Searched refs:buttons (Results 201 - 207 of 207) sorted by relevance

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/haiku/src/servers/input/
H A DInputServer.cpp1630 int32 buttons; local
1631 if (event->FindInt32("buttons", &buttons) != B_OK)
1632 event->AddInt32("buttons", 0);
/haiku/headers/os/interface/
H A DView.h201 void GetMouse(BPoint* location, uint32* buttons,
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DVariablesView.cpp2477 uint32 buttons)
2479 if ((buttons & B_SECONDARY_MOUSE_BUTTON) == 0)
2475 TreeTableCellMouseDown(TreeTable* table, const TreeTablePath& path, int32 columnIndex, BPoint screenWhere, uint32 buttons) argument
/haiku/src/apps/webpositive/
H A DBrowserWindow.cpp516 // Back, Forward, Stop & Home buttons
790 uint32 buttons; local
791 CurrentWebView()->GetMouse(&where, &buttons, false);
/haiku/src/servers/app/
H A DServerWindow.cpp1065 int32 buttons; local
1066 fDesktop->GetLastMouseState(&where, &buttons);
1070 fLink.Attach<int32>(buttons);
H A DServerApp.cpp1308 int32 buttons; local
1309 fDesktop->GetLastMouseState(&where, &buttons);
1312 fLink.Attach<int32>(buttons);
/haiku/src/kits/tracker/
H A DContainerWindow.cpp1520 uint32 buttons; local
1521 PoseView()->GetMouse(&dropPoint, &buttons, true);

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