Searched refs:breakpointsToUpdate (Results 1 - 1 of 1) sorted by relevance

/haiku/src/kits/debugger/debug_managers/
H A DBreakpointManager.cpp337 BObjectList<Breakpoint> breakpointsToUpdate; local
351 if (!breakpointsToUpdate.AddItem(breakpoint)) {
363 for (int32 i = 0; Breakpoint* breakpoint = breakpointsToUpdate.ItemAt(i);
369 for (int32 i = 0; Breakpoint* breakpoint = breakpointsToUpdate.ItemAt(i);

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