Searched refs:FlushEvents (Results 1 - 25 of 26) sorted by relevance

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/haiku/src/kits/media/
H A DTimedEventQueuePrivate.h47 status_t FlushEvents(
H A DTimedEventQueue.cpp258 BTimedEventQueue::FlushEvents(bigtime_t eventTime, function in class:BTimedEventQueue
264 return fImp->FlushEvents(eventTime, direction, inclusive, eventType);
H A DTimedEventQueuePrivate.cpp414 _event_queue_imp::FlushEvents(bigtime_t eventTime, function in class:_event_queue_imp
H A DSoundPlayNode.cpp776 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
/haiku/src/tests/kits/media/
H A DTimedEventQueueTest.cpp354 q->FlushEvents(0x1007, BTimedEventQueue::B_AT_TIME);
358 q->FlushEvents(0x1012, BTimedEventQueue::B_AFTER_TIME,false);
362 q->FlushEvents(0x1fff, BTimedEventQueue::B_AFTER_TIME,false);
366 q->FlushEvents(0x1fff, BTimedEventQueue::B_AFTER_TIME,true);
370 q->FlushEvents(0x1010, BTimedEventQueue::B_AFTER_TIME,true);
374 q->FlushEvents(0x1006, BTimedEventQueue::B_BEFORE_TIME,false);
378 q->FlushEvents(0x1006, BTimedEventQueue::B_AT_TIME);
382 q->FlushEvents(0xffffff, BTimedEventQueue::B_BEFORE_TIME);
/haiku/src/add-ons/media/media-add-ons/video_mixer/
H A DVideoMixerNodeEventLooper.cpp122 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
/haiku/headers/os/media/
H A DTimedEventQueue.h146 status_t FlushEvents(bigtime_t eventTime,
/haiku/src/tests/kits/media/nodetest/
H A DConsumerNode.cpp246 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
H A DProducerNode.cpp346 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
/haiku/src/apps/codycam/
H A DVideoConsumer.cpp233 EventQueue()->FlushEvents(TimeSource()->Now(),
541 EventQueue()->FlushEvents(event->event_time,
/haiku/src/kits/game/
H A DGameProducer.cpp475 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
/haiku/src/apps/tv/
H A DVideoNode.cpp183 EventQueue()->FlushEvents(event->event_time,
/haiku/src/add-ons/media/media-add-ons/videowindow/
H A DVideoNode.cpp148 EventQueue()->FlushEvents(event->event_time,
/haiku/src/apps/mediaplayer/media_node_framework/video/
H A DVideoConsumer.cpp527 EventQueue()->FlushEvents(event->event_time, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
H A DVideoProducer.cpp174 EventQueue()->FlushEvents(event->event_time,
/haiku/src/add-ons/media/media-add-ons/radeon/
H A DRadeonProducer.cpp1463 RealTimeQueue()->FlushEvents( 0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HARDWARE );
1526 RealTimeQueue()->FlushEvents( 0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HARDWARE );
1887 RealTimeQueue()->FlushEvents( 0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HARDWARE );
/haiku/src/add-ons/media/media-add-ons/
H A DAbstractFileInterfaceNode.cpp638 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
/haiku/src/kits/media/experimental/
H A DMediaClientNode.cpp563 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
/haiku/src/apps/cortex/addons/LoggingConsumer/
H A DLoggingConsumer.cpp733 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
/haiku/src/apps/mediaplayer/media_node_framework/audio/
H A DAudioProducer.cpp636 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
/haiku/src/add-ons/media/media-add-ons/tone_producer_demo/
H A DToneProducer.cpp719 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
/haiku/src/add-ons/media/media-add-ons/demultiplexer/
H A DMediaDemultiplexerNode.cpp1005 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
/haiku/src/add-ons/media/media-add-ons/esound_sink/
H A DESDSinkNode.cpp1015 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
/haiku/src/add-ons/media/media-add-ons/mixer/
H A DAudioMixer.cpp1110 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,
/haiku/src/add-ons/media/media-add-ons/opensound/
H A DOpenSoundNode.cpp1556 EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS, true,

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