/haiku/src/kits/debugger/arch/ |
H A D | Architecture.cpp | 97 Architecture::CreateStackTrace(Team* team, argument 130 AutoLocker<Team> teamLocker(team); 131 Image* image = team->ImageByAddress(instructionPointer);
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/haiku/headers/private/media/ |
H A D | ServerInterface.h | 214 team_id team; member in struct:BPrivate::media::request_area_data 224 /* We can't send an entry_ref through a port to another team, 343 team_id team; member in struct:server_get_node_request 379 team_id team; member in struct:server_register_app_request 387 team_id team; member in struct:server_unregister_app_request 405 team_id team; member in struct:server_change_flavor_instances_count_request 418 team_id team; member in struct:server_register_node_request 427 team_id team; member in struct:server_unregister_node_request 472 team_id team; member in struct:server_get_node_for_request 481 team_id team; member in struct:server_release_node_request 537 team_id team; member in struct:server_register_buffer_request 547 team_id team; member in struct:server_unregister_buffer_command 1086 team_id team; member in struct:controllable_start_control_panel_reply [all...] |
/haiku/src/tests/kits/interface/bwindowstack/ |
H A D | WindowStackTest.cpp | 118 team_id team; local 121 // &team); 123 &team); 128 BMessenger appMessenger(NULL, team);
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/haiku/src/kits/media/ |
H A D | Buffer.cpp | 222 request.team = BPrivate::current_team(); 250 cmd.team = BPrivate::current_team(); 282 cmd.team = BPrivate::current_team();
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/haiku/src/system/kernel/arch/m68k/ |
H A D | arch_thread.cpp | 101 VMAddressSpace* toAddressSpace = to->team->address_space; 102 if (from->team->address_space == toAddressSpace) { 128 arch_team_init_team_struct(Team *team, bool kernel) argument 268 /** Restores the frame from a forked team as specified by the provided 270 * Needs to be called from within the child team, ie. instead of 273 * in the child team at the same position where the parent team left of.
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/haiku/src/add-ons/kernel/file_cache/ |
H A D | rule_based_prefetcher.cpp | 20 #include <team.h> 129 team_id team; member in struct:team_rules 137 RuleMatcher(team_id team, const char *name = NULL); 189 return value->team; 194 return value->team == key; 214 team_gone(team_id team, void *_rules) argument 238 stop_watching_team(team, team_gone, this); 559 RuleMatcher::RuleMatcher(team_id team, const char *name) argument 568 fRules = sTeamHash->Lookup(team); 576 fRules->team [all...] |
H A D | launch_speedup.cpp | 24 #include <team.h> 95 Session(team_id team, const char *name, dev_t device, 143 SessionGetter(team_id team, Session **_session); 251 start_session(team_id team, dev_t device, ino_t node, const char *name, argument 256 Session *session = new Session(team, name, device, node, seconds); 287 if (team >= B_OK) 296 team_gone(team_id team, void *_session) argument 371 Session::Session(team_id team, const char *name, dev_t device, argument 376 fTeam(team), 655 SessionGetter::SessionGetter(team_id team, Sessio argument [all...] |
/haiku/src/apps/debugger/user_interface/gui/team_settings_window/ |
H A D | SignalsConfigView.cpp | 50 SignalDispositionModel(::Team* team) argument 53 fTeam(team) 179 SignalsConfigView::SignalsConfigView(::Team* team, argument 183 fTeam(team), 206 SignalsConfigView::Create(::Team* team, UserInterfaceListener* listener) argument 208 SignalsConfigView* self = new SignalsConfigView(team, listener);
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/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | BreakpointListView.cpp | 103 BreakpointsTableModel(Team* team) argument 105 fTeam(team) 345 BreakpointListView::BreakpointListView(Team* team, Listener* listener) argument 348 fTeam(team), 364 BreakpointListView::Create(Team* team, Listener* listener, BView* filterTarget) argument 366 BreakpointListView* self = new BreakpointListView(team, listener);
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H A D | SourceView.h | 33 SourceView(Team* team, Listener* listener); 36 static SourceView* Create(Team* team, Listener* listener);
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/haiku/src/servers/app/ |
