Searched refs:ClientTeam (Results 1 - 7 of 7) sorted by relevance
/haiku/src/servers/app/stackandtile/ |
H A D | Stacking.cpp | 137 reply.Attach<team_id>(window->ClientTeam()); 170 reply.Attach<team_id>(window->ClientTeam());
|
/haiku/src/servers/app/ |
H A D | ServerWindow.h | 95 inline team_id ClientTeam() const { return fClientTeam; } function in class:ServerWindow
|
H A D | ServerApp.h | 71 team_id ClientTeam() const { return fClientTeam; } function in class:ServerApp
|
H A D | ClientMemoryAllocator.cpp | 208 fApplication->ClientTeam(), fApplication->Signature()); 274 fApplication->ClientTeam(), fApplication->SignatureLeaf());
|
H A D | Desktop.cpp | 2095 oldActiveApp = fFocus->ServerWindow()->App()->ClientTeam(); 2102 newActiveApp = fFocus->ServerWindow()->App()->ClientTeam(); 2125 if (oldActiveApp != -1 && app->ClientTeam() == oldActiveApp) 2127 else if (newActiveApp != -1 && app->ClientTeam() == newActiveApp) 2156 && window->ServerWindow()->ClientTeam() == teamID) { 2292 if (window->ServerWindow()->ClientTeam() != team) 2310 if (window->ServerWindow()->ClientTeam() != team) 2358 if (team < B_OK || window->ServerWindow()->ClientTeam() == team) 2370 if (team >= B_OK && window->ServerWindow()->ClientTeam() != team) 2379 if ((team >= B_OK && window->ServerWindow()->ClientTeam() ! [all...] |
H A D | ServerWindow.cpp | 168 fClientTeam(app->ClientTeam()), 332 snprintf(name, length, "w:%" B_PRId32 ":%s", ClientTeam(), title); 459 info.team = ClientTeam(); 726 App()->ClientTeam()); 748 App()->ClientTeam());
|
H A D | ServerApp.cpp | 287 roster.UpdateActiveApp(ClientTeam()); 513 snprintf(name, length, "a:%" B_PRId32 ":%s", ClientTeam(), SignatureLeaf()); 576 ClientTeam(), Signature(), (int)fBitmapMap.size()); 3489 status = fDesktop->LockDirectScreen(ClientTeam()); 3491 status = fDesktop->UnlockDirectScreen(ClientTeam());
|
Completed in 123 milliseconds