Searched refs:bitmaps (Results 1 - 4 of 4) sorted by relevance
/haiku/src/servers/app/drawing/interface/remote/ |
H A D | RemoteDrawingEngine.cpp | 359 UtilityBitmap** bitmaps; local 361 xScale, yScale, clippedRegion, bitmaps) != B_OK) { 375 message.AddBitmap(*bitmaps[i], true); 376 delete bitmaps[i]; 379 free(bitmaps); 383 // TODO: we may want to cache/checksum bitmaps 1075 double yScale, BRegion& region, UtilityBitmap**& bitmaps) 1078 bitmaps = (UtilityBitmap**)malloc(rectCount * sizeof(UtilityBitmap*)); 1079 if (bitmaps == NULL) 1136 // B_OP_COPY when we draw alpha enabled bitmaps, s 1073 _ExtractBitmapRegions(ServerBitmap& bitmap, uint32 options, const BRect& bitmapRect, const BRect& viewRect, double xScale, double yScale, BRegion& region, UtilityBitmap**& bitmaps) argument [all...] |
H A D | RemoteDrawingEngine.h | 165 UtilityBitmap**& bitmaps);
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/haiku/src/apps/soundrecorder/ |
H A D | TransportButton.cpp | 23 // bitmaps that the TransportButton needs when rendering itself. 59 // delete all the bitmaps 217 bitmaps(new BitmapStash(this)), 263 delete bitmaps; 328 DrawBitmapAsync(bitmaps->GetBitmap(ModeMask()));
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H A D | TransportButton.h | 72 // overriding class can add swapping between two pairs of bitmaps, etc. 84 BitmapStash *bitmaps; member in class:TransportButton 88 // bitmap bits used to build bitmaps for the different states
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