/haiku/src/apps/processcontroller/ |
H A D | ThreadBarMenuItem.cpp | 99 idleThread = threadInfo.priority == B_IDLE_PRIORITY; 139 popup->Update(fThreadInfo.priority); 153 if (info.priority == B_IDLE_PRIORITY) { 162 if (popup && info.priority != fThreadInfo.priority) 163 popup->Update (info.priority); 165 fThreadInfo.priority = info.priority;
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/haiku/headers/private/kernel/vm/ |
H A D | vm_priv.h | 33 status_t vm_try_reserve_memory(size_t bytes, int priority, bigtime_t timeout);
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H A D | vm_page.h | 60 int priority); 62 int priority); 67 const physical_address_restrictions* restrictions, int priority);
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/haiku/headers/private/syslog_daemon/ |
H A D | syslog_daemon.h | 26 int16 priority; member in struct:syslog_message
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/haiku/headers/build/private/storage/mime/ |
H A D | UpdateMimeInfoThread.h | 21 UpdateMimeInfoThread(const char *name, int32 priority,
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/haiku/src/libs/compat/openbsd_network/compat/sys/ |
H A D | systm.h | 25 #define tsleep(identifier, priority, wmesg, timeout) \ 26 msleep(identifier, &Giant, priority, wmesg, timeout) 27 #define tsleep_nsec(identifier, priority, wmesg, nsecs) \ 28 tsleep(identifier, priority, wmesg, USEC_2_TICKS(nsecs / 1000))
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/haiku/src/kits/storage/mime/ |
H A D | MimeSnifferAddonManager.cpp | 157 float priority = addons[i]->Addon()->GuessMimeType(fileName, local 159 if (priority > bestPriority) { 161 bestPriority = priority; 187 float priority = addons[i]->Addon()->GuessMimeType(file, buffer, local 189 if (priority > bestPriority) { 191 bestPriority = priority;
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/haiku/src/system/libroot/posix/sys/ |
H A D | priority.c | 24 // Some notes on different priority notations: 32 // * Note that BeOS/Haiku does not have an absolute highest priority value 34 // the highest non-real-time priority and usually used as the priority 45 // priority," which is the maximum value in UNIX priority notation. 46 // "Zero" means normal priority, which in UNIX function notation is 0. 62 // where f() represents the BeOS priority value, and x represents the Unix 63 // priority value. 68 // returns an equivalent UNIX priority fo [all...] |
/haiku/headers/private/fs_shell/ |
H A D | fssh_kernel_export.h | 17 const char *threadName, int32_t priority,
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/haiku/src/system/kernel/vm/ |
H A D | VMAnonymousNoSwapCache.cpp | 62 VMAnonymousNoSwapCache::Commit(off_t size, int priority) argument 81 if (vm_try_reserve_memory(size - committed_size, priority, 1000000) 147 int priority = aspace == VMAddressSpace::Kernel() local 149 if (vm_try_reserve_memory(B_PAGE_SIZE, priority, 0) != B_OK) {
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H A D | VMAnonymousCache.h | 45 virtual status_t Resize(off_t newSize, int priority); 46 virtual status_t Rebase(off_t newBase, int priority); 52 virtual status_t Commit(off_t size, int priority); 90 status_t _Commit(off_t size, int priority);
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/haiku/headers/private/storage/sniffer/ |
H A D | Rule.h | 25 /*! \brief A priority and a list of expressions to be used for sniffing out the 41 void SetTo(double priority, std::vector<DisjList*>* list);
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/haiku/src/servers/registrar/mime/ |
H A D | CreateAppMetaMimeThread.h | 27 int32 priority, Database* database,
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H A D | RegistrarThread.h | 18 RegistrarThread(const char *name, int32 priority,
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H A D | UpdateMimeInfoThread.h | 27 int32 priority, Database* database,
