Searched refs:B_MOUSE_BUTTON (Results 1 - 6 of 6) sorted by relevance

/haiku/src/preferences/input/
H A DMouseSettings.cpp196 map.button[3] = B_MOUSE_BUTTON(4);
197 map.button[4] = B_MOUSE_BUTTON(5);
198 map.button[5] = B_MOUSE_BUTTON(6);
218 || fSettings.map.button[3] != B_MOUSE_BUTTON(4)
219 || fSettings.map.button[4] != B_MOUSE_BUTTON(5)
220 || fSettings.map.button[5] != B_MOUSE_BUTTON(6);
H A DInputMouse.cpp199 int32 mapping = B_MOUSE_BUTTON(index + 1);
/haiku/headers/os/interface/
H A DView.h19 #define B_MOUSE_BUTTON(n) (1 << ((n) - 1)) macro
23 B_PRIMARY_MOUSE_BUTTON = B_MOUSE_BUTTON(1),
24 B_SECONDARY_MOUSE_BUTTON = B_MOUSE_BUTTON(2),
25 B_TERTIARY_MOUSE_BUTTON = B_MOUSE_BUTTON(3)
/haiku/src/servers/input/
H A DMouseSettings.cpp175 fSettings.map.button[i] = B_MOUSE_BUTTON(i + 1);
/haiku/src/add-ons/input_server/devices/mouse/
H A DMouseInputDevice.cpp188 fSettings.map.button[i] = B_MOUSE_BUTTON(i + 1);
/haiku/src/kits/interface/
H A DTabView.cpp751 if (buttons & B_MOUSE_BUTTON(4)) {
755 } else if (buttons & B_MOUSE_BUTTON(5)) {

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