/haiku/src/libs/compat/openbsd_wlan/crypto/ |
H A D | sha1.h | 16 u_int32_t state[5]; member in struct:__anon78 22 void SHA1Transform(u_int32_t state[5], const unsigned char buffer[SHA1_BLOCK_LENGTH]);
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/haiku/headers/os/drivers/ |
H A D | bios.h | 60 status_t (*interrupt)(bios_state* state, uint8 vector, bios_regs* regs); 61 void (*finish)(bios_state* state); 64 void* (*allocate_mem)(bios_state* state, size_t size); 65 uint32 (*physical_address)(bios_state* state, void* virtualAddress); 66 void* (*virtual_address)(bios_state* state, uint32 physicalAddress);
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/haiku/src/apps/bootmanager/ |
H A D | WizardController.h | 30 virtual int32 NextState(int32 state) = 0; 31 virtual WizardPageView* CreatePage(int32 state, WizardView* wizard) = 0; 38 StateStack(int32 state, StateStack* next) argument 40 fState(state), 62 void _PushState(int32 state);
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/haiku/src/libs/iconv/ |
H A D | ucs2.h | 27 /* The state is 0 if big-endian, 1 if little-endian. */ 31 state_t state = conv->istate; local 34 ucs4_t wc = (state ? s[0] + (s[1] << 8) : (s[0] << 8) + s[1]); 38 state ^= 1; 43 conv->istate = state; 47 conv->istate = state;
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H A D | ucs4.h | 27 /* The state is 0 if big-endian, 1 if little-endian. */ 31 state_t state = conv->istate; local 34 ucs4_t wc = (state 40 state ^= 1; 43 conv->istate = state; 48 conv->istate = state;
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H A D | iso2022_jp1.h | 30 * The state can be one of the following values. 40 state_t state = conv->istate; local 50 state = STATE_ASCII; 57 state = STATE_JISX0201ROMAN; 68 state = STATE_JISX0208; 78 state = STATE_JISX0212; 91 switch (state) { 98 conv->istate = state; 108 conv->istate = state; 120 conv->istate = state; 147 state_t state = conv->ostate; local 244 state_t state = conv->ostate; local [all...] |
/haiku/src/system/libroot/posix/stdlib/ |
H A D | random.c | 39 * rand()/srand() like interface, this package also has a special state info 43 * that much state information. Good sizes for the amount of state 44 * information are 32, 64, 128, and 256 bytes. The state can be switched by 46 * with initstate(). By default, the package runs with 128 bytes of state 48 * congruential generator. If the amount of state information is less than 51 * Internally, the state information is treated as an array of uint32_t's; the 53 * integer); the remainder of the array is the state information for the 54 * R.N.G. Thus, 32 bytes of state information will give 7 ints worth of 55 * state informatio 188 static uint32_t *state = &randtbl[1]; variable [all...] |
/haiku/src/add-ons/kernel/network/protocols/ipv6/ |
H A D | multicast.cpp | 156 GroupInterface *state = iterator.Next(); 157 state->Clear(); 158 _ReturnState(state); 165 net_interface *interface, GroupInterface* &state, bool create) 167 state = fStates.Lookup(std::make_pair(&groupAddress, interface->index)); 169 if (state == NULL && create) { 170 state = new (nothrow) GroupInterface(this, groupAddress, interface); 171 if (state == NULL) 174 status_t status = fStates.Insert(state); 176 delete state; 164 GetState(const AddressType &groupAddress, net_interface *interface, GroupInterface* &state, bool create) argument 194 ReturnState(GroupInterface *state) argument 202 _ReturnState(GroupInterface *state) argument [all...] |
/haiku/src/apps/debugger/user_interface/gui/model/ |
H A D | VariablesViewStateHistory.cpp | 46 VariablesViewState* state; member in struct:VariablesViewStateHistory::StateEntry 51 state(NULL) 59 if (state != NULL) 60 state->ReleaseReference(); 63 void SetState(VariablesViewState* state) argument 65 if (state == this->state) 68 if (state != NULL) 69 state->AcquireReference(); 71 if (this->state ! 165 SetState(thread_id threadID, FunctionID* functionID, VariablesViewState* state) argument [all...] |
/haiku/src/add-ons/kernel/network/protocols/ipv4/ |
H A D | multicast.cpp | 167 GroupInterface *state = iterator.Next(); 168 state->Clear(); 169 _ReturnState(state); 176 net_interface *interface, GroupInterface* &state, bool create) 178 state = fStates.Lookup(std::make_pair(&groupAddress, interface->index)); 180 if (state == NULL && create) { 181 state = new (nothrow) GroupInterface(this, groupAddress, interface); 182 if (state == NULL) 185 status_t status = fStates.Insert(state); 187 delete state; 175 GetState(const AddressType &groupAddress, net_interface *interface, GroupInterface* &state, bool create) argument 206 ReturnState(GroupInterface *state) argument 214 _ReturnState(GroupInterface *state) argument [all...] |
