Searched refs:engine_state (Results 1 - 2 of 2) sorted by relevance

/haiku/src/apps/remotedesktop/
H A DRemoteView.h21 struct engine_state;
53 const engine_state *state);
54 engine_state * _CreateState(uint32 token);
56 engine_state * _FindState(uint32 token);
84 BObjectList<engine_state> fStates;
H A DRemoteView.cpp47 typedef struct engine_state { struct
54 } engine_state; typedef in typeref:struct:engine_state
354 RemoteView::_StateCompareByKey(const uint32 *key, const engine_state *state)
366 engine_state *
375 engine_state *state = new(std::nothrow) engine_state;
413 engine_state *state = fStates.RemoveItemAt(index);
421 engine_state *
607 engine_state *state = _FindState(token);

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