Searched refs:_VIEW_RIGHT_ (Results 1 - 5 of 5) sorted by relevance

/haiku/headers/os/interface/
H A DView.h104 const uint32 _VIEW_RIGHT_ = 4UL; variable
111 _VIEW_BOTTOM_, _VIEW_RIGHT_);
115 const uint32 B_FOLLOW_RIGHT = _rule_(0, _VIEW_RIGHT_, 0, _VIEW_RIGHT_);
116 const uint32 B_FOLLOW_LEFT_RIGHT = _rule_(0, _VIEW_LEFT_, 0, _VIEW_RIGHT_);
/haiku/src/tests/servers/app/newClipping/
H A DLayer.cpp227 else if ((rm & 0x0F00U) == _VIEW_RIGHT_ << 8)
234 else if ((rm & 0x000FU) == _VIEW_RIGHT_)
/haiku/src/tests/servers/app/newerClipping/
H A DViewLayer.cpp531 if ((rm & 0x0F00U) == _VIEW_RIGHT_ << 8)
537 if ((rm & 0x000FU) == _VIEW_RIGHT_)
/haiku/src/servers/app/
H A DView.cpp56 if ((resizingMode & 0x0F00U) == _VIEW_RIGHT_ << 8)
62 if ((resizingMode & 0x000FU) == _VIEW_RIGHT_)
/haiku/src/kits/interface/
H A DView.cpp6194 if ((resizingMode & 0x0F00U) == _VIEW_RIGHT_ << 8)
6200 if ((resizingMode & 0x000FU) == _VIEW_RIGHT_)

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