Searched refs:item (Results 101 - 125 of 629) sorted by relevance

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/haiku/src/kits/tracker/
H A DFavoritesMenu.cpp128 // run the next chunk of code for a given item adding state
179 BMenuItem* item = BNavMenu::NewModelItem(&model,
183 if (item == NULL)
186 item->SetLabel(ref.name);
194 AddItem(item);
233 BMenuItem* item = BNavMenu::NewModelItem(&model,
235 if (item) {
241 AddItem(item);
289 BMenuItem* item = BNavMenu::NewModelItem(&model,
291 if (item !
387 BMenuItem* item = ItemAt(index); local
444 ModelMenuItem* item = BNavMenu::NewModelItem(&model, local
477 BMenuItem* item = new BMenuItem(B_TRANSLATE("<No recent items>"), 0); local
[all...]
H A DMountMenu.cpp141 BMenuItem* item; local
143 item = new IconMenuItem(name.String(), message, icon);
145 item = new BMenuItem(name.String(), message);
147 item->SetMarked(true);
154 item->SetEnabled(false);
158 fMenu->AddItem(item);
177 BMenuItem* item = RemoveItem((int32)0); local
178 if (item == NULL)
180 delete item;
201 PRINT(("Cannot get mount menu item ico
217 BMenuItem* item = new IconMenuItem(volumeName, message, icon); local
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H A DPendingNodeMonitorCache.cpp133 PendingNodeMonitorEntry* item = fList.ItemAt(index); local
134 if (item->TooOld(now)) {
137 } else if (item->Match(pose->TargetModel()->NodeRef())) {
142 item->NodeMonitor()->PrintToStream();
145 poseView->FSNotification(item->NodeMonitor());
147 delete item;
H A DDirMenu.cpp186 // select last item in menu
190 ModelMenuItem* item
192 if (item != NULL) {
193 item->SetMarked(true);
195 entry.SetTo(item->TargetModel()->EntryRef());
229 ModelMenuItem* item; local
236 item = new ModelMenuItem(&model, subMenu);
237 item->SetLabel(model.Name());
238 item->SetMessage(message);
240 item
279 ModelMenuItem* item = new ModelMenuItem(&model, local
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/haiku/src/apps/switcher/
H A DGroupListView.cpp16 RendererLayoutItem(BView* owner, int32 index, void* item, argument
21 fItem(item),
180 BLayoutItem* item = _ItemAt(GetLayout(), point);
183 = dynamic_cast<RendererLayoutItem*>(item)) {
193 ? "group" : "item", rendererItem->Item());
208 GroupListView::_Draw(BLayoutItem* item, BRect updateRect) argument
211 = dynamic_cast<RendererLayoutItem*>(item)) {
215 } else if (BLayout* layout = dynamic_cast<BLayout*>(item)) {
217 item = layout->ItemAt(i);
218 if (!item
228 _ItemAt(BLayoutItem* item, BPoint point) argument
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/haiku/headers/private/storage/
H A DResourcesContainer.h26 same type \em and ID, since AddResource() replaces an old item with the
48 bool AddResource(ResourceItem *item, int32 index = -1,
52 bool RemoveResource(ResourceItem *item);
58 int32 IndexOf(ResourceItem *item) const;
/haiku/src/add-ons/input_server/devices/keyboard/
H A DTeamMonitorWindow.cpp120 void SetItem(TeamListItem* item);
288 TeamListItem* item = dynamic_cast<TeamListItem*>(fListView->ItemAt( local
290 if (item != NULL) {
291 kill_team(item->GetInfo()->team);
298 TeamListItem* item = dynamic_cast<TeamListItem*>(fListView->ItemAt( local
300 if (item != NULL) {
301 QuitTeam(item);
322 TeamListItem* item = dynamic_cast<TeamListItem*>(fListView->ItemAt( local
324 fDescriptionView->SetItem(item);
325 fQuitButton->SetEnabled(item !
