Searched refs:Available (Results 1 - 8 of 8) sorted by relevance

/haiku/src/add-ons/kernel/network/protocols/tcp/
H A DBufferQueue.h36 size_t Available() const { return fContiguousBytes; } function in class:BufferQueue
37 size_t Available(tcp_sequence sequence) const;
H A DBufferQueue.cpp346 if (bytes > Available())
347 bytes = Available();
422 BufferQueue::Available(tcp_sequence sequence) const function in class:BufferQueue
485 ASSERT(Available() == 0 || fList.First() != NULL);
H A DTCPEndpoint.cpp83 fSendQueue.Available(fSendNext), fSendQueue.Used(), fRetransmitTimeout)
924 stat->receive_queue_size = fReceiveQueue.Available();
982 if (fReceiveQueue.Available() > 0)
987 if (fReceiveQueue.Available() > 0) {
988 if (fReceiveQueue.Available() >= dataNeeded
990 && fReceiveQueue.PushedData() >= fReceiveQueue.Available()))
1011 && fReceiveQueue.Available() > 0)
1019 fReceiveQueue.Available());
1021 if (numBytes < fReceiveQueue.Available())
1029 fReceiveQueue.Available());
[all...]
H A DEndpointManager.cpp603 endpoint->fReceiveQueue.Available(), endpoint->fSendQueue.Used(),
/haiku/src/servers/bluetooth/
H A DLocalDeviceHandler.h25 bool Available();
H A DLocalDeviceHandler.cpp39 LocalDeviceHandler::Available() function in class:LocalDeviceHandler
H A DBluetoothServer.cpp319 if (lDeviceImpl != NULL && lDeviceImpl->Available()) {
332 if (lDeviceImpl != NULL && lDeviceImpl->Available()) {
344 && lDeviceImpl->Available()) {
/haiku/src/tests/system/network/tcp_shell/
H A DBufferQueueTest.cpp71 printf("%s (available %lu at %lu)\n", text, gQueue.Available(),
88 ASSERT(gQueue.Available() == 300);

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