Searched refs:Animation (Results 1 - 2 of 2) sorted by relevance

/haiku/src/tests/kits/game/chart/
H A DChartWindow.h295 static int32 Animation(void *data);
H A DChartWindow.cpp524 popup = new BMenuField(r, "", B_TRANSLATE("Animation:"), menu);
918 fAnimationThread = spawn_thread(ChartWindow::Animation, "chart animation",
2156 ChartWindow::Animation(void *data) function in class:ChartWindow
2270 slave of the Animation thread. It's directly synchronised with its

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