/haiku/src/add-ons/screen_savers/leaves/ |
H A D | Leaves.cpp | 111 bounds.bottom -= dropRateSlider->Bounds().Height() * 1.5; 121 bounds.bottom -= leafSizeSlider->Bounds().Height() * 1.5; 131 bounds.bottom -= sizeVariationSlider->Bounds().Height() * 1.5; 269 drand48() * (bound.bottom - bound.top) + bound.top);
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/haiku/src/kits/interface/ |
H A D | Point.cpp | 28 y = std::max(std::min(y, rect.bottom), rect.top);
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H A D | SeparatorView.cpp | 199 labelBounds.bottom = labelBounds.top + labelWidth; 203 labelBounds.top = labelBounds.bottom - labelWidth; 207 labelBounds.top = (labelBounds.top + labelBounds.bottom 209 labelBounds.bottom = labelBounds.top + labelWidth; 225 bounds.top = floorf((bounds.top + bounds.bottom + 1 - borderSize) 227 bounds.bottom = bounds.top + borderSize - 1; 259 + ceilf(fontHeight.ascent), labelBounds.bottom));
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H A D | MenuWindow.cpp | 161 FillTriangle(BPoint(middle, frame.bottom - (kScrollerHeight / 2) + 3), 162 BPoint(middle + 5, frame.bottom - (kScrollerHeight / 2) - 2), 163 BPoint(middle - 5, frame.bottom - (kScrollerHeight / 2) - 2)); 320 BRect(0, frame.bottom - kScrollerHeight + 1, frame.right, 321 frame.bottom));
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/haiku/src/add-ons/input_server/filters/screen_saver/ |
H A D | ScreenSaverFilter.cpp | 314 return BRect(frame.right - cornerSize + 1, frame.bottom - cornerSize + 1, 315 frame.right, frame.bottom); 318 return BRect(frame.left, frame.bottom - cornerSize + 1, 319 frame.left + cornerSize - 1, frame.bottom);
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/haiku/src/preferences/media/ |
H A D | Media.cpp | 52 rect.bottom = d;
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/haiku/src/apps/login/ |
H A D | LoginView.cpp | 82 BRect buttonRect(0, Bounds().bottom - BH, 83 buttonWidth, Bounds().bottom); 139 bounds.bottom = fLoginButton->Frame().bottom + spacing;
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/haiku/src/add-ons/screen_savers/spider/ |
H A D | SpiderView.cpp | 54 frame.bottom = frame.top + fontHeight; 62 frame.top = frame.bottom; 63 frame.bottom = frame.top + fontHeight; 74 frame.bottom = frame.top + viewHeight;
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/haiku/src/apps/launchbox/ |
H A D | LaunchButton.h | 72 rgb_color right, rgb_color bottom);
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/haiku/src/servers/notification/ |
H A D | AppGroupView.cpp | 52 bounds.bottom = bounds.top + fHeaderSize; 67 fCollapseRect.bottom = fCollapseRect.top + kExpandSize; 75 fCloseRect.bottom = fCloseRect.top + kCloseSize; 96 float y = (bounds.top + bounds.bottom - ceilf(fontHeight.ascent)
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/haiku/src/preferences/appearance/ |
H A D | FakeScrollBar.cpp | 83 rect.bottom); 113 rect.bottom); 115 thumbRect.bottom); 117 thumbRect.bottom);
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/haiku/src/tools/translation/inspector/ |
H A D | InfoWindow.cpp | 44 rctframe.bottom -= B_H_SCROLL_BAR_HEIGHT;
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/haiku/src/tests/kits/interface/bprintjob/ |
H A D | PrintTestWindow.cpp | 56 b.top = mb->Bounds().bottom +1;
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/haiku/headers/private/graphics/vesa/ |
H A D | vesa_info.h | 87 int32 bottom; member in struct:vga_planar_blit_args
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/haiku/src/preferences/backgrounds/ |
H A D | ImageFilePanel.cpp | 82 background->Bounds().bottom - 94, background->Bounds().left + 122, 83 background->Bounds().bottom - 15); 90 background->Bounds().bottom - 85, background->Bounds().right, 91 background->Bounds().bottom - 65);
