Searched refs:team (Results 226 - 250 of 415) sorted by relevance

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/haiku/headers/private/debugger/model/
H A DImage.h31 Image(Team* team, const ImageInfo& imageInfo,
H A DThread.h46 Thread(Team* team, thread_id threadID);
/haiku/headers/private/debugger/settings/
H A DTeamSettings.h31 status_t SetTo(Team* team);
/haiku/src/apps/debugger/user_interface/report/
H A DReportUserInterface.h25 virtual status_t Init(Team* team,
/haiku/src/apps/debugger/user_interface/gui/team_settings_window/
H A DImageStopConfigView.cpp44 ImageStopConfigView::ImageStopConfigView(::Team* team, argument
48 fTeam(team),
72 ImageStopConfigView::Create(::Team* team, UserInterfaceListener* listener) argument
74 ImageStopConfigView* self = new ImageStopConfigView(team, listener);
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DBreakpointsView.cpp28 BreakpointsView::BreakpointsView(Team* team, Listener* listener) argument
31 fTeam(team),
50 BreakpointsView::Create(Team* team, Listener* listener) argument
52 BreakpointsView* self = new BreakpointsView(team, listener);
/haiku/src/apps/processcontroller/
H A DProcessController.h47 void _HandleDebugRequest(team_id team, thread_id thread);
H A DMemoryBarMenuItem.cpp19 MemoryBarMenuItem::MemoryBarMenuItem(const char *label, team_id team, argument
23 fTeamID(team)
244 MemoryBarMenuItem::Reset(char* name, team_id team, BBitmap* icon, argument
248 fTeamID = team;
/haiku/src/apps/cortex/InfoView/
H A DAppNodeInfoView.cpp88 && (be_roster->GetRunningAppInfo(portInfo.team, &appInfo) == B_OK))
/haiku/src/bin/
H A Dlistport.c11 // Description: lists all open ports in the system, organized by team
36 list_team_ports(info.team);
/haiku/headers/private/interface/
H A DWindowInfo.h16 team_id team; member in struct:window_info
/haiku/src/apps/debugger/user_interface/gui/
H A DGraphicalUserInterface.h29 virtual status_t Init(Team* team,
/haiku/src/apps/debugger/user_interface/cli/
H A DCommandLineUserInterface.h27 virtual status_t Init(Team* team,
/haiku/src/apps/deskbar/
H A DTeamMenu.cpp213 team_id team = -1; local
214 message->FindInt32("team", &team);
217 if (item != NULL && item->Teams()->HasItem((void*)(addr_t)team)) {
218 item->Teams()->RemoveItem(team);
H A DExpandoMenuBar.cpp193 AddTeam(message->FindInt32("team"), message->FindString("sig"));
198 team_id team = -1; local
199 message->FindInt32("team", &team);
201 RemoveTeam(team, true);
207 team_id team = -1; local
208 message->FindInt32("team", &team);
210 RemoveTeam(team, false);
273 BMessenger::Private(messenger).SetTo(info->team,
619 AddTeam(BList* team, BBitmap* icon, char* name, char* signature) argument
670 AddTeam(team_id team, const char* signature) argument
686 RemoveTeam(team_id team, bool partial) argument
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/haiku/src/system/kernel/events/
H A DNotifications.cpp15 #include <team.h>
212 listener->team = -1;
420 team_id team = event->GetInt32("team", -1); local
422 if (eventCode == TEAM_REMOVED && team >= B_OK) {
423 // check if we have any listeners from that team, and remove them
428 if (listener->team == team) {
453 listener->team = team_get_current_team_id();
/haiku/src/servers/registrar/
H A DMessageRunnerManager.cpp124 \param team The team owning the message runner.
132 RunnerInfo(team_id team, int32 token, BMessenger target, BMessage *message, argument
134 : team(team),
191 team_id team; //!< The team owning the message runner. member in struct:MessageRunnerManager::RunnerInfo
254 team_id team; local
264 if (error == B_OK && request->FindInt32("team", &team) !
