Searched refs:AddState (Results 1 - 4 of 4) sorted by relevance
/haiku/src/preferences/shortcuts/ |
H A D | MetaKeyStateMap.h | 39 void AddState(const char* desc,
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H A D | MetaKeyStateMap.cpp | 58 MetaKeyStateMap::AddState(const char* d, const BitFieldTester* t) function in class:MetaKeyStateMap
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H A D | ShortcutsSpec.cpp | 78 map.AddState(B_TRANSLATE("(None)"), new HasBitsFieldTester(0, both)); 82 map.AddState(B_TRANSLATE("Either"), new HasBitsFieldTester(both)); 85 map.AddState(B_TRANSLATE("Left"), new HasBitsFieldTester(left, right)); 88 map.AddState(B_TRANSLATE("Right"), new HasBitsFieldTester(right, left)); 91 map.AddState(B_TRANSLATE("Both"), new HasBitsFieldTester(left | right));
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/haiku/src/apps/debuganalyzer/gui/main_window/ |
H A D | SchedulingPage.cpp | 146 void AddState(Model::Thread* thread, nanotime_t time, ThreadState state, function in class:MainWindow::SchedulingPage::SchedulingData 176 AddState(thread, time, RUNNING, NULL); 181 AddState(thread, time, READY, NULL); 186 AddState(thread, time, PREEMPTED, NULL); 192 AddState(thread, time, WAITING, waitObject); 197 AddState(thread, time, WAITING, NULL);
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