Searched refs:fBPR (Results 1 - 3 of 3) sorted by relevance

/haiku/src/add-ons/print/drivers/pcl6/
H A DRasterizer.cpp46 fBPR = bitmap->BytesPerRow();
49 fBits += fBounds.top * fBPR + fBounds.left * 4;
74 fBits += fBPR;
H A DRasterizer.h96 int fBPR; member in class:Rasterizer
/haiku/src/libs/print/libprint/
H A DValidRect.cpp20 int fBPR; member in class:BoundsCalculator
68 return fBits + x + fBPR * y;
82 row += fBPR;
99 row -= fBPR;
154 fBPR = bitmap->BytesPerRow();
183 row += fBPR;

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