Searched refs:dispatcher (Results 1 - 7 of 7) sorted by relevance

/haiku/src/add-ons/kernel/file_systems/userlandfs/server/
H A Dmain.cpp79 bool dispatcher = true; local
83 dispatcher = false;
/haiku/src/add-ons/media/media-add-ons/vst_host/
H A DVSTHost.cpp47 fEffect->dispatcher(fEffect, VST_GET_PARAM_NAME, index, 0, temp, 0);
52 fEffect->dispatcher(fEffect, VST_GET_PARAM_UNIT, index, 0, temp, 0);
60 fEffect->dispatcher(fEffect, VST_GET_PARAM_STR, index, 0, temp, 0);
66 fEffect->dispatcher(fEffect, VST_GET_PARAM_STR, index, 0, temp, 0);
92 fEffect->dispatcher(fEffect, VST_GET_PARAM_STR, index,
328 fEffect->dispatcher(fEffect, VST_OPEN, 0, 0, 0, 0);
330 fEffect->dispatcher(fEffect, VST_GET_EFFECT_NAME, 0, 0, effectName, 0);
337 fEffect->dispatcher(fEffect, VST_GET_VENDOR_STR, 0, 0, vendorString, 0);
341 fEffect->dispatcher(fEffect, VST_GET_PRODUCT_STR, 0, 0, productString, 0);
353 fEffect->dispatcher(fEffec
[all...]
H A DVSTHost.h64 int32 (*dispatcher)(struct VSTEffect*, int32, member in struct:VSTEffect
/haiku/src/tests/add-ons/opengl/fake_renderer/
H A DFakeRenderer.cpp30 BGLDispatcher* dispatcher)
32 return new FakeRenderer(view, options, dispatcher);
37 BGLDispatcher* dispatcher)
38 : BGLRenderer(view, options, dispatcher),
29 instantiate_gl_renderer(BGLView* view, ulong options, BGLDispatcher* dispatcher) argument
36 FakeRenderer(BGLView* view, ulong options, BGLDispatcher* dispatcher) argument
H A DFakeRenderer.h18 BGLDispatcher* dispatcher);
/haiku/src/servers/app/
H A DEventDispatcher.h129 static status_t _event_looper(void* dispatcher);
130 static status_t _cursor_looper(void* dispatcher);
H A DEventDispatcher.cpp236 BLocker("event dispatcher"),
266 ETRACE(("event dispatcher: stream = %p\n", stream));
916 // focus messages that go through the event dispatcher can
1026 EventDispatcher* dispatcher = (EventDispatcher*)_dispatcher; local
1029 dispatcher->_EventLoop();
1038 EventDispatcher* dispatcher = (EventDispatcher*)_dispatcher; local
1041 dispatcher->_CursorLoop();

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