Searched refs:LOG_EVENT (Results 1 - 3 of 3) sorted by relevance
/haiku/src/add-ons/input_server/devices/tablet/ |
H A D | TabletInputDevice.cpp | 80 # define LOG_EVENT(text...) do {} while (0) macro 87 # define LOG_EVENT(x...) TRACE(x) macro 318 LOG_EVENT("%s: buttons: 0x%lx, x: %f, y: %f, clicks: %ld, contact: %c, " 344 LOG_EVENT("B_MOUSE_DOWN\n"); 346 LOG_EVENT("B_MOUSE_UP\n");
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/haiku/src/add-ons/input_server/devices/mouse/ |
H A D | MouseInputDevice.cpp | 85 # define LOG_EVENT(text...) do {} while (0) macro 92 # define LOG_EVENT(x...) TRACE(x) macro 477 LOG_EVENT("%s: buttons: 0x%lx, x: %ld, y: %ld, clicks:%ld, " 482 LOG_EVENT("%s: x: %ld, y: %ld (%.4f, %.4f)\n", fDeviceRef.name, 495 LOG_EVENT("B_MOUSE_DOWN\n"); 497 LOG_EVENT("B_MOUSE_UP\n");
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/haiku/src/add-ons/input_server/devices/keyboard/ |
H A D | KeyboardInputDevice.cpp | 77 # define LOG_EVENT(text...) debug_printf(text) macro 84 # define LOG_EVENT(text...) TRACE(x) macro 320 LOG_EVENT("KB_READ: %" B_PRIdBIGTIME ", %02x, %02" B_PRIx32 "\n", 353 LOG_EVENT("TeamMonitor called\n");
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