Searched refs:channel_count (Results 76 - 85 of 85) sorted by relevance

1234

/haiku/headers/private/audio/
H A Dhmulti_audio.h504 int32 channel_count;
/haiku/src/kits/game/
H A DFileGameSound.cpp376 fFrameSize = gsformat.channel_count * get_sample_size(gsformat.format);
/haiku/src/apps/mediaplayer/media_node_framework/audio/
H A DAudioFormatConverter.cpp211 int32 channelCount = fFormat.u.raw_audio.channel_count;
/haiku/src/add-ons/media/media-add-ons/opensound/
H A DOpenSoundNode.cpp139 int32 channels = fInput.format.u.raw_audio.channel_count;
353 fPreferredFormat.u.raw_audio.channel_count = 2;
372 * fPreferredFormat.u.raw_audio.channel_count;
549 // output->fPreferredFormat.u.raw_audio.channel_count
677 format->u.raw_audio.channel_count
678 = channel->fPreferredFormat.u.raw_audio.channel_count;
686 * format->u.raw_audio.channel_count;
1227 * channel->fOutput.format.u.raw_audio.channel_count)
/haiku/src/apps/mediaplayer/
H A DController.cpp348 audioChannels = audioTrackFormat.u.raw_audio.channel_count;
513 return format.u.encoded_audio.output.channel_count;
H A DInfoWin.cpp477 uint32 channelCount = audioFormat.channel_count;
/haiku/src/kits/media/experimental/
H A DMediaClientNode.cpp661 * format.u.raw_audio.channel_count);
/haiku/src/apps/mediaplayer/media_node_framework/
H A DNodeManager.cpp505 audioFormat.u.raw_audio.channel_count = audioChannels;
/haiku/src/add-ons/media/plugins/ffmpeg/
H A DAVFormatReader.cpp1097 format->u.raw_audio.channel_count = get_channel_count(codecParams);
1122 format->u.encoded_audio.output.channel_count = get_channel_count(codecParams);
/haiku/src/kits/media/
H A DMediaTrack.cpp964 * from.u.raw_audio.channel_count;

Completed in 95 milliseconds

1234