Searched refs:conversion (Results 1 - 4 of 4) sorted by relevance

/haiku/src/kits/textencoding/
H A Dutf8_conversions.cpp33 discard_invalid_input_character(iconv_t* conversion, char** inputBuffer, argument
45 iconv(*conversion, NULL, NULL, NULL, NULL);
50 size_t size = iconv(*conversion, &buffer, &left,
89 iconv_t conversion = iconv_open(to, from); local
90 if (conversion == (iconv_t)-1) {
101 iconv(conversion, NULL, NULL, &dst, &outputLeft);
107 size_t nonReversibleConversions = iconv(conversion, inputBuffer,
119 discard_invalid_input_character(&conversion, inputBuffer,
127 // Perform the conversion
143 // be stored in state variable, so that conversion
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/haiku/src/add-ons/translators/jpeg2000/
H A DJPEG2000Translator.cpp102 namespace conversion{ namespace
458 }// end namespace conversion
880 using namespace conversion;
1079 using namespace conversion;
/haiku/src/add-ons/translators/jpeg/
H A DJPEGTranslator.cpp76 "With some colorspace conversion routines by Magnus Hellman\n"
113 namespace conversion { namespace
149 // #pragma mark - conversion for compression
322 // #pragma mark - conversion for decompression
387 } // namespace conversion
838 using namespace conversion;
1007 // Pointer to in_scanline (default) or out_scanline (if there will be conversion)
1014 // We need 2nd scanline storage ony for conversion
1016 // There will be conversion, allocate second scanline...
1051 using namespace conversion;
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/haiku/src/libs/iconv/
H A Diso2022_jp2.h308 /* This defines the conversion preferences depending on the current
310 enum conversion { none = 0, european, japanese, chinese, korean, other }; enum

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