384 TeamListItem* item = dynamic_cast<TeamListItem*>(fListView->ItemAt(i)); local
399 TeamListItem* item local
408 QuitTeam(TeamListItem* item) argument
449 TeamListItem* item local
513 TeamListItem* item = dynamic_cast<TeamListItem*>(fListView->ItemAt(i)); local
526 TeamListItem* item local
535 TeamListItem* item = new TeamListItem(info); local
545 TeamListItem* item = dynamic_cast<TeamListItem*>(fListView->ItemAt(i)); local
671 SetItem(TeamListItem* item) argument
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/haiku/src/servers/media/
H A DQueue.cpp53 Queue::AddItem(void* item) argument
60 if (!fList.AddItem(item))
79 // Terminate() was called, item will be NULL
H A DMediaFilesManager.cpp37 const char* item; member in struct:__anon1852
56 _SetItem(kInitialItems[i].type, kInitialItems[i].item);
92 const BString& item = itemIterator->first; local
95 status = items.AddString("item", item.String());
136 const BString& item = fileIterator->first; local
141 printf(" type \"%s\", item \"%s\", path \"%s\", gain %g\n",
142 type.String(), item.String(),
217 const BString& item = iterator->first; local
218 strncpy(start, item
226 GetRefFor(const char* type, const char* item, entry_ref** _ref) argument
242 GetAudioGainFor(const char* type, const char* item, float* _gain) argument
258 SetRefFor(const char* type, const char* item, const entry_ref& ref) argument
275 SetAudioGainFor(const char* type, const char* item, float gain) argument
292 InvalidateItem(const char* type, const char* item) argument
310 RemoveItem(const char *type, const char *item) argument
372 _GetItem(const char* type, const char* item, item_info*& info) argument
482 const char* item; local
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/haiku/headers/os/interface/
H A DSplitLayoutBuilder.h22 BSplitLayoutBuilder& Add(BLayoutItem* item);
23 BSplitLayoutBuilder& Add(BLayoutItem* item, float weight);
/haiku/src/preferences/joysticks/
H A DJoyWin.cpp143 PortItem *item = _GetSelectedItem(fGamePortL); local
144 if (item != NULL) {
145 //ToDo: item->SetEnabled(true);
146 //don't work as you can't select a item that are disabled
148 item->SetEnabled(false);
151 item->SetEnabled(true);
153 _PerformProbe(item->Text());
162 PortItem *item = _GetSelectedItem(fGamePortL); local
163 if (item != NULL) {
165 if (item
202 PortItem *item = _GetSelectedItem(fGamePortL); local
333 PortItem *item; local
464 PortItem *item; local
501 PortItem *item; local
514 _FindStringItemInList(BListView *view, PortItem *item) argument
530 _FindFilePathForSymLink(const char* symLinkPath, PortItem *item) argument
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/haiku/src/servers/launch/
H A DLog.cpp213 Log::Add(LogItem* item) argument
221 fItems.Add(item);
228 LogItem* item = new(std::nothrow) JobInitializedLogItem(job); local
229 if (item != NULL)
230 Add(item);
239 LogItem* item = new(std::nothrow) JobIgnoredLogItem(job, status); local
240 if (item != NULL)
241 Add(item);
252 LogItem* item = new(std::nothrow) JobLaunchedLogItem(job, status); local
253 if (item !
265 LogItem* item = new(std::nothrow) JobTerminatedLogItem(job, status); local
278 LogItem* item = new(std::nothrow) JobEnabledLogItem(job, enabled); local
289 LogItem* item = new(std::nothrow) JobStoppedLogItem(job, force); local
300 LogItem* item = new(std::nothrow) EventLogItem(job, event); local
313 LogItem* item = new(std::nothrow) ExternalEventLogItem(name); local
324 LogItem* item = new(std::nothrow) ExternalEventRegisteredLogItem(name); local
335 LogItem* item = new(std::nothrow) ExternalEventUnregisteredLogItem(name); local
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/haiku/src/system/boot/platform/u-boot/
H A Dvideo.cpp32 video_mode_hook(Menu *menu, MenuItem *item) argument
42 MenuItem *item; local
44 menu->AddItem(item = new(nothrow) MenuItem("Default"));
45 item->SetMarked(true);
46 item->Select(true);
47 item->SetHelpText("The Default video mode is the one currently configured "
53 menu->AddItem(item = new(nothrow) MenuItem("Return to main menu"));
54 item->SetType(MENU_ITEM_NO_CHOICE);
/haiku/src/system/boot/platform/next_m68k/
H A Dvideo.cpp42 video_mode_hook(Menu *menu, MenuItem *item) argument
52 MenuItem *item; local
54 menu->AddItem(item = new(nothrow) MenuItem("Default"));
55 item->SetMarked(true);
56 item->Select(true);
57 item->SetHelpText("The Default video mode is the one currently configured "
64 menu->AddItem(item = new(nothrow) MenuItem("Return to main menu"));
65 item->SetType(MENU_ITEM_NO_CHOICE);
/haiku/src/apps/showimage/
H A DSupportingAppsMenu.cpp71 BMenuItem* item = create_application_item(signature, what); local
72 item->SetTarget(target);
75 subList.AddItem(item);
77 superList.AddItem(item);
98 BMenuItem* item = menu->ItemAt(index); local
99 if (item == NULL)
102 if (item->Message() == NULL
103 || item->Message()->FindString("signature", &signature) != B_OK)
/haiku/src/preferences/locale/
H A DLocaleWindow.cpp123 LanguageListItem* item; local
125 item = new LanguageListItemWithFlag(name, currentID.String(),
128 item = new LanguageListItem(name, currentID.String(),
134 && currentToplevelItem->Code() == item->Code()) {
135 fLanguageListView->AddUnder(item, currentToplevelItem);
138 && currentToplevelItem->Code() == item->Code()) {
141 delete item;
144 fLanguageListView->AddItem(item);
145 item->SetExpanded(false);
146 currentToplevelItem = item;
209 LanguageListItem* item; local
337 LanguageListItem* item = static_cast<LanguageListItem*>( local
351 LanguageListItem* item = static_cast<LanguageListItem*>( local
376 BListItem* item = fPreferredListView->RemoveItem(index); local
423 LanguageListItem* item = static_cast<LanguageListItem*> local
511 LanguageListItem* item = static_cast<LanguageListItem*>( local
529 LanguageListItem* item = static_cast<LanguageListItem*>( local
583 LanguageListItem* item = fLanguageListView->ItemForLanguageID( local
598 _InsertPreferredLanguage(LanguageListItem* item, int32 atIndex) argument
[all...]
