/haiku/src/servers/package/ |
H A D | Job.cpp | 10 #include "Job.h" 13 Job::Job() function in class:Job 18 Job::~Job()
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H A D | Job.h | 16 class Job : public BReferenceable, public DoublyLinkedListLinkImpl<Job> { class in inherits:BReferenceable,DoublyLinkedListLinkImpl 18 Job(); 19 virtual ~Job();
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H A D | JobQueue.h | 14 #include "Job.h" 28 bool QueueJob(Job* job); 30 Job* DequeueJob(); 36 typedef DoublyLinkedList<Job> JobList; 52 virtual bool FilterJob(Job* job) = 0;
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H A D | JobQueue.cpp | 32 while (Job* job = fJobs.RemoveHead()) 73 JobQueue::QueueJob(Job* job) 87 Job* 93 Job* job = fJobs.RemoveHead(); 110 for (JobList::Iterator it = fJobs.GetIterator(); Job* job = it.Next();) {
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/haiku/headers/build/os/package/ |
H A D | Job.h | 1 #include <../os/package/Job.h>
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/haiku/headers/build/os/support/ |
H A D | Job.h | 1 #include <../os/support/Job.h>
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/haiku/headers/private/debugger/util/ |
H A D | Worker.h | 18 class Job; 73 virtual void JobStarted(Job* job); 74 virtual void JobDone(Job* job); 75 virtual void JobWaitingForInput(Job* job); 76 virtual void JobFailed(Job* job); 77 virtual void JobAborted(Job* job); 81 typedef DoublyLinkedList<Job> JobList; 84 class Job : public BReferenceable, public DoublyLinkedListLinkImpl<Job> { class in inherits:BReferenceable,DoublyLinkedListLinkImpl 86 Job(); [all...] |
/haiku/src/preferences/printers/ |
H A D | JobListView.h | 18 class Job; 32 void AddJob(Job* job); 33 void RemoveJob(Job* job); 34 void UpdateJob(Job* job); 42 JobItem* FindJob(Job* job) const; 48 JobItem(Job* job); 57 Job* GetJob() const { return fJob; } 60 Job* fJob;
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H A D | SpoolFolder.h | 27 void Notify(Job* job, int kind);
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H A D | PrintersWindow.h | 19 class Job; 35 void AddJob(SpoolFolder* folder, Job* job); 36 void RemoveJob(SpoolFolder* folder, Job* job); 37 void UpdateJob(SpoolFolder* folder, Job* job);
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H A D | SpoolFolder.cpp | 28 SpoolFolder::Notify(Job* job, int kind)
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/haiku/src/servers/launch/ |
H A D | Job.cpp | 7 #include "Job.h" 24 Job::Job(const char* name) function in class:Job 44 Job::Job(const Job& other) function in class:Job 85 Job::~Job() 92 Job::TeamListener() const 99 Job [all...] |
H A D | Log.h | 19 class Job; 73 void JobInitialized(Job* job); 74 void JobIgnored(Job* job, status_t status); 76 void JobLaunched(Job* job, status_t status); 77 void JobTerminated(Job* job, status_t status); 79 void JobEnabled(Job* job, bool enabled);
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H A D | Job.h | 26 class Job; 37 virtual void TeamLaunched(Job* job, status_t status) = 0; 41 class Job : public BaseJob { class in inherits:BaseJob 43 Job(const char* name); 44 Job(const Job& other); 45 virtual ~Job(); 108 Job& operator=(const Job& other); 152 virtual Job* FindJo [all...] |
H A D | AbstractEmptyDirectoryJob.h | 9 #include <Job.h>
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H A D | InitRealTimeClockJob.h | 9 #include <Job.h>
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/haiku/src/kits/debugger/util/ |
H A D | Worker.cpp | 74 JobListener::JobStarted(Job* job) 80 JobListener::JobDone(Job* job) 86 JobListener::JobWaitingForInput(Job* job) 92 JobListener::JobFailed(Job* job) 98 JobListener::JobAborted(Job* job) 103 // #pragma mark - Job 106 Job::Job() function in class:Job 117 Job::~Job() [all...] |
/haiku/src/kits/package/ |
H A D | Job.cpp | 11 #include <package/Job.h>
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/haiku/headers/private/print/ |
H A D | Jobs.h | 58 // Job file in printer folder 59 class Job : public Object { class in inherits:Object 76 Job(const BEntry& entry, Folder* folder); 105 BObjectList<Job> fJobs; 107 static int AscendingByTime(const Job* a, const Job* b); 110 Job* Find(node_ref* node); 125 virtual void Notify(Job* job, int kind) = 0; 138 Job* JobAt(int i) const { return fJobs.ItemAt(i); } 142 Job* GetNextJo [all...] |
/haiku/src/kits/print/ |
H A D | Jobs.cpp | 49 // Implementation of Job 51 Job::Job(const BEntry& job, Folder* folder) function in class:Job 91 void Job::UpdateStatus(const char* status) { 100 void Job::UpdateStatusAttribute(const char* status) { 108 bool Job::HasAttribute(BNode* n, const char* name) { 114 bool Job::IsValidJobFile() { 134 void Job::SetStatus(JobStatus s, bool writeToNode) { 147 void Job::UpdateAttribute() { 157 void Job [all...] |
/haiku/headers/os/package/ |
H A D | Job.h | 9 #include <support/Job.h>
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/haiku/src/apps/haikudepot/model/ |
H A D | JobStateListener.h | 10 #include <Job.h>
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/haiku/headers/private/debug/ |
H A D | DebugLooper.h | 36 struct Job; 50 status_t _DoJob(Job* job);
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/haiku/headers/private/package/ |
H A D | RemoveRepositoryJob.h | 11 #include <package/Job.h>
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/haiku/headers/private/support/ |
H A D | JobPrivate.h | 9 #include <Job.h>
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