Searched refs:LOG_EVENT (Results 1 - 3 of 3) sorted by relevance

/haiku/src/add-ons/input_server/devices/tablet/
H A DTabletInputDevice.cpp80 # define LOG_EVENT(text...) do {} while (0) macro
87 # define LOG_EVENT(x...) TRACE(x) macro
318 LOG_EVENT("%s: buttons: 0x%lx, x: %f, y: %f, clicks: %ld, contact: %c, "
344 LOG_EVENT("B_MOUSE_DOWN\n");
346 LOG_EVENT("B_MOUSE_UP\n");
/haiku/src/add-ons/input_server/devices/mouse/
H A DMouseInputDevice.cpp85 # define LOG_EVENT(text...) do {} while (0) macro
92 # define LOG_EVENT(x...) TRACE(x) macro
477 LOG_EVENT("%s: buttons: 0x%lx, x: %ld, y: %ld, clicks:%ld, "
482 LOG_EVENT("%s: x: %ld, y: %ld (%.4f, %.4f)\n", fDeviceRef.name,
495 LOG_EVENT("B_MOUSE_DOWN\n");
497 LOG_EVENT("B_MOUSE_UP\n");
/haiku/src/add-ons/input_server/devices/keyboard/
H A DKeyboardInputDevice.cpp77 # define LOG_EVENT(text...) debug_printf(text) macro
84 # define LOG_EVENT(text...) TRACE(x) macro
320 LOG_EVENT("KB_READ: %" B_PRIdBIGTIME ", %02x, %02" B_PRIx32 "\n",
353 LOG_EVENT("TeamMonitor called\n");

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