H A D | Desktop.h | 136 status_t LockDirectScreen(team_id team); 137 status_t UnlockDirectScreen(team_id team); 254 void MinimizeApplication(team_id team); 255 void BringApplicationToFront(team_id team); 258 void WriteWindowList(team_id team, 320 status_t _ActivateApp(team_id team);
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/haiku/headers/build/private/app/ |
H A D | MessagePrivate.h | 115 SetReply(team_id team, port_id port, int32 target) argument 119 fMessage->fHeader->reply_team = team;
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/haiku/src/apps/debugger/user_interface/gui/inspector_window/ |
H A D | InspectorWindow.h | 32 InspectorWindow(::Team* team, 37 static InspectorWindow* Create(::Team* team,
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H A D | MemoryView.h | 52 MemoryView(::Team* team, Listener* listener); 55 static MemoryView* Create(::Team* team, Listener* listener);
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/haiku/headers/private/debugger/target_host_interface/ |
H A D | TargetHostInterface.h | 36 TeamDebugger* FindTeamDebugger(team_id team) const; 121 team_id team; member in struct:TeamDebuggerOptions
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/haiku/src/kits/debugger/debugger_interface/core/ |
H A D | CoreFileDebuggerInterface.h | 57 virtual status_t GetSymbolInfos(team_id team, image_id image, 59 virtual status_t GetSymbolInfo(team_id team, image_id image,
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/haiku/src/kits/debugger/controllers/ |
H A D | DebugReportGenerator.h | 37 DebugReportGenerator(::Team* team, 44 static DebugReportGenerator* Create(::Team* team,
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/haiku/src/kits/debug/ |
H A D | debug_support.cpp | 45 init_debug_context(debug_context *context, team_id team, port_id nubPort) argument 47 if (!context || team < 0 || nubPort < 0) 50 context->team = team; 69 context->team = -1; 348 debug_create_symbol_lookup_context(team_id team, image_id image, argument 351 if (team < 0 || !_lookupContext) 362 SymbolLookup *lookup = new(std::nothrow) SymbolLookup(team, image); 483 // target team at all (there's no image_info::team, w [all...] |
/haiku/src/servers/registrar/ |
H A D | AppInfoList.h | 51 RosterAppInfo *InfoFor(team_id team) const; 69 int32 IndexOf(team_id team) const;
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/haiku/src/apps/deskbar/ |
H A D | BarApp.cpp | 125 AddTeam(appInfo.team, appInfo.flags, appInfo.signature, 492 team_id team = -1; local 493 message->FindInt32("be:team", &team); 504 AddTeam(team, flags, signature, &ref); 510 team_id team = -1; local 511 message->FindInt32("be:team", &team); 512 RemoveTeam(team); 807 TBarApp::FetchTeamIcon(team_id team, int3 argument 870 AddTeam(team_id team, uint32 flags, const char* sig, entry_ref* ref) argument 947 RemoveTeam(team_id team) argument [all...] |
/haiku/headers/private/kernel/fs/ |
H A D | fd.h | 10 #include <team.h> 123 return (struct io_context *)thread_get_current_thread()->team->io_context;
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/haiku/src/system/kernel/ |
H A D | port.cpp | 32 #include <team.h> 61 // * sTeamListLock[]: Protects Team::port_list. Lock index for given team is 67 // and removing ports to the hash tables and the team port list. 69 // fashion, so a port can be in the hash table but not in the team port list 80 // physical deletion removes the port from hash tables and team port list. 81 // In a similar way, port creation first inserts into hashes and team list 236 void Notify(uint32 opcode, port_id team); 464 MUTEX_INITIALIZER("team ports list 1"), 465 MUTEX_INITIALIZER("team ports list 2"), 466 MUTEX_INITIALIZER("team port 852 delete_owned_ports(Team* team) argument 1818 _user_get_next_port_info(team_id team, int32 *userCookie, struct port_info *userInfo) argument 1863 _user_set_port_owner(port_id port, team_id team) argument [all...] |
/haiku/src/system/kernel/device_manager/ |
H A D | IOScheduler.h | 18 team_id team; member in struct:IORequestOwner
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/haiku/src/tests/system/libroot/posix/ |
H A D | signal_in_allocator_test.cpp | 24 thread_id mainThread = teamInfo.team;
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/haiku/src/servers/media/ |
H A D | DefaultManager.h | 47 void CleanupTeam(team_id team);
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