Searched refs:bottom (Results 201 - 225 of 576) sorted by relevance

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/haiku/src/add-ons/screen_savers/leaves/
H A DLeaves.cpp111 bounds.bottom -= dropRateSlider->Bounds().Height() * 1.5;
121 bounds.bottom -= leafSizeSlider->Bounds().Height() * 1.5;
131 bounds.bottom -= sizeVariationSlider->Bounds().Height() * 1.5;
269 drand48() * (bound.bottom - bound.top) + bound.top);
/haiku/src/kits/interface/
H A DPoint.cpp28 y = std::max(std::min(y, rect.bottom), rect.top);
H A DSeparatorView.cpp199 labelBounds.bottom = labelBounds.top + labelWidth;
203 labelBounds.top = labelBounds.bottom - labelWidth;
207 labelBounds.top = (labelBounds.top + labelBounds.bottom
209 labelBounds.bottom = labelBounds.top + labelWidth;
225 bounds.top = floorf((bounds.top + bounds.bottom + 1 - borderSize)
227 bounds.bottom = bounds.top + borderSize - 1;
259 + ceilf(fontHeight.ascent), labelBounds.bottom));
H A DMenuWindow.cpp161 FillTriangle(BPoint(middle, frame.bottom - (kScrollerHeight / 2) + 3),
162 BPoint(middle + 5, frame.bottom - (kScrollerHeight / 2) - 2),
163 BPoint(middle - 5, frame.bottom - (kScrollerHeight / 2) - 2));
320 BRect(0, frame.bottom - kScrollerHeight + 1, frame.right,
321 frame.bottom));
/haiku/src/add-ons/input_server/filters/screen_saver/
H A DScreenSaverFilter.cpp314 return BRect(frame.right - cornerSize + 1, frame.bottom - cornerSize + 1,
315 frame.right, frame.bottom);
318 return BRect(frame.left, frame.bottom - cornerSize + 1,
319 frame.left + cornerSize - 1, frame.bottom);
/haiku/src/preferences/media/
H A DMedia.cpp52 rect.bottom = d;
/haiku/src/apps/login/
H A DLoginView.cpp82 BRect buttonRect(0, Bounds().bottom - BH,
83 buttonWidth, Bounds().bottom);
139 bounds.bottom = fLoginButton->Frame().bottom + spacing;
/haiku/src/add-ons/screen_savers/spider/
H A DSpiderView.cpp54 frame.bottom = frame.top + fontHeight;
62 frame.top = frame.bottom;
63 frame.bottom = frame.top + fontHeight;
74 frame.bottom = frame.top + viewHeight;
/haiku/src/apps/launchbox/
H A DLaunchButton.h72 rgb_color right, rgb_color bottom);
/haiku/src/servers/notification/
H A DAppGroupView.cpp52 bounds.bottom = bounds.top + fHeaderSize;
67 fCollapseRect.bottom = fCollapseRect.top + kExpandSize;
75 fCloseRect.bottom = fCloseRect.top + kCloseSize;
96 float y = (bounds.top + bounds.bottom - ceilf(fontHeight.ascent)
/haiku/src/preferences/appearance/
H A DFakeScrollBar.cpp83 rect.bottom);
113 rect.bottom);
115 thumbRect.bottom);
117 thumbRect.bottom);
/haiku/src/tools/translation/inspector/
H A DInfoWindow.cpp44 rctframe.bottom -= B_H_SCROLL_BAR_HEIGHT;
/haiku/src/tests/kits/interface/bprintjob/
H A DPrintTestWindow.cpp56 b.top = mb->Bounds().bottom +1;
/haiku/headers/private/graphics/vesa/
H A Dvesa_info.h87 int32 bottom; member in struct:vga_planar_blit_args
/haiku/src/preferences/backgrounds/
H A DImageFilePanel.cpp82 background->Bounds().bottom - 94, background->Bounds().left + 122,
83 background->Bounds().bottom - 15);
90 background->Bounds().bottom - 85, background->Bounds().right,
91 background->Bounds().bottom - 65);
/haiku/src/tests/kits/game/chart/
H A DChartRender.cpp62 from a left, right, top or bottom clipping border. */
229 /* Do the top and bottom clipping based on the pyramid of vision. */
283 (s->v > buf->clip_bounds.bottom))
296 (s->v <= r->bottom))
315 box.bottom = s->v + 3;
321 (box.bottom < buf->clip_bounds.top) ||
322 (box.top > buf->clip_bounds.bottom))
361 /* Calculate the clipping on the bottom side of the rectangle. */
362 delta = box.bottom-r->bottom;
[all...]
