Searched refs:compute_display_timing (Results 1 - 7 of 7) sorted by relevance

/haiku/headers/private/graphics/common/
H A Dcompute_display_timing.h17 status_t compute_display_timing(uint32 width, uint32 height, float refresh,
/haiku/src/add-ons/accelerants/common/
H A Dcompute_display_timing.cpp103 #include <compute_display_timing.h>
140 compute_display_timing(uint32 width, uint32 height, float refresh, function
H A Dcreate_display_modes.cpp13 #include <compute_display_timing.h>
415 if (compute_display_timing(width, height, refresh, false, &mode.timing)
/haiku/src/add-ons/accelerants/framebuffer/
H A Dmode.cpp11 #include <compute_display_timing.h>
58 compute_display_timing(mode.virtual_width, mode.virtual_height, 60, false,
/haiku/src/add-ons/accelerants/virtio/
H A Dmode.cpp11 #include <compute_display_timing.h>
59 compute_display_timing(mode.virtual_width, mode.virtual_height, 60, false,
/haiku/src/add-ons/accelerants/vesa/
H A Dmode.cpp10 #include <compute_display_timing.h>
129 compute_display_timing(vesaModes[i].width, vesaModes[i].height,
/haiku/src/preferences/screen/
H A DScreenMode.cpp21 #include <compute_display_timing.h>
542 compute_display_timing(mode.width, mode.height, mode.refresh, false,

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