Searched refs:channelHeight (Results 1 - 1 of 1) sorted by relevance

/haiku/src/apps/mediaplayer/interface/
H A DPeakView.cpp437 float channelHeight = (bitmapFrame.Height() + 1) / fChannelCount; local
441 viewRect.top += floorf(i * channelHeight + 0.5);
443 viewRect.bottom += floorf((i + 1) * channelHeight + 0.5) - 2;
447 viewRect.bottom += floorf((i + 1) * channelHeight + 0.5) - 1;

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