/haiku/src/add-ons/kernel/bus_managers/ps2/ |
H A D | packet_buffer.cpp | 45 cpu_status state = disable_interrupts(); local 51 restore_interrupts(state); 58 cpu_status state = disable_interrupts(); local 64 restore_interrupts(state); 73 cpu_status state = disable_interrupts(); local 79 restore_interrupts(state); 88 cpu_status state = disable_interrupts(); local 94 restore_interrupts(state); 101 cpu_status state = disable_interrupts(); local 107 restore_interrupts(state); 117 cpu_status state = disable_interrupts(); local [all...] |
/haiku/src/kits/tracker/ |
H A D | SlowMenu.cpp | 55 BSlowMenu::AddDynamicItem(add_state state) argument 60 if (state == B_ABORT) { 65 if (state == B_INITIAL_ADD && !StartBuildingItemList()) {
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H A D | MountMenu.h | 48 virtual bool AddDynamicItem(add_state state);
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/haiku/src/libs/compat/freebsd_iflib/ |
H A D | mp_ring.c | 48 uint64_t state; member in union:ring_state 81 /* Consumer is about to update the ring's state to s */ 115 os.state = ns.state = r->state; 118 r->state = ns.state; 139 os.state = ns.state = r->state; [all...] |
/haiku/src/apps/mediaplayer/interface/ |
H A D | SubtitleBitmap.cpp | 203 ParseState*& state) 234 state = new ParseState(state); 235 state->bold = true; 237 state = new ParseState(state); 238 state->italic = true; 240 state = new ParseState(state); 241 state 202 find_next_tag(const BString& string, int32& tagPos, int32& tagLength, ParseState*& state) argument 269 apply_state(BTextView* textView, const ParseState* state, BFont font, bool changeColor) argument 299 ParseState* state = &rootState; local [all...] |
/haiku/src/apps/mediaplayer/media_node_framework/ |
H A D | PlaybackManager.cpp | 146 // set up the initial state 147 PlayingState* state = new PlayingState; local 148 state->frame_count = Duration(); 149 state->start_frame = 0; 150 state->end_frame = 0; 151 state->first_visible_frame = 0; 152 state->last_visible_frame = 0; 153 state->max_frame_count = state->frame_count; 155 state 240 PlayingState* state = new PlayingState(*_LastState()); local 256 PlayingState* state = new PlayingState(*_LastState()); local 269 PlayingState* state = new PlayingState(*_LastState()); local 411 PlayingState* state = new PlayingState(*_LastState()); local 550 PlayingState* state = _StateAtFrame(CurrentFrame()); local 570 PlayingState* state = _StateAtFrame(CurrentFrame()); local 671 PlayingState* state = _StateAtFrame(frame); local 1159 PrintState(PlayingState* state) argument 1199 _PushState(PlayingState* state, bool adjustCurrentFrame) argument 1319 PlayingState* state = _StateAt(i); local 1340 PlayingState* state; local 1405 _PlayingDirectionFor(PlayingState* state) argument 1417 _GetPlayingBoundsFor(PlayingState* state, int64& startFrame, int64& endFrame, int64& frameCount) argument 1457 _PlayingStartFrameFor(PlayingState* state) argument 1480 _PlayingEndFrameFor(PlayingState* state) argument 1506 _RangeFrameForFrame(PlayingState* state, int64 frame) argument 1529 _FrameForRangeFrame(PlayingState* state, int64 index) argument 1557 _NextFrameInRange(PlayingState* state, int64 frame) argument 1718 _NotifySeekHandledIfNecessary(PlayingState* state) argument [all...] |
/haiku/src/add-ons/mail_daemon/outbound_protocols/smtp/ |
H A D | md5.h | 37 UINT4 state[4]; /* state (ABCD) */ member in struct:__anon2558
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/haiku/src/apps/poorman/ |
H A D | PoorManLoggingView.h | 21 void SetLogConsoleValue(bool state) argument 23 if (state) 34 void SetLogFileValue(bool state) argument 36 if (state)
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/haiku/src/kits/debugger/jobs/ |
H A D | GetThreadStateJob.cpp | 44 CpuState* state = NULL; local 45 status_t error = fDebuggerInterface->GetCpuState(fThread->ID(), state); 46 BReference<CpuState> reference(state, true); 55 fThread->SetCpuState(state);
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/haiku/src/system/libroot/posix/glibc/stdlib/ |
