Searched refs:BoolValue (Results 1 - 7 of 7) sorted by relevance

/haiku/src/kits/debugger/value/values/
H A DBoolValue.cpp7 #include "BoolValue.h"
10 BoolValue::BoolValue(bool value) function in class:BoolValue
17 BoolValue::~BoolValue()
23 BoolValue::ToString(BString& _string) const
35 BoolValue::ToVariant(BVariant& _value) const
43 BoolValue::operator==(const Value& other) const
45 const BoolValue* otherBool = dynamic_cast<const BoolValue*>(
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/haiku/headers/private/debugger/value/values/
H A DBoolValue.h12 class BoolValue : public Value { class in inherits:Value
14 BoolValue(bool value);
15 virtual ~BoolValue();
/haiku/src/kits/debugger/value/value_formatters/
H A DBoolValueFormatter.cpp8 #include "BoolValue.h"
26 BoolValue* value = dynamic_cast<BoolValue*>(_value);
/haiku/src/apps/debugger/user_interface/gui/value/
H A DTableCellBoolEditor.cpp8 #include "BoolValue.h"
27 BoolValue* initialValue = dynamic_cast<BoolValue*>(InitialValue());
49 BoolValue* value = new(std::nothrow) BoolValue((bool)selectedValue);
/haiku/src/apps/debugger/user_interface/gui/value/value_handlers/
H A DBoolValueHandler.cpp12 #include "BoolValue.h"
38 return dynamic_cast<BoolValue*>(value) != NULL ? 0.5f : 0;
46 if (dynamic_cast<BoolValue*>(value) == NULL)
62 if (dynamic_cast<BoolValue*>(value) == NULL)
85 BoolValue* value = dynamic_cast<BoolValue*>(_value);
/haiku/src/kits/debugger/value/value_nodes/
H A DPrimitiveValueNode.cpp11 #include "BoolValue.h"
76 value = new(std::nothrow) BoolValue(valueData.ToBool());
/haiku/headers/private/debugger/settings/generic/
H A DSettings.h46 bool BoolValue(BoolSetting* setting) const function in class:Settings

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