Searched refs:top (Results 176 - 200 of 658) sorted by relevance

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/haiku/src/add-ons/screen_savers/spider/
H A DSpiderView.cpp54 frame.bottom = frame.top + fontHeight;
62 frame.top = frame.bottom;
63 frame.bottom = frame.top + fontHeight;
73 frame.top = 10.0f;
74 frame.bottom = frame.top + viewHeight;
H A DPolygon.cpp24 pv->point.y = bounds.top + fmod(lrand48(), bounds.Height());
58 if (p.y < fBounds.top || p.y > fBounds.bottom)
/haiku/src/apps/screenshot/
H A DUtility.cpp158 frame.top -= tabFrame.bottom - tabFrame.top;
262 float tabHeight = tabFrame.bottom - tabFrame.top;
269 tabSpace.OffsetBy(-frame.left, -frame.top);
272 tabSpace.OffsetBy(-screenFrame.left, -screenFrame.top);
/haiku/src/apps/terminal/
H A DSmartTabView.cpp57 buttonRect.bottom = frame.top + TabHeight() - 1;
75 SmartTabView::SetInsets(float left, float top, float right, float bottom) argument
78 fInsets.top = top;
138 ContainerView()->Bounds().Height() - fInsets.top - fInsets.bottom);
H A DBasicTerminalBuffer.h38 void ExtendDirtyRegion(int32 top, int32 bottom) argument
40 if (top < dirtyTop)
41 dirtyTop = top;
174 void SetScrollRegion(int32 top, int32 bottom);
190 inline void _Invalidate(int32 top, int32 bottom);
207 void _Scroll(int32 top, int32 bottom,
229 // scroll region top/bottom
/haiku/src/kits/interface/
H A DColumnListView.cpp1120 viewRect.top = viewRect.bottom - B_H_SCROLL_BAR_HEIGHT;
1128 view->MoveTo(viewRect.left, viewRect.top);
1317 float top; local
1319 return fOutlineView->FindRow(point.y, &indent, &top);
1326 float top; local
1328 return fOutlineView->FindRow(point.y, &indent, &top);
1639 float baseline = floor(rect.top + fh.ascent
1701 float top = rect.top + halfHeight - halfSide; local
1703 BRect itemRect(left, top, lef
3874 float top; local
4002 float top; local
4017 float top; local
4132 float top; local
4369 float top = 0.0; local
[all...]
H A DSplitView.cpp42 BSplitView::SetInsets(float left, float top, float right, float bottom) argument
45 top = BControlLook::ComposeSpacing(top);
49 fSplitLayout->SetInsets(left, top, right, bottom);
71 BSplitView::GetInsets(float* left, float* top, float* right, argument
74 fSplitLayout->GetInsets(left, top, right, bottom);
H A DScrollBar.cpp418 BRect buttonFrame(rect.left, rect.top,
436 rect.top);
450 buttonFrame.OffsetTo(rect.right - rect.Height(), rect.top);
457 BRect buttonFrame(rect.left, rect.top, rect.right,
458 rect.top + rect.Width());
482 thumbBG.top += rect.Width() * 2 + 2;
485 thumbBG.top += rect.Width() + 1;
500 BRect leftOfThumb(thumbBG.left, thumbBG.top,
502 BRect rightOfThumb(rect.right + 1, thumbBG.top,
507 BRect topOfThumb(thumbBG.left, thumbBG.top,
[all...]
/haiku/src/servers/app/stackandtile/
H A DSATGroup.cpp124 frame.top);
527 float deltaToY = round(frameSAT.top - frame.top);
623 debug_printf("left-top corner: ");
625 debug_printf("right-top corner: ");
813 SATGroup::AddWindow(SATWindow* window, Tab* left, Tab* top, Tab* right, argument
822 if (left != NULL && top != NULL)
823 leftTopRef = left->FindCrossing(top);
824 if (right != NULL && top != NULL)
825 rightTopRef = right->FindCrossing(top);
1051 Tab* top = tempHTabs[topTab]; local
[all...]
/haiku/src/apps/bootmanager/
H A DFileSelectionPage.cpp133 float top = fDescription->Frame().bottom + kSpacing; local
136 float selectTop = top;
137 float fileTop = top;
/haiku/src/system/libroot/posix/glibc/extensions/
H A Dgetopt.c317 int top = optind;
327 string can work normally. Our top argument must be in the range
329 if (nonoption_flags_len > 0 && top >= nonoption_flags_max_len)
333 char *new_str = malloc (top + 1);
340 '\0', top + 1 - nonoption_flags_max_len);
341 nonoption_flags_max_len = top + 1;
347 while (top > middle && middle > bottom)
349 if (top - middle > middle - bottom)
355 /* Swap it with the top part of the top segmen
314 int top = optind; local
[all...]
/haiku/src/tests/servers/app/newerClipping/
H A DViewLayer.cpp48 fFrame.top = float((int32)fFrame.top);
228 // returns the top level view of the hirarchy,