/haiku/src/apps/charactermap/
H A DCharacterWindow.cpp254 BMenuItem* item; local
262 menu->AddItem(item = new BMenuItem(B_TRANSLATE("Show private blocks"),
264 item->SetMarked(fCharacterView->IsShowingPrivateBlocks());
266 menu->AddItem(item = new BMenuItem(
269 item->SetMarked(fCharacterView->IsShowingContainedBlocksOnly());
321 BlockListItem* item local
323 fCharacterView->ScrollToBlock(item->BlockIndex());
358 BMenuItem* item; local
360 if (message->FindPointer("source", (void**)&item) != B_OK)
366 if (item
405 BMenuItem* item; local
419 BMenuItem* item; local
551 BMenuItem* item; local
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/haiku/src/apps/icon-o-matic/gui/
H A DShapeListView.cpp154 ShapeListItem* item local
158 message.AddPointer("shape", item ? (void*)item->shape : NULL);
182 BListItem* item = ItemAt(index); local
183 if (item)
184 items.AddItem((void*)item);
252 ShapeListItem* item = dynamic_cast<ShapeListItem*>( local
254 if (item == NULL)
257 PathSourceShape* shape = dynamic_cast<PathSourceShape*>(item->shape);
287 ReferenceImage* referenceImage = dynamic_cast<ReferenceImage*>(item
467 ShapeListItem* item local
493 ShapeListItem* item local
531 ShapeListItem* item = dynamic_cast<ShapeListItem*>(ItemAt(index)); local
550 ShapeListItem* item = dynamic_cast<ShapeListItem*>(ItemAt(i)); local
557 ShapeListItem* item = dynamic_cast<ShapeListItem*>(ItemAt(i)); local
759 ShapeListItem* item = _ItemForShape(shape); local
773 ShapeListItem* item = dynamic_cast<ShapeListItem*>(ItemAt(i)); local
799 ShapeListItem* item local
816 ShapeListItem* item = dynamic_cast<ShapeListItem*>( local
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H A DStyleListView.cpp326 BListItem* item = ItemAt(index); local
327 if (item)
328 items.AddItem((void*)item);
339 StyleListItem* item = dynamic_cast<StyleListItem*>( local
341 if (item && item->style && item->style->Gradient()) {
342 if (!gradients.AddItem((void*)item->style->Gradient()))
377 StyleListItem* item local
381 message.AddPointer("style", item
400 StyleListItem* item = dynamic_cast<StyleListItem*>(ItemAt(index)); local
431 StyleListItem* item = dynamic_cast<StyleListItem*>( local
503 StyleListItem* item local
529 StyleListItem* item local
765 StyleListItem* item = _ItemForStyle(style); local
779 StyleListItem* item = dynamic_cast<StyleListItem*>(ItemAt(i)); local
800 StyleListItem* item = dynamic_cast<StyleListItem*>(ItemAt(i)); local
809 StyleListItem* item = dynamic_cast<StyleListItem*>(ItemAt(i)); local
823 StyleListItem* item = _ItemForStyle(style); local
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/haiku/src/add-ons/kernel/network/ppp/shared/libkernelppp/headers/
H A DTemplateList.h48 bool AddItem(const item_t &item, int32 index);
49 bool AddItem(const item_t &item);
53 bool RemoveItem(const item_t &item);
56 bool ReplaceItem(int32 index, const item_t &item);
67 int32 IndexOf(const item_t &item) const;
68 bool HasItem(const item_t &item) const;
142 TemplateList<ITEM, DEFAULT_ITEM_SUPPLIER>::AddItem(const item_t &item, int32 index) argument
148 new(fItems + index) item_t(item);
156 TemplateList<ITEM, DEFAULT_ITEM_SUPPLIER>::AddItem(const item_t &item) argument
160 new(fItems + fItemCount) item_t(item);
211 RemoveItem(const item_t &item) argument
237 ReplaceItem(int32 index, const item_t &item) argument
254 item_t item = fItems[oldIndex]; local
258 item_t item = fItems[oldIndex]; local
[all...]