H A D | random_r.c | 62 rand()/srand() like interface, this package also has a special state info 66 that much state information. Good sizes for the amount of state 67 information are 32, 64, 128, and 256 bytes. The state can be switched by 69 with initstate(). By default, the package runs with 128 bytes of state 71 congruential generator. If the amount of state information is less than 73 state information is treated as an array of longs; the zeroth element of 75 of the array is the state information for the R.N.G. Thus, 32 bytes of 76 state information will give 7 longs worth of state informatio 167 int32_t *state; local 242 int32_t *state; variable 361 int32_t *state; local [all...] |
/haiku/src/servers/app/ |
H A D | PictureBoundingBoxPlayer.cpp | 176 expand_rect_for_pen_size(BoundingBoxState* state, RectType& rect) argument 178 float penInset = -((state->GetDrawState()->PenSize() / 2.0f) + 1.0f); 187 BoundingBoxState* const state = local 190 state->GetDrawState()->SetPenLocation( 191 state->GetDrawState()->PenLocation() + delta); 201 BoundingBoxState* const state = local 207 const SimpleTransform transform = state->PenToLocalTransform(); 227 expand_rect_for_pen_size(state, rect); 228 state->IncludeRect(rect); 230 state 239 BoundingBoxState* const state = local 259 determine_bounds_bezier(BoundingBoxState* state, const BPoint* viewPoints, BRect& outRect) argument 295 BoundingBoxState* const state = local 315 BoundingBoxState* const state = local 337 determine_bounds_polygon(BoundingBoxState* state, int32 numPoints, const BPoint* viewPoints, BRect& outRect) argument 372 BoundingBoxState* const state = local 390 BoundingBoxState* const state = local 405 BoundingBoxState* const state = local 432 BoundingBoxState* const state = local 479 BoundingBoxState* const state = local 490 BoundingBoxState* const state = local 525 BoundingBoxState* const state = local 535 BoundingBoxState* const state = local 551 BoundingBoxState* const state = local 565 BoundingBoxState* const state = local 575 BoundingBoxState* const state = local 585 BoundingBoxState* const state = local 595 BoundingBoxState* const state = local 605 BoundingBoxState* const state = local 615 BoundingBoxState* const state = local 629 BoundingBoxState* const state = local 643 BoundingBoxState* const state = local 655 BoundingBoxState* const state = local 667 BoundingBoxState* const state = local 679 BoundingBoxState* const state = local 691 BoundingBoxState* const state = local 703 BoundingBoxState* const state = local 715 BoundingBoxState* const state = local 734 BoundingBoxState* const state = local 744 BoundingBoxState* const state = local 756 BoundingBoxState* const state = local 768 BoundingBoxState* const state = local 780 BoundingBoxState* const state = local [all...] |
/haiku/headers/private/support/ |
H A D | JobPrivate.h | 33 void SetState(BJobState state) argument 35 fJob.SetState(state);
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/haiku/headers/private/debugger/model/ |
H A D | ReturnValueInfo.h | 21 CpuState* state); 24 void SetTo(target_addr_t address, CpuState* state);
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/haiku/src/add-ons/kernel/generic/bios/ |
H A D | bios.cpp | 179 bios_allocate_mem(bios_state* state, size_t size) argument 186 if (state->allocated_size + size > kRAMSize) 190 = (void*)(state->mapped_address + kRAMBase + state->allocated_size); 191 state->allocated_size += size; 198 bios_physical_address(bios_state* state, void* virtualAddress) argument 200 return (uint32)((addr_t)virtualAddress - state->mapped_address); 205 bios_virtual_address(bios_state* state, uint32 physicalAddress) argument 207 return (void*)((addr_t)physicalAddress + state->mapped_address); 216 BIOSState* state local 267 bios_interrupt(bios_state* state, uint8 vector, bios_regs* regs) argument 329 bios_finish(bios_state* state) argument [all...] |
/haiku/src/system/boot/loader/ |
H A D | package_support.cpp | 107 return fDisplayName != NULL ? fDisplayName : "Latest state"; 127 // the current state -- packages are directly in the packages directory 130 // an old state 163 while (PackageVolumeState* state = fStates.RemoveHead()) 164 delete state; 190 // add the current state 191 PackageVolumeState* state = _AddState(NULL); local 192 if (state == NULL) 194 status_t error = _InitState(packagesDirectory, fPackagesDir, state); 196 TRACE("PackageVolumeInfo::SetTo(): failed to init current state 230 PackageVolumeState* state = fStates.Head(); local 272 _InitState(Directory* packagesDirectory, DIR* dir, PackageVolumeState* state) argument 326 _ParseActivatedPackagesFile(Directory* packagesDirectory, PackageVolumeState* state, char* packageName, size_t packageNameSize) argument [all...] |