Searched refs:Language (Results 1 - 25 of 35) sorted by relevance

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/haiku/src/apps/haikudepot/packagemodel/
H A DLanguage.h10 #include <Language.h>
19 class Language : public BReferenceable, public BLanguage { class in inherits:BReferenceable,BLanguage
21 Language(const char* language,
24 Language(const Language& other);
H A DLanguage.cpp9 #include "Language.h"
12 Language::Language(const char* language, const BString& serverName, function in class:Language
22 Language::Language(const Language& other) function in class:Language
32 Language::GetName(BString& name,
/haiku/src/tests/apps/haikudepot/
H A DLanguageModelTest.cpp35 model->AddSupportedLanguage(new Language("zh", "Chinese", true));
36 model->AddSupportedLanguage(new Language("de", "German", true));
37 model->AddSupportedLanguage(new Language("fr", "French", true));
60 model->AddSupportedLanguage(new Language("zh", "Chinese", true));
61 model->AddSupportedLanguage(new Language("de", "German", true));
62 model->AddSupportedLanguage(new Language("fr", "French", true));
85 model->AddSupportedLanguage(new Language("zh", "Chinese", true));
86 model->AddSupportedLanguage(new Language("de_CH", "German (Swiss)", true));
87 model->AddSupportedLanguage(new Language("de__1996", "German (1996)", true));
88 model->AddSupportedLanguage(new Language("f
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/haiku/src/apps/haikudepot/model/
H A DLanguageModel.h12 #include "Language.h"
15 typedef BReference<Language> LanguageRef;
43 Language _DeriveSystemDefaultLanguage() const;
44 Language _DeriveDefaultLanguage() const;
45 Language* _FindBestSupportedLanguage(
49 void _SetPreferredLanguage(const Language& language);
H A DLanguageModel.cpp19 fPreferredLanguage(LanguageRef(new Language(LANGUAGE_DEFAULT)))
21 const Language defaultLanguage = _DeriveDefaultLanguage();
23 new Language(defaultLanguage), true));
93 LanguageModel::_SetPreferredLanguage(const Language& language)
95 fPreferredLanguage = LanguageRef(new Language(language));
107 Language
110 Language defaultLanguage = _DeriveSystemDefaultLanguage();
127 Language* foundSupportedLanguage = _FindBestSupportedLanguage(
152 return Language(*foundSupportedLanguage);
156 /*! This method will create a `Language` objec
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H A DModel.h72 LanguageModel* Language();
H A DModel.cpp229 Model::Language() function in class:Model
837 Language()->PreferredLanguage()->ID());
852 Language()->PreferredLanguage()->ID());
870 Language()->PreferredLanguage()->ID());
/haiku/headers/os/
H A DLocaleKit.h11 #include <Language.h>
/haiku/headers/private/locale/
H A DLanguagePrivate.h9 #include <Language.h>
H A DMutableLocaleRoster.h12 #include <Language.h>
H A DLocaleRosterData.h13 #include <Language.h>
/haiku/headers/os/locale/
H A DFormat.h10 #include <Language.h>
H A DLocale.h11 #include <Language.h>
H A DDateFormat.h13 #include <Language.h>
/haiku/src/apps/haikudepot/server/
H A DServerReferenceDataUpdateProcess.cpp69 fModel->Language()->PreferredLanguage()->ID());
129 LanguageModel* languageModel = fModel->Language();
137 new Language(
H A DServerRepositoryDataUpdateProcess.cpp194 fModel->Language()->PreferredLanguage()->ID());
H A DServerPkgDataUpdateProcess.cpp247 fModel->Language()->PreferredLanguage()->ID());
/haiku/src/apps/haikudepot/
H A DHaikuDepotConstants.h115 #define LANGUAGE_DEFAULT Language(LANGUAGE_DEFAULT_ID, "English", true)
/haiku/src/kits/locale/
H A DTimeUnitFormat.cpp22 #include <Language.h>
H A DRelativeDateTimeFormat.cpp22 #include <Language.h>
H A DLanguage.cpp8 #include <Language.h>
H A DCountry.cpp14 #include <Language.h>
H A DTimeZone.cpp20 #include <Language.h>
H A DMutableLocaleRoster.cpp23 #include <Language.h>
/haiku/src/apps/firstbootprompt/
H A DBootPromptWindow.cpp94 const char* Language() const function in class:LanguageItem
176 data = (const uint8_t*)res->LoadResource('VICN', "Language", &size);
272 preferredLanguages.AddString("language", item->Language());
279 BLanguage language(item->Language());
412 fLanguagesLabelView->SetText(B_TRANSLATE("Language"));

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