Searched refs:fDrawThread (Results 1 - 6 of 6) sorted by relevance
/haiku/src/tests/add-ons/opengl/fake_renderer/ |
H A D | FakeRenderer.h | 34 thread_id fDrawThread; member in class:FakeRenderer
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H A D | FakeRenderer.cpp | 48 fDrawThread = spawn_thread(_DirectDrawThread, "FakeRenderer direct draw", B_DISPLAY_PRIORITY, this); 49 resume_thread(fDrawThread); 59 wait_for_thread(fDrawThread, &exit_value);
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/haiku/src/apps/remotedesktop/ |
H A D | RemoteView.h | 74 thread_id fDrawThread; member in class:RemoteView
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H A D | RemoteView.cpp | 144 fDrawThread = spawn_thread(&_DrawEntry, "draw thread", B_NORMAL_PRIORITY, 146 if (fDrawThread < 0) { 147 fInitStatus = fDrawThread; 155 resume_thread(fDrawThread); 175 wait_for_thread(fDrawThread, &result);
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/haiku/src/apps/glteapot/ |
H A D | ObjectView.h | 81 thread_id fDrawThread; member in class:ObjectView
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H A D | ObjectView.cpp | 260 fDrawThread = spawn_thread(simonThread, "Simon", B_NORMAL_PRIORITY, this); 261 resume_thread(fDrawThread); 282 wait_for_thread(fDrawThread, &dummy);
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