Searched refs:AddState (Results 1 - 4 of 4) sorted by relevance

/haiku/src/preferences/shortcuts/
H A DMetaKeyStateMap.h39 void AddState(const char* desc,
H A DMetaKeyStateMap.cpp58 MetaKeyStateMap::AddState(const char* d, const BitFieldTester* t) function in class:MetaKeyStateMap
H A DShortcutsSpec.cpp78 map.AddState(B_TRANSLATE("(None)"), new HasBitsFieldTester(0, both));
82 map.AddState(B_TRANSLATE("Either"), new HasBitsFieldTester(both));
85 map.AddState(B_TRANSLATE("Left"), new HasBitsFieldTester(left, right));
88 map.AddState(B_TRANSLATE("Right"), new HasBitsFieldTester(right, left));
91 map.AddState(B_TRANSLATE("Both"), new HasBitsFieldTester(left | right));
/haiku/src/apps/debuganalyzer/gui/main_window/
H A DSchedulingPage.cpp146 void AddState(Model::Thread* thread, nanotime_t time, ThreadState state, function in class:MainWindow::SchedulingPage::SchedulingData
176 AddState(thread, time, RUNNING, NULL);
181 AddState(thread, time, READY, NULL);
186 AddState(thread, time, PREEMPTED, NULL);
192 AddState(thread, time, WAITING, waitObject);
197 AddState(thread, time, WAITING, NULL);

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