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/haiku/src/tests/kits/game/chart/ |
H A D | ChartRender.cpp | 62 from a left, right, top or bottom clipping border. */ 229 /* Do the top and bottom clipping based on the pyramid of vision. */ 283 (s->v > buf->clip_bounds.bottom)) 296 (s->v <= r->bottom)) 315 box.bottom = s->v + 3; 321 (box.bottom < buf->clip_bounds.top) || 322 (box.top > buf->clip_bounds.bottom)) 361 /* Calculate the clipping on the bottom side of the rectangle. */ 362 delta = box.bottom-r->bottom; [all...] |
/haiku/src/apps/diskprobe/ |
H A D | DiskProbe.cpp | 143 settings.window_frame.bottom = B_LENDIAN_TO_HOST_FLOAT( 144 settings.window_frame.bottom); 190 settings.window_frame.bottom = B_HOST_TO_LENDIAN_FLOAT( 191 settings.window_frame.bottom); 336 rect.bottom = window->Frame().bottom; 346 if (top + rect.Height() > screenBorder.bottom)
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/haiku/src/preferences/input/ |
H A D | InputTouchpadPrefView.cpp | 176 if (point.y > fPadRect.bottom) 207 fPadRect.right, fPadRect.bottom); 211 fPadRect.right, fPadRect.bottom); 222 BPoint(fPadRect.left + fXScrollRange, fPadRect.bottom)); 226 fPadRect.bottom + dragSize); 232 fPadRect.bottom - dragSize, 234 fPadRect.bottom + dragSize);
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/haiku/src/add-ons/decorators/WinDecorator/ |
H A D | WinDecorator.cpp | 71 frame.left, frame.top, frame.right, frame.bottom)); 249 tab->zoomRect.bottom -= buttonsInset; 383 titlePos.y = floorf(((tabRect.top + 2.0) + tabRect.bottom 427 BRect minimizeBox(rect.left + 5, rect.bottom - 4, rect.right - 5, 428 rect.bottom - 3); 456 zoomBox.bottom--; 482 rect.bottom)); 571 fFrame.bottom += offset.y; 573 fTitleBarRect.bottom += offset.y; 576 fBorderRect.bottom [all...] |
/haiku/src/apps/icon-o-matic/ |
H A D | CanvasView.cpp | 78 (dataRect.top + dataRect.bottom) / 2); 80 (bounds.top + bounds.bottom) / 2); 352 r->bottom++; 354 r->bottom = r->bottom * fZoomLevel + fCanvasOrigin.y; 356 r->bottom--; 366 r->bottom = (r->bottom - fCanvasOrigin.y) / fZoomLevel; 472 BPoint(cross.x, canvas.bottom)); 618 anchor.y = (bounds.top + bounds.bottom [all...] |
/haiku/src/tests/servers/app/newerClipping/drawing/ |
H A D | DrawingEngine.cpp | 77 int32 end = min_c(rect.bottom, y2); 99 rect.bottom >= y) { 208 return (a.bottom < b.top); 291 sortedRectList[nextSortedIndex].bottom = (int32)n->rect.bottom;
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/haiku/headers/libs/alm/ |
H A D | ALMLayout.h | 97 Row* AddRow(YTab* top, YTab* bottom); 111 float bottom); 113 float* bottom) const; 137 XTab* right = NULL, YTab* bottom = NULL); 144 YTab* bottom = NULL);
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/haiku/src/tests/apps/miniterminal/ |
H A D | ViewBuffer.cpp | 169 int32 bottom = y + height; local 170 if (bottom > fRows) 171 bottom = fRows; 173 for (; y < bottom; y++) { 207 int32 endY = min_c(fRows - 1, (int32)(updateRect.bottom / CHAR_HEIGHT) + 1); 278 // copy from bottom to top 282 // copy from top to bottom
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H A D | Console.cpp | 60 Console::SetScrollRegion(int top, int bottom) argument 64 if (bottom >= fLines) 65 bottom = fLines - 1; 66 if (top > bottom) 70 fScrollBottom = bottom; 86 // clear the bottom line 112 // we hit the bottom of our scroll region
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/haiku/src/apps/screenshot/ |
H A D | Screenshot.cpp | 344 fUtility->activeWindowFrame.bottom = windowInfo->window_bottom; 357 if (fUtility->activeWindowFrame.bottom > screenFrame.bottom) 358 fUtility->activeWindowFrame.bottom = screenFrame.bottom;
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