Searched refs:deadly (Results 1 - 7 of 7) sorted by relevance

/haiku/src/kits/debugger/model/
H A DSignalInfo.cpp30 bool deadly)
33 fDeadly(deadly)
40 SignalInfo::SetTo(int signal, const struct sigaction& handler, bool deadly) argument
43 fDeadly = deadly;
29 SignalInfo(int signal, const struct sigaction& handler, bool deadly) argument
/haiku/headers/private/debugger/model/
H A DSignalInfo.h19 bool deadly);
23 bool deadly);
/haiku/headers/private/kernel/
H A Duser_debugger.h258 siginfo_t *info, bool deadly);
/haiku/headers/os/kernel/
H A Ddebugger.h537 bool deadly; // true, if handling the signal will kill member in struct:__anon70
/haiku/src/system/kernel/debug/
H A Duser_debugger.cpp902 * a deadly signal. \c false, if the debugger insists to continue the
932 bool deadly)
947 message.deadly = deadly;
931 user_debug_handle_signal(int signal, struct sigaction *handler, siginfo_t *info, bool deadly) argument
/haiku/src/system/kernel/
H A Dsignal.cpp801 \param deadly Indicates whether the signal is deadly.
807 bool deadly)
836 return user_debug_handle_signal(signal->Number(), &handler, &info, deadly);
925 The function will not return, when a deadly signal is encountered. The
806 notify_debugger(Thread* thread, Signal* signal, struct sigaction& handler, bool deadly) argument
/haiku/src/kits/debugger/debugger_interface/local/
H A DLocalDebuggerInterface.cpp911 message.signal_received.deadly));

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