Searched refs:fActiveSoundFont (Results 1 - 2 of 2) sorted by relevance

/haiku/src/preferences/media/
H A DMidiSettingsView.h36 BString fActiveSoundFont; member in class:MidiSettingsView
H A DMidiSettingsView.cpp203 fActiveSoundFont.SetTo(settings.soundfont_file);
210 fActiveSoundFont = _SelectedSoundFont();
211 if (fActiveSoundFont.Length() > 0) {
213 strlcpy(settings.soundfont_file, fActiveSoundFont.String(),
231 if (strcmp(item->Text(), fActiveSoundFont.String()) == 0) {

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