Searched refs:INT16_MAX (Results 1 - 11 of 11) sorted by relevance

/haiku/src/add-ons/media/media-add-ons/mixer/
H A DInterpolate.cpp96 fFunc = &kernel<int16, float, 1, INT16_MAX, 0, 0, -1, 1>;
119 fFunc = &kernel<float, int16, INT16_MAX, 1, 0, 0,
120 INT16_MIN, INT16_MAX>;
H A DResampler.cpp84 fFunc = &kernel<int16, float, 1, INT16_MAX, 0, 0, -1, 1>;
107 fFunc = &kernel<float, int16, INT16_MAX, 1, 0, 0,
108 INT16_MIN, INT16_MAX>;
/haiku/headers/posix/
H A Dstdint.h65 #define INT16_MAX (32767) macro
87 #define INT_LEAST16_MAX INT16_MAX
104 #define INT_FAST16_MAX INT16_MAX
/haiku/src/kits/debugger/value/value_formatters/
H A DIntegerValueFormatter.cpp138 if (parsedValue < INT16_MIN || parsedValue > INT16_MAX)
/haiku/src/tests/add-ons/media/media-add-ons/mixer/
H A Dmain.cpp127 BPoint p1(w1pos, INT16_MAX);
/haiku/src/add-ons/kernel/bus_managers/virtio/
H A DVirtioDevice.cpp269 if (queueNumber != INT16_MAX) {
/haiku/src/add-ons/kernel/drivers/input/hid_shared/
H A DJoystickProtocolHandler.cpp52 if (item->UsageID() > INT16_MAX)
/haiku/src/kits/game/
H A DFileGameSound.cpp216 rampDone = ::FillBuffer<int16, INT16_MIN, 0, INT16_MAX>(
H A DGameSoundBuffer.cpp276 ApplyMod<int16, INT16_MIN, 0, INT16_MAX>((int16*)data, i,
/haiku/src/tests/add-ons/kernel/drivers/audio/
H A Dmulti_audio_test.cpp81 *(int16*)frame = int16(value * INT16_MAX);
/haiku/src/add-ons/kernel/busses/virtio/virtio_pci/
H A Dvirtio_pci.cpp128 gVirtio->queue_interrupt_handler(bus->sim, INT16_MAX);
158 gVirtio->queue_interrupt_handler(bus->sim, INT16_MAX);

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