229 // it doesn't have to be the top level of a window
285 point->y += fFrame.top - fScrollingOffset.y;
294 fFrame.top - fScrollingOffset.y);
303 fFrame.top - fScrollingOffset.y);
312 point->y += fScrollingOffset.y - fFrame.top;
321 fScrollingOffset.y - fFrame.top);
330 fScrollingOffset.y - fFrame.top);
[all...]
/haiku/src/preferences/time/
H A DTimeZoneListItem.cpp57 frame.top,
59 frame.top + iconSize - 1);
173 frame.top + BaselineOffset());
/haiku/src/tests/servers/app/gradients/
H A Dmain.cpp106 BPoint top(0, 0);
108 BGradientLinear v(top, bot);
131 BGradientLinear vo(top, bot);
/haiku/src/preferences/repositories/
H A DRepositoriesWindow.cpp46 || screenFrame.top > frame.top || screenFrame.bottom < frame.bottom) {
50 MoveTo(frame.left, frame.top);
/haiku/src/apps/icon-o-matic/generic/gui/scrollview/
H A DScrollable.cpp164 float maxY = max_c(dataRect.top, dataRect.bottom - fVisibleHeight);
170 if (offset.y < dataRect.top)
171 offset.y = dataRect.top;
/haiku/src/system/libroot/posix/musl/math/
H A Dexp.c75 uint64_t ki, idx, top, sbits; local
118 top = ki << (52 - EXP_TABLE_BITS);
121 sbits = T[idx + 1] + top;
/haiku/src/servers/app/
H A DLayer.cpp128 layerEngine->SetRendererOffset(boundingBox.left, boundingBox.top);
173 // Update state in canvas (the top-of-stack state could be a different
208 boundingBox.top = floorf(boundingBox.top);
/haiku/src/apps/icon-o-matic/transformable/
H A DTransformBoxStates.cpp90 fYOffsetFromCorner = origin.y - box.top;
92 fOldHeight = box.top - box.bottom;
98 fYOffsetFromCorner = origin.y - box.top;
100 fOldHeight = box.top - box.bottom;
108 fOldHeight = box.bottom - box.top;
110 origin.y = box.top;
116 fOldHeight = box.bottom - box.top;
118 origin.y = box.top;
321 fOffsetFromSide = origin.y - box.top;
322 fOldSideDist = box.top
[all...]
/haiku/src/apps/soundrecorder/
H A DRecorderWindow.cpp251 r.bottom = r.top + 175;
261 r.bottom = r.top + 104;
267 r.bottom = r.top + 104;
274 r.top = 115;
275 r.bottom = r.top + 30;
360 r.top = background->Bounds().bottom + 1;
371 r.top += 4;
386 r.top -= 1;
400 r.top = fontHeight + 6;
401 r.bottom = r.top
[all...]
/haiku/src/system/kernel/scheduler/
H A Dscheduler_thread.h439 ThreadData* top = cpu->PeekThread(); local
440 wasRunQueueEmpty = (top == NULL || top->IsIdle());
448 ThreadData* top = fCore->PeekThread(); local
449 wasRunQueueEmpty = (top == NULL || top->IsIdle());
/haiku/src/apps/icon-o-matic/gui/
H A DSavePanel.cpp95 rect.top = cancel->Frame().top;
98 rect.bottom = rect.top + fh.ascent + fh.descent + 5.0;
120 fFormatMF->MoveTo(textview->Frame().left, fFormatMF->Frame().top + 2);
122 fFormatMF->MoveTo(textview->Frame().left, fFormatMF->Frame().top);
129 rect.OffsetTo(fFormatMF->Frame().right + 5.0, rect.top);
/haiku/headers/cpp/
H A Dstl_stack.h59 reference top() { return _M_c.back(); } function in class:stack
60 const_reference top() const { return _M_c.back(); } function in class:stack
/haiku/src/apps/debuganalyzer/gui/chart/
H A DChart.cpp33 Chart::AxisInfo::SetFrame(float left, float top, float right, float bottom) argument
35 frame.Set(left, top, right, bottom);
371 //printf("Chart::Draw((%f, %f) - (%f, %f))\n", updateRect.left, updateRect.top, updateRect.right, updateRect.bottom);
454 int32 top = 0; local
462 top = fTopAxis.axis->PreferredSize(this, size).IntegerHeight() + 1;
468 fChartFrame = BRect(left, top, width - right - 1, height - bottom - 1);
470 //printf(" fChartFrame: (%f, %f) - (%f, %f)\n", fChartFrame.left, fChartFrame.top, fChartFrame.right, fChartFrame.bottom);
472 fLeftAxis.SetFrame(0, fChartFrame.top + 1, fChartFrame.left - 1,
474 fRightAxis.SetFrame(fChartFrame.right + 1, fChartFrame.top + 1, width - 1,
477 fChartFrame.top
[all...]
/haiku/src/tests/servers/app/draw_after_children/
H A DDrawAfterChildren.cpp16 executed in Draw() AND DrawAfterChildren() will paint on top of children.
84 updateRect.left, updateRect.top, updateRect.right, updateRect.bottom);
98 updateRect.left, updateRect.top, updateRect.right, updateRect.bottom);

Completed in 137 milliseconds

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