Searched refs:bitmaps (Results 1 - 4 of 4) sorted by relevance

/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteDrawingEngine.cpp359 UtilityBitmap** bitmaps; local
361 xScale, yScale, clippedRegion, bitmaps) != B_OK) {
375 message.AddBitmap(*bitmaps[i], true);
376 delete bitmaps[i];
379 free(bitmaps);
383 // TODO: we may want to cache/checksum bitmaps
1075 double yScale, BRegion& region, UtilityBitmap**& bitmaps)
1078 bitmaps = (UtilityBitmap**)malloc(rectCount * sizeof(UtilityBitmap*));
1079 if (bitmaps == NULL)
1136 // B_OP_COPY when we draw alpha enabled bitmaps, s
1073 _ExtractBitmapRegions(ServerBitmap& bitmap, uint32 options, const BRect& bitmapRect, const BRect& viewRect, double xScale, double yScale, BRegion& region, UtilityBitmap**& bitmaps) argument
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H A DRemoteDrawingEngine.h165 UtilityBitmap**& bitmaps);
/haiku/src/apps/soundrecorder/
H A DTransportButton.cpp23 // bitmaps that the TransportButton needs when rendering itself.
59 // delete all the bitmaps
217 bitmaps(new BitmapStash(this)),
263 delete bitmaps;
328 DrawBitmapAsync(bitmaps->GetBitmap(ModeMask()));
H A DTransportButton.h72 // overriding class can add swapping between two pairs of bitmaps, etc.
84 BitmapStash *bitmaps; member in class:TransportButton
88 // bitmap bits used to build bitmaps for the different states

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