Searched refs:_SetStateBit (Results 1 - 2 of 2) sorted by relevance

/haiku/src/add-ons/input_server/filters/shortcut_catcher/
H A DCommandActuators.cpp733 _SetStateBit(states, map->caps_key, false);
734 _SetStateBit(states, map->scroll_key, false);
735 _SetStateBit(states, map->num_key, false);
736 _SetStateBit(states, map->menu_key, false);
737 _SetStateBit(states, map->left_shift_key, false);
738 _SetStateBit(states, map->right_shift_key, false);
739 _SetStateBit(states, map->left_command_key, false);
740 _SetStateBit(states, map->right_command_key, false);
741 _SetStateBit(states, map->left_control_key, false);
742 _SetStateBit(state
832 KeyStrokeSequenceCommandActuator::_SetStateBit(uint8* setStates, uint32 key, function in class:KeyStrokeSequenceCommandActuator
[all...]
H A DCommandActuators.h129 void _SetStateBit(uint8* setStates, uint32 key,

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