Searched refs:_SetStateBit (Results 1 - 2 of 2) sorted by relevance
/haiku/src/add-ons/input_server/filters/shortcut_catcher/ |
H A D | CommandActuators.cpp | 733 _SetStateBit(states, map->caps_key, false); 734 _SetStateBit(states, map->scroll_key, false); 735 _SetStateBit(states, map->num_key, false); 736 _SetStateBit(states, map->menu_key, false); 737 _SetStateBit(states, map->left_shift_key, false); 738 _SetStateBit(states, map->right_shift_key, false); 739 _SetStateBit(states, map->left_command_key, false); 740 _SetStateBit(states, map->right_command_key, false); 741 _SetStateBit(states, map->left_control_key, false); 742 _SetStateBit(state 832 KeyStrokeSequenceCommandActuator::_SetStateBit(uint8* setStates, uint32 key, function in class:KeyStrokeSequenceCommandActuator [all...] |
H A D | CommandActuators.h | 129 void _SetStateBit(uint8* setStates, uint32 key,
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