Searched refs:Bx (Results 1 - 1 of 1) sorted by relevance

/haiku/src/add-ons/translators/wonderbrush/support/
H A Dlab_convert.cpp56 const float Bx = 0.055648;
67 const float Bx = 0.0556352; variable
79 const float BX = Bx * 255;
144 float linearB = max_c(0.0, min_c(1.0, Bx * X + By * Y + Bz * Z));
150 float linearB = Bx * X + By * Y + Bz * Z;
156 float linearB = Bx * X + By * Y + Bz * Z;

Completed in 29 milliseconds