/haiku/src/add-ons/kernel/file_systems/ramfs/
H A DList.h43 bool AddItem(const item_t &item, int32 index);
44 bool AddItem(const item_t &item);
48 bool RemoveItem(const item_t &item);
51 bool ReplaceItem(int32 index, const item_t &item);
62 int32 IndexOf(const item_t &item) const;
63 bool HasItem(const item_t &item) const;
137 List<ITEM, DEFAULT_ITEM_SUPPLIER>::AddItem(const item_t &item, int32 index) argument
143 new(fItems + index) item_t(item);
151 List<ITEM, DEFAULT_ITEM_SUPPLIER>::AddItem(const item_t &item) argument
155 new(fItems + fItemCount) item_t(item);
206 RemoveItem(const item_t &item) argument
232 ReplaceItem(int32 index, const item_t &item) argument
249 item_t item = fItems[oldIndex]; local
253 item_t item = fItems[oldIndex]; local
[all...]
/haiku/src/apps/mediaplayer/playlist/
H A DPlaylist.cpp44 void Playlist::Listener::ItemAdded(PlaylistItem* item, int32 index) {} argument
55 make_item_compare_string(const PlaylistItem* item, char* buffer, argument
60 // item->Author().String(),
61 // item->Album().String(),
62 // 3, item->TrackNumber(),
63 // item->Title().String());
64 snprintf(buffer, bufferSize, "%s", item->LocationURI().String());
109 static const char* kItemArchiveKey = "item";
125 PlaylistItem* item = dynamic_cast<PlaylistItem*>(archivable); local
126 if (!item) {
149 const PlaylistItem* item = ItemAtFast(i); local
224 PlaylistItem* item = RemoveItem(i, false); local
256 AddItem(PlaylistItem* item) argument
263 AddItem(PlaylistItem* item, int32 index) argument
295 PlaylistItem* item = ItemAtFast(i); local
311 PlaylistItem* item = (PlaylistItem*)fItems.RemoveItem(index); local
527 PlaylistItem* item = new (std::nothrow) FilePlaylistItem(ref); local
564 PlaylistItem* item local
593 PlaylistItem* item = new (std::nothrow) FilePlaylistItem(foundRef); local
609 ExtraMediaExists(Playlist* playlist, PlaylistItem* item) argument
759 _BindExtraMedia(PlaylistItem* item) argument
816 _NotifyItemAdded(PlaylistItem* item, int32 index) const argument
[all...]
/haiku/src/preferences/filetypes/
H A DPreferredAppMenu.cpp53 add_signature(BMenuItem* item, const char* signature) argument
60 snprintf(label, sizeof(label), "%s (%s)", item->Label(), subType + 1);
62 item->SetLabel(label);
117 BMenuItem* item = create_application_item(signature, what); local
120 subList.AddItem(item);
122 superList.AddItem(item);
157 BMenuItem* item = menu->ItemAt(index); local
158 if (item == NULL)
161 if (item->Message() == NULL
162 || item
199 BMenuItem* item = create_application_item(preferredFrom local
[all...]
/haiku/src/servers/app/
H A DVirtualScreen.cpp38 screen_item* item = fScreenList.ItemAt(i); local
40 list.AddItem(item->screen);
115 screen_item* item = new(std::nothrow) screen_item; local
116 if (item == NULL)
119 item->screen = screen;
146 delete item;
155 item->frame = fFrame;
157 fScreenList.AddItem(item);
205 screen_item* item = fScreenList.ItemAt(index); local
206 if (item !
217 screen_item* item = fScreenList.ItemAt(i); local
230 screen_item* item = fScreenList.ItemAt(index); local
[all...]
/haiku/src/system/kernel/util/
H A Dlist.cpp12 #define GET_ITEM(list, item) ({ BytePointer<void> pointer((uint8*)item \
14 #define GET_LINK(list, item) ({ BytePointer<list_link> pointer((uint8*)item \
117 /** Gets the successor for the current item. If the passed
118 * item is NULL, it returns the first entry in the list,
124 list_get_next_item(struct list *list, void *item) argument
128 if (item == NULL)
131 link = get_next_link(list, GET_LINK(list, item));
136 /** Gets the predecessor for the current item
143 list_get_prev_item(struct list *list, void *item) argument
167 list_add_item(struct list *list, void *item) argument
178 list_remove_item(struct list *list, void *item) argument
190 list_insert_item_before(struct list *list, void *before, void *item) argument
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