Searched refs:cur_depth (Results 1 - 1 of 1) sorted by relevance

/haiku/src/tests/kits/game/chart/
H A DChartWindow.cpp2856 color_space cur_depth; local
2863 cur_depth = B_NO_COLOR_SPACE;
2865 cur_depth = fBitmapBuffer.depth;
2866 if ((cur_depth != depth) || (width > fMaxWidth) || (height > fMaxHeight)) {

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