/haiku/src/system/kernel/ |
H A D | low_resource_manager.cpp | 39 int32 priority; member in struct:low_resource_handler 135 marker.priority = handler->priority; 315 handler->data, resources, handler->priority, symbol); 461 /*! Registers a low resource handler. The higher the \a priority, the earlier 466 uint32 resources, int32 priority) 478 newHandler->priority = priority; 482 // sort it in after priority (higher priority come 465 register_low_resource_handler(low_resource_func function, void* data, uint32 resources, int32 priority) argument [all...] |
/haiku/src/libs/alm/ |
H A D | Area.cpp | 630 double priority = kPriority; local 632 priority = -1; 637 kLE, max.Height(), priority, priority); 640 fMaxContentHeight->SetPenaltyNeg(priority); 641 fMaxContentHeight->SetPenaltyPos(priority); 648 priority = kPriority; 650 priority = -1; 655 max.Width(), priority, priority); [all...] |
/haiku/src/libs/compat/freebsd_network/compat/sys/ |
H A D | eventhandler.h | 114 #define EVENTHANDLER_REGISTER(name, func, arg, priority) \ 115 eventhandler_register(NULL, #name, func, arg, priority) 127 const char *name, void *func, void *arg, int priority); 137 /* Generic priority levels */
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H A D | taskqueue.h | 110 struct timeout_task *timeout_task, int priority, task_fn_t func, 112 #define TIMEOUT_TASK_INIT(queue, timeout_task, priority, func, context) \ 113 _timeout_task_init(queue, timeout_task, priority, func, context);
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/haiku/src/system/kernel/scheduler/ |
H A D | scheduler_tracing.h | 42 fPriority(thread->priority), 66 fPriority(thread->priority) 87 fPriority(thread->priority),
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H A D | scheduler_cpu.cpp | 66 kprintf("thread id priority penalty name\n"); 72 thread, thread->id, thread->priority, 73 thread->priority - threadData->GetEffectivePriority(), 130 CPUEntry::PushFront(ThreadData* thread, int32 priority) argument 133 fRunQueue.PushFront(thread, priority); 138 CPUEntry::PushBack(ThreadData* thread, int32 priority) argument 141 fRunQueue.PushBack(thread, priority); 180 CPUEntry::UpdatePriority(int32 priority) argument 187 if (oldPriority == priority) 189 fCore->CPUHeap()->ModifyKey(this, priority); 430 PushFront(ThreadData* thread, int32 priority) argument 440 PushBack(ThreadData* thread, int32 priority) argument [all...] |
/haiku/headers/private/kernel/ |
H A D | low_resource_manager.h | 47 uint32 resources, int32 priority);
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H A D | DPC.h | 59 static DPCQueue* DefaultQueue(int priority); 61 status_t Init(const char* name, int32 priority,
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/haiku/src/tests/system/kernel/scheduler/ |
H A D | override_types.h | 25 int32 priority; member in struct:thread
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H A D | main.cpp | 29 Thread(const char* name, int32 priority); 98 Thread::Thread(const char* name, int32 priority) argument 103 fThread.priority = fThread.next_priority = priority; 115 fThread.name, fThread.priority);
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/haiku/headers/posix/sys/ |
H A D | resource.h | 84 extern int setpriority(int which, id_t who, int priority);
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/haiku/headers/build/private/storage/mime/ |
H A D | MimeUpdateThread.h | 30 MimeUpdateThread(const char *name, int32 priority,
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/haiku/src/servers/registrar/mime/ |
H A D | MimeUpdateThread.h | 32 MimeUpdateThread(const char *name, int32 priority, Database *database,
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H A D | MimeUpdateThread.cpp | 52 MimeUpdateThread::MimeUpdateThread(const char *name, int32 priority, argument 56 RegistrarThread(name, priority, managerMessenger),
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/haiku/src/apps/expander/ |
H A D | GenericThread.h | 15 int32 priority = B_NORMAL_PRIORITY, 46 status_t SetPriority(int32 priority);
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H A D | GenericThread.cpp | 10 GenericThread::GenericThread(const char* threadName, int32 priority, argument 14 fThreadId(spawn_thread(private_thread_function, threadName, priority, 299 GenericThread::SetPriority(int32 priority) argument 301 return (set_thread_priority(fThreadId, priority)); 380 return info.priority;
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/haiku/src/kits/media/ |
H A D | MediaRecorderNode.cpp | 75 int32 priority; local 78 priority = B_OFFLINE_PROCESSING; 83 priority = B_AUDIO_RECORDING; 88 priority = B_VIDEO_RECORDING; 92 priority = B_DEFAULT_MEDIA_PRIORITY; 96 SetPriority(suggest_thread_priority(priority));
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/haiku/src/system/libroot/os/ |
H A D | thread.c | 104 spawn_thread(thread_func entry, const char *name, int32 priority, void *data) argument 121 attributes.priority = priority; 164 set_thread_priority(thread_id thread, int32 priority) argument 166 return _kern_set_thread_priority(thread, priority);
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/haiku/src/system/libroot/posix/pthread/ |
H A D | pthread.cpp | 120 attributes->priority = attr->sched_priority; 137 __pthread_set_default_priority(int32 priority) argument 139 pthread_attr_default.sched_priority = priority; 287 param->sched_priority = info.priority; 289 if (info.priority >= B_FIRST_REAL_TIME_PRIORITY)
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/haiku/headers/private/kernel/vm/ |
H A D | VMCache.h | 132 int priority); 133 virtual status_t Resize(off_t newSize, int priority); 134 virtual status_t Rebase(off_t newBase, int priority); 152 virtual status_t Commit(off_t size, int priority); 243 int priority); 248 static status_t CreateNullCache(int priority, VMCache*& cache);
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/haiku/headers/private/system/ |
H A D | system_profiler_defs.h | 161 uint8 priority; member in struct:system_profiler_thread_enqueued_in_run_queue 199 uint8 priority; member in struct:system_profiler_io_request_scheduled
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/haiku/src/libs/compat/freebsd_network/compat/net/ |
H A D | vnet.h | 395 #define VNET_GLOBAL_EVENTHANDLER_REGISTER_TAG(tag, name, func, arg, priority) \ 399 arg, priority, \ 403 #define VNET_GLOBAL_EVENTHANDLER_REGISTER(name, func, arg, priority) \ 407 arg, priority, \ 489 #define VNET_GLOBAL_EVENTHANDLER_REGISTER_TAG(tag, name, func, arg, priority) \ 490 (tag) = eventhandler_register(NULL, #name, func, arg, priority) 491 #define VNET_GLOBAL_EVENTHANDLER_REGISTER(name, func, arg, priority) \ 492 eventhandler_register(NULL, #name, func, arg, priority)
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/haiku/src/apps/cortex/support/ |
H A D | ObservableLooper.h | 72 int32 priority=B_NORMAL_PRIORITY,
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/haiku/src/system/kernel/device_manager/ |
H A D | IOScheduler.h | 20 int32 priority; member in struct:IORequestOwner
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/haiku/headers/os/package/solver/ |
H A D | SolverRepository.h | 57 void SetPriority(int32 priority); 58 // negative priority is fine
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