Searched refs:enabledNodes (Results 1 - 3 of 3) sorted by relevance

/haiku/src/apps/mediaplayer/media_node_framework/
H A DNodeManager.h45 float speed, uint32 enabledNodes,
56 uint32 enabledNodes,
80 uint32 enabledNodes, bool useOverlays,
H A DNodeManager.cpp82 float speed, uint32 enabledNodes, bool useOverlays)
99 audioFrameRate, audioChannels, enabledNodes, useOverlays, true);
139 uint32 audioChannels, uint32 enabledNodes, bool useOverlays, bool force)
146 // TODO: if enabledNodes would indicate that audio or video
163 status_t ret = _SetUpNodes(preferredVideoFormat, enabledNodes,
273 NodeManager::_SetUpNodes(color_space preferredVideoFormat, uint32 enabledNodes, argument
295 if (enabledNodes != AUDIO_ONLY) {
305 if (enabledNodes != VIDEO_ONLY) {
79 Init(BRect videoBounds, float videoFrameRate, color_space preferredVideoFormat, float audioFrameRate, uint32 audioChannels, int32 loopingMode, bool loopingEnabled, float speed, uint32 enabledNodes, bool useOverlays) argument
137 FormatChanged(BRect videoBounds, float videoFrameRate, color_space preferredVideoFormat, float audioFrameRate, uint32 audioChannels, uint32 enabledNodes, bool useOverlays, bool force) argument
/haiku/src/apps/mediaplayer/
H A DController.cpp335 uint32 enabledNodes; local
337 enabledNodes = AUDIO_ONLY;
339 enabledNodes = VIDEO_ONLY;
341 enabledNodes = AUDIO_AND_VIDEO;
354 false, 1.0, enabledNodes, useOverlays);
357 preferredVideoFormat, audioFrameRate, audioChannels, enabledNodes,

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