Searched refs:B_MOVE_DISPLAY (Results 1 - 8 of 8) sorted by relevance

/haiku/src/add-ons/accelerants/intel_810/
H A Dhooks.cpp55 case B_MOVE_DISPLAY:
/haiku/src/add-ons/accelerants/3dfx/
H A Dhooks.cpp55 case B_MOVE_DISPLAY:
/haiku/src/add-ons/accelerants/ati/
H A Dhooks.cpp53 case B_MOVE_DISPLAY:
/haiku/src/add-ons/accelerants/s3/
H A Dhooks.cpp41 case B_MOVE_DISPLAY: return (void*)MoveDisplay;
/haiku/src/add-ons/accelerants/intel_extreme/
H A Dhooks.cpp65 case B_MOVE_DISPLAY:
/haiku/headers/os/add-ons/graphics/
H A DAccelerant.h46 B_MOVE_DISPLAY, /* optional */ enumerator in enum:__anon7
/haiku/src/add-ons/accelerants/vesa/
H A Dhooks.cpp232 case B_MOVE_DISPLAY:
/haiku/src/kits/game/
H A DWindowScreen.cpp414 = (move_display_area)fGetAccelerantHook(B_MOVE_DISPLAY, NULL);

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