Searched refs:FindPose (Results 1 - 7 of 7) sorted by relevance
/haiku/src/kits/tracker/ |
H A D | PoseList.cpp | 44 PoseList::FindPose(const node_ref* node, int32* resultingIndex) const function in class:PoseList 63 PoseList::FindPose(const entry_ref* entry, int32* resultingIndex) const function in class:PoseList 81 PoseList::FindPose(const Model* model, int32* resultingIndex) const function in class:PoseList 83 return FindPose(model->NodeRef(), resultingIndex);
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H A D | PoseList.h | 68 BPose* FindPose(const node_ref* node, int32* index = NULL) const; 69 BPose* FindPose(const entry_ref* entry, int32* index = NULL) const; 70 BPose* FindPose(const Model* model, int32* index = NULL) const; 72 // same as FindPose, node can be a target of the actual
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H A D | PoseView.h | 255 BPose* FindPose(BPoint where, int32* index = NULL) const; 259 BPose* FindPose(const Model*, int32* index = NULL) const; 260 BPose* FindPose(const node_ref*, int32* index = NULL) const; 261 BPose* FindPose(const entry_ref*, int32* index = NULL) const; 262 BPose* FindPose(const entry_ref*, int32 specifierForm, 264 // special form of FindPose used for scripting, 267 // same as FindPose, node can be a target of the actual 1297 BPoseView::FindPose(const Model* model, int32* index) const function in class:BPrivate::BPoseView 1299 return CurrentPoseList()->FindPose(model, index); 1304 BPoseView::FindPose(cons function in class:BPrivate::BPoseView 1311 BPoseView::FindPose(const entry_ref* entry, int32* index) const function in class:BPrivate::BPoseView [all...] |
H A D | PoseViewScripting.cpp | 338 BPose* pose = FindPose(&ref, form, &poseIndex); 391 BPose* pose = FindPose(&ref, form, &poseIndex); 531 BPose* pose = FindPose(&ref, &poseIndex); 600 BPose* pose = FindPose(&ref, form, &tmp); 662 BPose* pose = FindPose(&ref, form, &poseIndex); 712 BPoseView::FindPose(const entry_ref* ref, int32 specifierForm, function in class:BPoseView 715 // flavor of FindPose, used by previous/next specifiers 717 BPose* pose = FindPose(ref, index);
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H A D | PoseView.cpp | 3306 BPose* pose = fPoseList->FindPose(&clipNode->node, &foundNodeIndex); 3317 pose = fFilteredPoseList->FindPose(&clipNode->node, 3480 if (fFilteredPoseList->FindPose(&nodeRef, &index) == NULL) { 4478 BPose* targetPose = FindPose(dropPoint, &index); 5487 BPose* pose = fPoseList->FindPose(&itemNode, &index); 5495 // first one will get caught by the first FindPose, the 5602 if (fPoseList->FindPose(itemNode) || FindZombie(itemNode)) 5699 BPose* pose = fPoseList->FindPose(&itemNode, &index); 5703 visible = fFilteredPoseList->FindPose(&itemNode, &index) != NULL; 5893 bool visible = fPoseList->FindPose(poseMode 8164 BPoseView::FindPose(BPoint point, int32* poseIndex) const function in class:BPoseView [all...] |
H A D | Tracker.cpp | 646 BPose* pose = poseView->FindPose(&noderef); 1723 BPose* pose = view->FindPose(child, &index);
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H A D | FilePanelPriv.cpp | 1539 BPose* pose = PoseView()->FindPose(child, &index);
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