Searched refs:NodeOutput (Results 1 - 2 of 2) sorted by relevance
/haiku/src/add-ons/media/media-add-ons/opensound/ |
H A D | OpenSoundNode.h | 33 class NodeOutput; 35 friend class NodeOutput; 236 int32 _RecThread(NodeOutput* output); 240 status_t _StartRecThread(NodeOutput* output); 241 status_t _StopRecThread(NodeOutput* output); 244 NodeOutput& channel); 249 NodeOutput* _FindOutput( 266 // per NodeInput/NodeOutput channel
|
H A D | OpenSoundNode.cpp | 185 class OpenSoundNode::NodeOutput { class in class:OpenSoundNode 187 NodeOutput(const media_output& output, const media_format& format) function in class:OpenSoundNode::NodeOutput 206 ~NodeOutput() 217 TRACE("NodeOutput::AllocateBuffers(bufferDuration = %lld, " 233 TRACE("NodeOutput::SetExternalBuffers(%p)\n", bufferGroup); 242 TRACE("NodeOutput::FreeBuffers(): %p (own %d)\n", fBufferGroup, 279 TRACE("NodeOutput::%s: %s\n", __FUNCTION__, 285 TRACE("NodeOutput::%s: requested %d, got %d\n", __FUNCTION__, 395 delete (NodeOutput*)fOutputs.ItemAtFast(i); 543 NodeOutput* outpu [all...] |
Completed in 31 milliseconds