Searched refs:deadly (Results 1 - 7 of 7) sorted by relevance
/haiku/src/kits/debugger/model/ |
H A D | SignalInfo.cpp | 30 bool deadly) 33 fDeadly(deadly) 40 SignalInfo::SetTo(int signal, const struct sigaction& handler, bool deadly) argument 43 fDeadly = deadly; 29 SignalInfo(int signal, const struct sigaction& handler, bool deadly) argument
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/haiku/headers/private/debugger/model/ |
H A D | SignalInfo.h | 19 bool deadly); 23 bool deadly);
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/haiku/headers/private/kernel/ |
H A D | user_debugger.h | 258 siginfo_t *info, bool deadly);
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/haiku/headers/os/kernel/ |
H A D | debugger.h | 537 bool deadly; // true, if handling the signal will kill member in struct:__anon70
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/haiku/src/system/kernel/debug/ |
H A D | user_debugger.cpp | 902 * a deadly signal. \c false, if the debugger insists to continue the 932 bool deadly) 947 message.deadly = deadly; 931 user_debug_handle_signal(int signal, struct sigaction *handler, siginfo_t *info, bool deadly) argument
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/haiku/src/system/kernel/ |
H A D | signal.cpp | 801 \param deadly Indicates whether the signal is deadly. 807 bool deadly) 836 return user_debug_handle_signal(signal->Number(), &handler, &info, deadly); 925 The function will not return, when a deadly signal is encountered. The 806 notify_debugger(Thread* thread, Signal* signal, struct sigaction& handler, bool deadly) argument
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/haiku/src/kits/debugger/debugger_interface/local/ |
H A D | LocalDebuggerInterface.cpp | 911 message.signal_received.deadly));
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