/haiku/src/apps/diskprobe/
H A DDiskProbe.cpp143 settings.window_frame.bottom = B_LENDIAN_TO_HOST_FLOAT(
144 settings.window_frame.bottom);
190 settings.window_frame.bottom = B_HOST_TO_LENDIAN_FLOAT(
191 settings.window_frame.bottom);
336 rect.bottom = window->Frame().bottom;
346 if (top + rect.Height() > screenBorder.bottom)
/haiku/src/preferences/input/
H A DInputTouchpadPrefView.cpp176 if (point.y > fPadRect.bottom)
207 fPadRect.right, fPadRect.bottom);
211 fPadRect.right, fPadRect.bottom);
222 BPoint(fPadRect.left + fXScrollRange, fPadRect.bottom));
226 fPadRect.bottom + dragSize);
232 fPadRect.bottom - dragSize,
234 fPadRect.bottom + dragSize);
/haiku/src/add-ons/decorators/WinDecorator/
H A DWinDecorator.cpp71 frame.left, frame.top, frame.right, frame.bottom));
249 tab->zoomRect.bottom -= buttonsInset;
383 titlePos.y = floorf(((tabRect.top + 2.0) + tabRect.bottom
427 BRect minimizeBox(rect.left + 5, rect.bottom - 4, rect.right - 5,
428 rect.bottom - 3);
456 zoomBox.bottom--;
482 rect.bottom));
571 fFrame.bottom += offset.y;
573 fTitleBarRect.bottom += offset.y;
576 fBorderRect.bottom
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/haiku/src/apps/icon-o-matic/
H A DCanvasView.cpp78 (dataRect.top + dataRect.bottom) / 2);
80 (bounds.top + bounds.bottom) / 2);
352 r->bottom++;
354 r->bottom = r->bottom * fZoomLevel + fCanvasOrigin.y;
356 r->bottom--;
366 r->bottom = (r->bottom - fCanvasOrigin.y) / fZoomLevel;
472 BPoint(cross.x, canvas.bottom));
618 anchor.y = (bounds.top + bounds.bottom
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/haiku/src/tests/servers/app/newerClipping/drawing/
H A DDrawingEngine.cpp77 int32 end = min_c(rect.bottom, y2);
99 rect.bottom >= y) {
208 return (a.bottom < b.top);
291 sortedRectList[nextSortedIndex].bottom = (int32)n->rect.bottom;
/haiku/headers/libs/alm/
H A DALMLayout.h97 Row* AddRow(YTab* top, YTab* bottom);
111 float bottom);
113 float* bottom) const;
137 XTab* right = NULL, YTab* bottom = NULL);
144 YTab* bottom = NULL);
/haiku/src/tests/apps/miniterminal/
H A DViewBuffer.cpp169 int32 bottom = y + height; local
170 if (bottom > fRows)
171 bottom = fRows;
173 for (; y < bottom; y++) {
207 int32 endY = min_c(fRows - 1, (int32)(updateRect.bottom / CHAR_HEIGHT) + 1);
278 // copy from bottom to top
282 // copy from top to bottom
H A DConsole.cpp60 Console::SetScrollRegion(int top, int bottom) argument
64 if (bottom >= fLines)
65 bottom = fLines - 1;
66 if (top > bottom)
70 fScrollBottom = bottom;
86 // clear the bottom line
112 // we hit the bottom of our scroll region
/haiku/src/apps/screenshot/
H A DScreenshot.cpp344 fUtility->activeWindowFrame.bottom = windowInfo->window_bottom;
357 if (fUtility->activeWindowFrame.bottom > screenFrame.bottom)
358 fUtility->activeWindowFrame.bottom = screenFrame.bottom;

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