/haiku/src/add-ons/media/media-add-ons/usb_webcam/sensors/
H A Dtas5130d1b.cpp40 float fGain; member in class:TAS5130D1BSensor
54 fGain = (float)0x40; // default
202 *((float *)value) = fGain;
217 if (*(float *)value == fGain)
219 fGain = *(float *)value;
221 PRINT((CH ": gain: %f" CT, fGain));
225 //Device()->WriteIIC8(0x20, (uint8)0xf6 - (uint8)fGain);
230 buf[1] = (uint8)0xff - (uint8)fGain;
H A Dtas5110c1b.cpp38 float fGain; member in class:TAS5110C1BSensor
52 fGain = (float)0x40; // default
192 *((float *)value) = fGain;
207 if (*(float *)value == fGain)
209 fGain = *(float *)value;
211 PRINT((CH ": gain: %f" CT, fGain));
215 //Device()->WriteIIC8(0x20, (uint8)0xf6 - (uint8)fGain);
220 buf[1] = (uint8)0xff - (uint8)fGain;
/haiku/src/kits/game/
H A DGameSoundBuffer.cpp63 fGain(1.0),
130 return fGain;
144 fGainRamp = InitRamp(&fGain, gain, fFormat.frame_rate, duration);
146 fGain = gain;
192 attributes[i].value = fGain;
257 pan[0] = fPanRight * fGain;
258 pan[1] = fPanLeft * fGain;
349 fGain = 1.0;
H A DGameSoundBuffer.h76 float fGain; member in class:GameSoundBuffer
/haiku/src/apps/cortex/addons/common/
H A DAudioBuffer.h134 float fGain=1.0) const; //nyi
H A DAudioBuffer.cpp263 float fGain /*=1.0*/) const { return 0; } //nyi
/haiku/src/add-ons/media/media-add-ons/usb_webcam/addons/uvc/
H A DUVCCamDevice.h92 float fGain; member in class:UVCCamDevice
H A DUVCCamDevice.cpp863 fGain = _AddParameter(group, &subgroup, index + 12, PU_GAIN_CONTROL,
1084 // debug_printf("\tValue = %f\n",fGain);
1087 *currValue = fGain;
1192 fGain = *((float*)value);
1194 return _SetParameterValue(PU_GAIN_CONTROL, (int16)fGain);
/haiku/src/kits/media/legacy/
H A DOldAudioModule.h47 float fGain; member in class:BAudioEvent

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