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H A D | RegistrarThread.cpp | 27 \param priority The desired priority of the new thread 31 RegistrarThread::RegistrarThread(const char *name, int32 priority, argument 39 fPriority(priority)
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/haiku/src/libs/compat/freebsd_iflib/compat/sys/ |
H A D | gtaskqueue.h | 88 #define GTASK_INIT(gtask, flags, priority, func, context) do { \ 90 (gtask)->ta_priority = (priority); \ 95 #define GROUPTASK_INIT(gtask, priority, func, context) \ 96 GTASK_INIT(&(gtask)->gt_task, TASK_SKIP_WAKEUP, priority, func, context)
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/haiku/headers/private/system/ |
H A D | thread_defs.h | 46 int32 priority; member in struct:thread_creation_attributes
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/haiku/src/libs/compat/freebsd_network/ |
H A D | synch.cpp | 17 msleep(void* identifier, struct mtx* mutex, int priority, argument
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/haiku/src/apps/cortex/support/ |
H A D | BasicThread.h | 68 int32 priority=B_LOW_PRIORITY, 73 m_priority(priority), 67 BasicThread( int32 priority=B_LOW_PRIORITY, const char* name=0, bool killOnDelete=true) argument
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/haiku/src/tests/kits/app/ |
H A D | RegistrarThreadManagerTest.cpp | 35 TestThread(const char *name, int32 priority, BMessenger managerMessenger) argument 36 : RegistrarThread(name, priority, managerMessenger) 52 TerminatingThread(const char *name, int32 priority, BMessenger managerMessenger) argument 53 : TestThread(name, priority, managerMessenger) 69 WellBehavedInfiniteThread(const char *name, int32 priority, BMessenger managerMessenger) argument 70 : TestThread(name, priority, managerMessenger) 90 NaughtyInfiniteThread(const char *name, int32 priority, BMessenger managerMessenger) argument 91 : TestThread(name, priority, managerMessenger)
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/haiku/src/system/kernel/ |
H A D | DPC.cpp | 100 DPCQueue::DefaultQueue(int priority) argument 102 if (priority <= NORMAL_PRIORITY) 105 if (priority <= HIGH_PRIORITY) 113 DPCQueue::Init(const char* name, int32 priority, uint32 reservedSlots) argument 126 fThreadID = spawn_kernel_thread(&_ThreadEntry, name, priority, this); 322 if (sNormalPriorityQueue.Init("dpc: normal priority", NORMAL_PRIORITY, 324 || sHighPriorityQueue.Init("dpc: high priority", HIGH_PRIORITY, 326 || sRealTimePriorityQueue.Init("dpc: real-time priority",
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/haiku/src/kits/media/ |
H A D | MediaEventLooper.cpp | 176 // bump or reduce priority when switching from/to offline run mode 177 int32 priority; local 178 priority = (mode == B_OFFLINE) ? min_c(B_NORMAL_PRIORITY, fSetPriority) : fSetPriority; 179 if (priority != fCurrentPriority) { 180 fCurrentPriority = priority; 353 BMediaEventLooper::SetPriority(int32 priority) argument 358 if (priority < 5) 359 priority = 5; 361 if (priority > 120) 362 priority [all...] |
/haiku/src/system/kernel/scheduler/ |
H A D | scheduler_thread.h | 40 inline int32 GetPriority() const { return fThread->priority; } 102 int32 minPriority, int32 priority); 152 int32 priority = GetPriority() / kDivisor; local 153 return std::max(std::min(priority, kMaximalPriority), kMinimalPriority); 387 int32 priority = GetEffectivePriority(); local 397 cpu->PushFront(this, priority); 403 fCore->PushFront(this, priority); 430 const int32 priority = GetEffectivePriority(); local 442 cpu->PushBack(this, priority); 451 fCore->PushBack(this, priority); [all...] |
/haiku/src/system/boot/loader/ |
H A D | partitions.cpp | 338 float priority local 340 if (priority < 0.0) 343 TRACE((" priority: %" B_PRId32 "\n", (int32)(priority * 1000))); 344 if (priority <= bestPriority) { 356 bestPriority = priority; 366 float priority = sFileSystemModules[i]->identify_file_system(this); local 367 if (priority <= 0) 370 if (priority > bestFSPriority) { 372 bestFSPriority = priority; [all...] |