/haiku/headers/os/device/ |
H A D | Joystick.h | 34 int16 horizontal; member in class:BJoystick
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/haiku/src/tests/kits/interface/layout/widget_layout_test/ |
H A D | GroupView.h | 19 void SetSpacing(float horizontal, float vertical);
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H A D | GroupView.cpp | 77 GroupView::SetSpacing(float horizontal, float vertical) argument 79 if (horizontal != fColumnSpacing || vertical != fRowSpacing) { 80 fColumnSpacing = horizontal;
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/haiku/src/libs/alm/ |
H A D | ALMLayoutBuilder.cpp | 105 BALMLayoutBuilder::SetInsets(float horizontal, float vertical) argument 107 fLayout->SetInsets(horizontal, vertical); 122 BALMLayoutBuilder::SetSpacing(float horizontal, float vertical) argument 124 fLayout->SetSpacing(horizontal, vertical);
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/haiku/src/apps/haikudepot/textview/ |
H A D | TextDocumentView.h | 63 void SetInsets(float horizontal, float vertical);
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H A D | TextDocumentView.cpp | 339 TextDocumentView::SetInsets(float horizontal, float vertical) argument 341 SetInsets(horizontal, vertical, horizontal, vertical);
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/haiku/src/kits/interface/ |
H A D | GridLayout.cpp | 155 BGridLayout::BGridLayout(float horizontal, float vertical) argument 165 SetSpacing(horizontal, vertical); 283 BGridLayout::SetSpacing(float horizontal, float vertical) argument 285 horizontal = BControlLook::ComposeSpacing(horizontal); 287 if (horizontal != fHSpacing || vertical != fVSpacing) { 288 fHSpacing = horizontal;
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H A D | SeparatorView.cpp | 99 fAlignment.horizontal = (alignment)hAlignment; 144 result = into->AddInt32("_halignment", fAlignment.horizontal); 179 switch (fAlignment.horizontal) {
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H A D | ToolTipManager.cpp | 210 switch (alignment.horizontal) { 240 && alignment.horizontal == B_ALIGN_CENTER))
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H A D | Box.cpp | 722 // used as horizontal separator 841 if (childAlignment.horizontal == B_ALIGN_USE_FULL_WIDTH) 842 alignment.horizontal = B_ALIGN_USE_FULL_WIDTH;
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H A D | TwoDimensionalLayout.cpp | 32 // The basic idea of the layout process is simple. The horizontal and the 36 // The horizontal dimension must be laid out first and and the results are 216 // active layout context when doing last horizontal layout 296 BTwoDimensionalLayout::SetInsets(float horizontal, float vertical) argument 298 fLeftInset = BControlLook::ComposeSpacing(horizontal); 487 // layout the horizontal/vertical elements
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/haiku/src/apps/cortex/DiagramView/ |
H A D | DiagramItem.h | 218 float horizontal, 217 ResizeBy( float horizontal, float vertical) argument
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H A D | DiagramBox.cpp | 302 DiagramBox::ResizeBy(float horizontal, float vertical) argument 305 fFrame.right += horizontal;
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H A D | DiagramItemGroup.cpp | 601 DiagramItemGroup::GetItemAlignment(float *horizontal, float *vertical) argument 604 if (horizontal) 605 *horizontal = fItemAlignment.x;
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/haiku/headers/os/interface/ |
H A D | TwoDimensionalLayout.h | 22 void SetInsets(float horizontal, float vertical);
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H A D | SplitView.h | 23 void SetInsets(float horizontal, float vertical);
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H A D | LayoutBuilder.h | 91 inline GridBuilder AddGrid(float horizontal 117 inline ThisBuilder& SetInsets(float horizontal, float vertical); 142 inline Grid(float horizontal 146 float horizontal = B_USE_DEFAULT_SPACING, 149 float horizontal = B_USE_DEFAULT_SPACING, 220 inline ThisBuilder& SetSpacing(float horizontal, float vertical); 227 inline ThisBuilder& SetInsets(float horizontal, float vertical); 273 inline GridBuilder AddGrid(float horizontal 301 inline ThisBuilder& SetInsets(float horizontal, float vertical); 339 inline GridBuilder AddGrid(float horizontal 722 SetInsets(float horizontal, float vertical) argument 1069 SetSpacing(float horizontal, float vertical) argument 1106 SetInsets(float horizontal, float vertical) argument 1398 SetInsets(float horizontal, float vertical) argument 1556 AddGrid(float horizontal, float vertical) argument [all...] |
/haiku/headers/private/device/ |
H A D | joystick_driver.h | 17 uint32 horizontal; member in struct:_joystick
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/haiku/src/apps/haikudepot/ui_generic/ |
H A D | BitmapView.cpp | 56 switch (LayoutAlignment().horizontal) {
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/haiku/src/kits/device/ |
H A D | Joystick.cpp | 50 horizontal(0), 250 horizontal = values->axes[0]; 252 horizontal = 0;
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/haiku/headers/libs/alm/ |
H A D | Area.h | 83 void SetInsets(float horizontal, float vertical);
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/haiku/src/add-ons/accelerants/intel_extreme/ |
H A D | overlay.cpp | 104 update_coefficients(int32 taps, double filterCutOff, bool horizontal, bool isY, argument 112 bool isVerticalUV = !horizontal && !isY; 113 int32 mantissaSize = horizontal ? 7 : 6; 645 // horizontal scaling
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/haiku/src/servers/app/stackandtile/ |
H A D | SATGroup.h | 58 Crossing(Tab* vertical, Tab* horizontal);
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H A D | SATGroup.cpp | 577 Crossing::Crossing(Tab* vertical, Tab* horizontal) argument 580 fHorizontalTab(horizontal)
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/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | SourceView.cpp | 1844 BScrollBar* horizontal = fSourceView->ScrollBar(B_HORIZONTAL); local 1845 if (horizontal == NULL) 1848 float value = horizontal->Value(); 1849 horizontal->SetValue(value + fCharacterWidth * charCount);
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