Searched refs:fBytesPerRow (Results 1 - 14 of 14) sorted by relevance

/haiku/src/servers/app/drawing/interface/virtual/
H A DDWindowBuffer.cpp13 fBytesPerRow(0),
52 return fBytesPerRow;
84 fBytesPerRow = info->bytes_per_row;
90 fBits += xOffset * 4 + yOffset * fBytesPerRow;
95 fBytesPerRow = 0;
108 fBytesPerRow = config->bytes_per_row;
109 fBits += x * 4 + y * fBytesPerRow;
H A DDWindowBuffer.h39 uint32 fBytesPerRow; member in class:DWindowBuffer
/haiku/src/tests/servers/app/newerClipping/drawing/
H A DDirectWindowBuffer.cpp10 fBytesPerRow(0),
49 return fBytesPerRow;
79 fBytesPerRow = info->bytes_per_row;
90 fBytesPerRow = 0;
H A DDirectWindowBuffer.h29 uint32 fBytesPerRow; member in class:DirectWindowBuffer
/haiku/src/servers/app/
H A DServerBitmap.cpp71 fBytesPerRow(0),
79 fBytesPerRow = max_c(bytesPerRow, minBytesPerRow);
94 fBytesPerRow = bitmap->fBytesPerRow;
100 fBytesPerRow = 0;
141 bytesPerRow, fBytesPerRow, colorSpace, fSpace, fWidth, fHeight);
153 bytesPerRow, fBytesPerRow, colorSpace, fSpace, from, to, width,
211 fBytesPerRow, fBuffer);
H A DServerBitmap.h52 { return fBytesPerRow; }
104 int32 fBytesPerRow; member in class:ServerBitmap
130 int64 length = fBytesPerRow * fHeight;
145 fBytesPerRow = from->fBytesPerRow;
H A DServerCursor.cpp117 fBytesPerRow = 0;
H A DBitmapManager.cpp138 bitmap->fBytesPerRow = overlay->OverlayBuffer()->bytes_per_row;
/haiku/src/tests/add-ons/opengl/fake_renderer/
H A DFakeRenderer.h40 int32 fBytesPerRow; member in class:FakeRenderer
H A DFakeRenderer.cpp120 fBytesPerRow = info->bytes_per_row;
129 "fBytesPerRow = %d\n"
130 "fColorSpace = %s\n", fFrameBuffer, fBytesPerRow, color_space_name(fColorSpace));
173 uint8 * p = fFrameBuffer + ( y * fBytesPerRow ) + fRects[i].left * 4;
/haiku/src/kits/interface/
H A DBitmap.cpp185 fBytesPerRow(0),
214 fBytesPerRow(0),
244 fBytesPerRow(0),
272 fBytesPerRow(0),
298 fBytesPerRow(0),
319 fBytesPerRow(0),
351 fBytesPerRow(0),
447 ret = data->AddInt32("_rowbytes", fBytesPerRow);
591 return fBytesPerRow;
725 fSize - offset, bpr, fBytesPerRow, colorSpac
[all...]
/haiku/src/build/libbe/interface/
H A DBitmap.cpp1442 fBytesPerRow(0),
1469 fBytesPerRow(0),
1499 fBytesPerRow(0),
1534 fBytesPerRow(0),
1610 data->AddInt32("_rowbytes", fBytesPerRow);
1702 return fBytesPerRow;
1824 } else if (colorSpace == fColorSpace && bpr == fBytesPerRow) {
1838 fBasePtr, fSize, offset, fBytesPerRow, rawOutBPR,
1846 fBasePtr, fSize, offset, fBytesPerRow, rawOutBPR,
1854 fBasePtr, fSize, offset, fBytesPerRow, rawOutBP
[all...]
/haiku/headers/build/os/interface/
H A DBitmap.h99 int32 fBytesPerRow; member in class:BBitmap
/haiku/headers/os/interface/
H A DBitmap.h154 int32 fBytesPerRow; member in class:BBitmap

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