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/haiku/src/add-ons/input_server/devices/keyboard/
H A DTeamMonitorWindow.cpp48 team_id team; member in struct:TeamQuitter
62 BMessenger messenger(NULL, teamQuitter->team, &status);
291 kill_team(item->GetInfo()->team);
414 teamQuitter->team = item->GetInfo()->team;
417 "team quitter", B_DISPLAY_PRIORITY, teamQuitter);
451 if (item != NULL && item->GetInfo()->team == teamQuitter->team) {
521 if (info.team <=16)
528 if (item != NULL && item->GetInfo()->team
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/haiku/src/kits/media/
H A DControllable.cpp315 reply.team = targetMessenger.Team();
375 team_id team; local
376 if (be_roster->Launch(&ref, 1, (const char* const*)&arg, &team) != B_OK) {
381 team);
384 *_messenger = BMessenger(NULL, team);
/haiku/src/system/kernel/scheduler/
H A Dscheduler_thread.h237 // If the old thread's team has user time timers, check them now.
238 Team* team = fThread->team; local
239 SpinLocker teamTimeLocker(team->time_lock);
240 if (team->HasActiveUserTimeUserTimers())
241 user_timer_check_team_user_timers(team);
/haiku/src/system/kernel/arch/riscv64/
H A Darch_debug.cpp138 return thread->team->address_space->LookupArea(adr);
154 } else if (true && thread != NULL && thread->team != NULL) {
156 status = elf_debug_lookup_user_symbol_address(thread->team, address,
161 status = image_debug_lookup_user_symbol_address(thread->team,
327 auto map = (RISCV64VMTranslationMap*)thread->team->address_space->TranslationMap();
/haiku/src/servers/media/
H A Dmedia_server.cpp286 request.add_on_id, request.flavor_id, request.team);
289 request.add_on_id, request.flavor_id, request.team);
307 status_t status = gAppManager->RegisterTeam(request.team,
319 status_t status = gAppManager->UnregisterTeam(request.team);
398 // transfer the area to the target team
400 B_ANY_ADDRESS, request.team);
422 request.team, &reply.clone);
434 request.team);
458 request.team, request.timesource_id, &reply.node_id);
470 request.team,
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/haiku/src/system/kernel/device_manager/
H A DIORequest.cpp16 #include <team.h>
229 IOBuffer::LockMemory(team_id team, bool isWrite) argument
237 status_t status = lock_memory_etc(team, (void*)(addr_t)fVecs[i].base,
240 _UnlockMemory(team, i, isWrite);
251 IOBuffer::_UnlockMemory(team_id team, size_t count, bool isWrite) argument
254 unlock_memory_etc(team, (void*)(addr_t)fVecs[i].base, fVecs[i].length,
261 IOBuffer::UnlockMemory(team_id team, bool isWrite) argument
268 _UnlockMemory(team, fVecCount, isWrite);
796 fTeam = thread->team->id;
1322 team_id team, boo
1321 _CopySimple(void* bounceBuffer, generic_addr_t external, size_t size, team_id team, bool copyIn) argument
1345 _CopyPhysical(void* bounceBuffer, generic_addr_t external, size_t size, team_id team, bool copyIn) argument
1356 _CopyUser(void* _bounceBuffer, generic_addr_t _external, size_t size, team_id team, bool copyIn) argument
1393 _ClearDataSimple(generic_addr_t external, generic_size_t size, team_id team) argument
1402 _ClearDataPhysical(generic_addr_t external, generic_size_t size, team_id team) argument
1410 _ClearDataUser(generic_addr_t _external, generic_size_t size, team_id team) argument
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/haiku/src/apps/debugger/
H A DDebugger.cpp55 " %s [ <options> ] --team <team>\n"
60 "running team to debug respectively to specify the program to run and\n"
64 "the new team. Unless specified otherwise the program will be stopped at\n"
67 "The third and fourth forms attach the debugger to a running team. The\n"
75 " -s, --save-report - Save crash report for the targetted team and exit.\n"
92 team_id team; member in struct:Options
103 team(-1),
120 _debuggerOptions.team = options.team;
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/haiku/src/system/kernel/messaging/
H A DMessagingService.cpp310 // check, if the semaphores are valid and belong to the calling team
325 if (threadInfo.team != lockSemInfo.team
326 || threadInfo.team != counterSemInfo.team) {
338 // store the server team and the semaphores
339 fServerTeam = threadInfo.team;
350 // check, if the team calling this function is indeed the server team
356 if (threadInfo.team !
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