Searched refs:_StopPlayThread (Results 1 - 2 of 2) sorted by relevance

/haiku/src/add-ons/media/media-add-ons/opensound/
H A DOpenSoundNode.h239 status_t _StopPlayThread(NodeInput* input);
H A DOpenSoundNode.cpp103 fNode->_StopPlayThread(this);
901 _StopPlayThread(channel);
2431 OpenSoundNode::_StopPlayThread(NodeInput* input) function in class:OpenSoundNode

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