/haiku/src/bin/debug/profile/ |
H A D | Thread.cpp | 18 #include "Team.h" 44 Thread::Thread(thread_id threadID, const char* name, Team* team)
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/haiku/src/tests/kits/app/common/ |
H A D | AppRunner.cpp | 127 // Team 129 AppRunner::Team() function in class:AppRunner
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/haiku/src/kits/debugger/debugger_interface/ |
H A D | DebugEvent.h | 35 team_id Team() const { return fTeam; } function in class:DebugEvent
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/haiku/headers/os/app/ |
H A D | Looper.h | 80 team_id Team() const;
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/haiku/src/apps/debugger/user_interface/gui/ |
H A D | GraphicalUserInterface.cpp | 155 GraphicalUserInterface::Init(Team* team, UserInterfaceListener* listener)
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/haiku/src/apps/debugger/user_interface/cli/ |
H A D | CommandLineUserInterface.cpp | 124 CommandLineUserInterface::Init(Team* team, UserInterfaceListener* listener)
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/haiku/headers/private/kernel/ |
H A D | thread.h | 123 status_t thread_create_user_stack(Team* team, Thread* thread, void* stackBase,
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/haiku/src/servers/media/ |
H A D | DefaultManager.cpp | 169 if (node_manager->GetCloneForID(media_node_ids[i], be_app->Team(), 173 be_app->Team()) != B_OK
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/haiku/src/kits/debugger/user_interface/util/ |
H A D | UiUtils.cpp | 26 #include "Team.h" 248 UiUtils::ReportNameForTeam(::Team* team, char* buffer, size_t bufferSize) 265 UiUtils::CoreFileNameForTeam(::Team* team, char* buffer, size_t bufferSize)
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/haiku/src/kits/media/ |
H A D | Controllable.cpp | 315 reply.team = targetMessenger.Team();
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/haiku/src/system/kernel/scheduler/ |
H A D | scheduler_thread.h | 238 Team* team = fThread->team;
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/haiku/src/servers/debug/ |
H A D | DebugServer.cpp | 201 team_id Team() const; 276 fHandlers[handler->Team()] = handler; 491 TeamDebugHandler::Team() const function in class:TeamDebugHandler 574 windowTitle.SetToFormat("Debug of Team %" B_PRId32 ": %s", fTeam,
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/haiku/src/apps/debuganalyzer/model_loader/ |
H A D | ModelLoader.cpp | 891 if (Model::Team* team = fModel->TeamByID(event->team)) 1277 Model::Team* 1281 Model::Team* team = fModel->TeamByID(teamID);
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/haiku/src/system/kernel/fs/ |
H A D | fd.cpp | 444 Team* team = Team::Get(fromTeam); 447 BReference<Team> teamReference(team, true);
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/haiku/src/kits/app/ |
H A D | LaunchRoster.cpp | 78 return fMessenger.Team() >= 0 ? B_OK : B_ERROR;
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H A D | Looper.cpp | 534 "team=%" B_PRId32 ", looper=%s\n", Team(), 659 BLooper::Team() const function in class:BLooper
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/haiku/src/tests/kits/interface/bshelf/ShelfInspector/ |
H A D | InfoWindow.cpp | 312 team_id team = fTarget.Team();
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/haiku/src/system/kernel/arch/arm/ |
H A D | arch_thread.cpp | 74 arch_team_init_team_struct(Team *team, bool kernel)
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/haiku/src/servers/launch/ |
H A D | Job.cpp | 303 Job::Team() const function in class:Job
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H A D | LaunchDaemon.cpp | 489 fTeams.insert(std::make_pair(job->Team(), job)); 1300 info.SetInt32("team", job->Team()); 1854 send_signal(-job->Team(), SIGINT); 1856 //send_signal(job->Team(), SIGKILL);
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/haiku/src/add-ons/kernel/file_cache/ |
H A D | log.cpp | 170 Team *team = thread_get_current_thread()->team;
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/haiku/src/system/kernel/arch/riscv64/ |
H A D | arch_thread.cpp | 36 arch_team_init_team_struct(Team *team, bool kernel)
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/haiku/src/apps/debugger/user_interface/gui/inspector_window/ |
H A D | MemoryView.cpp | 28 #include "Team.h" 40 MemoryView::MemoryView(::Team* team, Listener* listener) 82 MemoryView::Create(::Team* team, Listener* listener)
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/haiku/src/servers/keystore/ |
H A D | KeyStoreServer.cpp | 625 team_id callingTeam = message.ReturnAddress().Team();
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/haiku/src/system/kernel/posix/ |
H A D | realtime_sem.cpp | 591 Team* team = thread_get_current_thread()->team;
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