Searched refs:Perform (Results 126 - 150 of 226) sorted by relevance

12345678910

/haiku/headers/os/game/
H A DSimpleGameSound.h32 virtual status_t Perform(int32 selector, void* data);
H A DStreamingGameSound.h40 virtual status_t Perform(int32 selector, void* data);
/haiku/headers/os/interface/
H A DDragger.h58 virtual status_t Perform(perform_code code, void* data);
H A DScrollBar.h91 virtual status_t Perform(perform_code d, void* arg);
H A DPictureButton.h79 virtual status_t Perform(perform_code code, void* data);
H A DAlert.h91 virtual status_t Perform(perform_code d, void* arg);
H A DTabView.h31 virtual status_t Perform(uint32 d, void* arg);
117 virtual status_t Perform(perform_code d, void* arg);
H A DLayout.h65 virtual status_t Perform(perform_code d, void* arg);
H A DGridLayout.h64 virtual status_t Perform(perform_code d, void* arg);
/haiku/src/apps/mediaplayer/playlist/
H A DImportPLItemsCommand.cpp116 ImportPLItemsCommand::Perform() function in class:ImportPLItemsCommand
H A DRandomizePLItemsCommand.cpp86 RandomizePLItemsCommand::Perform() function in class:RandomizePLItemsCommand
H A DMovePLItemsCommand.cpp109 MovePLItemsCommand::Perform() function in class:MovePLItemsCommand
H A DPlaylistListView.cpp485 fCommandStack->Perform(new (nothrow) MovePLItemsCommand(fPlaylist,
493 fCommandStack->Perform(new (nothrow) CopyPLItemsCommand(fPlaylist,
528 if (fCommandStack->Perform(new (nothrow) ImportPLItemsCommand(fPlaylist,
565 fCommandStack->Perform(new (nothrow) RandomizePLItemsCommand(fPlaylist,
591 fCommandStack->Perform(new (nothrow) RemovePLItemsCommand(fPlaylist,
/haiku/src/apps/icon-o-matic/shape/commands/
H A DFreezeTransformationCommand.cpp80 // Perform
82 FreezeTransformationCommand::Perform() function in class:FreezeTransformationCommand
H A DInsertPointCommand.cpp53 // Perform
55 InsertPointCommand::Perform() function in class:InsertPointCommand
H A DSplitPointsCommand.cpp88 // Perform
90 SplitPointsCommand::Perform() function in class:SplitPointsCommand
/haiku/src/apps/icon-o-matic/gui/
H A DTransformerListView.cpp216 fCommandStack->Perform(command);
289 fCommandStack->Perform(command);
323 fCommandStack->Perform(command);
348 fCommandStack->Perform(command);
/haiku/src/kits/game/
H A DPushGameSound.cpp129 BPushGameSound::Perform(int32 selector, void *data) function in class:BPushGameSound
131 return BStreamingGameSound::Perform(selector, data);
/haiku/src/kits/interface/
H A DGroupLayout.cpp338 BGroupLayout::Perform(perform_code code, void* _data) function in class:BGroupLayout
340 return BTwoDimensionalLayout::Perform(code, _data);
H A DCardLayout.cpp338 BCardLayout::Perform(perform_code d, void* arg) function in class:BCardLayout
340 return BAbstractLayout::Perform(d, arg);
H A DCheckBox.cpp399 BCheckBox::Perform(perform_code code, void* _data) function in class:BCheckBox
455 return BControl::Perform(code, _data);
576 box->Perform(PERFORM_CODE_LAYOUT_INVALIDATED, &data);
H A DControl.cpp474 BControl::Perform(perform_code code, void* _data) function in class:BControl
530 return BView::Perform(code, _data);
598 return control->Perform(PERFORM_CODE_SET_ICON, &data);
H A DStringView.cpp500 // #pragma mark - Perform
504 BStringView::Perform(perform_code code, void* _data) function in class:BStringView
563 return BView::Perform(code, _data);
636 view->Perform(PERFORM_CODE_LAYOUT_INVALIDATED, &data);
/haiku/src/kits/support/
H A DArchivable.cpp353 BArchivable::Perform(perform_code d, void* arg) function in class:BArchivable
829 archivable->Perform(PERFORM_CODE_ALL_UNARCHIVED, &performData);
842 archivable->Perform(PERFORM_CODE_ALL_ARCHIVED, &performData);
857 archivable->Perform(PERFORM_CODE_ALL_UNARCHIVED, &performData);
870 archivable->Perform(PERFORM_CODE_ALL_ARCHIVED, &performData);
/haiku/headers/os/app/
H A DApplication.h98 virtual status_t Perform(perform_code d, void* arg);

Completed in 123 milliseconds

12345678910