/haiku/headers/private/debugger/controllers/ |
H A D | ThreadHandler.h | 15 #include "model/Thread.h" 39 ThreadHandler(::Thread* thread, Worker* worker, 48 ::Thread* GetThread() const { return fThread; } 125 ::Thread* fThread;
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/haiku/src/apps/debugger/user_interface/report/ |
H A D | ReportUserInterface.cpp | 162 ::Thread* thread = fTeam->ThreadByID(fTargetThread); 216 ::Thread* thread = event.GetThread(); 230 ::Thread* thread = event.GetThread();
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/haiku/src/kits/tracker/ |
H A D | StatusWindow.h | 125 thread_id Thread() const; 192 BStatusView::Thread() const function in class:BPrivate::BStatusView
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/haiku/src/apps/debuganalyzer/gui/thread_window/ |
H A D | ThreadWindow.cpp | 27 get_window_name(Model::Thread* thread) 30 snprintf(buffer, sizeof(buffer), "Thread: %s (%" B_PRId32 ")", 37 Model::Thread* thread)
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/haiku/src/system/kernel/ |
H A D | signal.cpp | 754 /*! Updates the given thread's Thread::flags field according to what signals are 759 update_thread_signals_flag(Thread* thread) 769 /*! Updates the current thread's Thread::flags field according to what signals 780 /*! Updates all of the given team's threads' Thread::flags fields according to 787 for (Thread* thread = team->thread_list; thread != NULL; 806 notify_debugger(Thread* thread, Signal* signal, struct sigaction& handler, 842 After dequeuing the signal the Thread::flags field of the affected threads 854 dequeue_thread_or_team_signal(Thread* thread, sigset_t nonBlocked, 873 setup_signal_frame(Thread* thread, struct sigaction* action, Signal* signal, 932 handle_signals(Thread* threa [all...] |
H A D | UserEvent.cpp | 171 ThreadSignalEvent::ThreadSignalEvent(Thread* thread, EventSignal* signal) 180 ThreadSignalEvent::Create(Thread* thread, uint32 signalNumber, int32 signalCode,
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/haiku/src/libs/print/libprint/ |
H A D | DialogWindow.cpp | 39 reply.AddInt32("thread_id", Thread());
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/haiku/src/system/kernel/arch/x86/paging/ |
H A D | X86VMTranslationMap.cpp | 98 Thread* thread = thread_get_current_thread();
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/haiku/src/system/kernel/arch/arm/paging/ |
H A D | ARMVMTranslationMap.cpp | 98 Thread* thread = thread_get_current_thread();
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/haiku/src/apps/midiplayer/ |
H A D | ScopeView.h | 49 int32 Thread();
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H A D | ScopeView.cpp | 108 return ((ScopeView*) data)->Thread(); 113 ScopeView::Thread() function in class:ScopeView
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/haiku/src/system/kernel/arch/m68k/paging/ |
H A D | M68KVMTranslationMap.cpp | 98 Thread* thread = thread_get_current_thread();
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/haiku/src/system/kernel/arch/ppc/paging/ |
H A D | PPCVMTranslationMap.cpp | 98 Thread* thread = thread_get_current_thread();
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/haiku/src/system/kernel/arch/riscv64/ |
H A D | asm_offsets.cpp | 33 // struct Thread 34 DEFINE_OFFSET_MACRO(THREAD, Thread, arch_info);
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/haiku/src/tests/kits/storage/testapps/ |
H A D | NodeMonitorTest.cpp | 92 wait_for_thread(looper.Thread(), &status);
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/haiku/src/apps/debugger/user_interface/cli/commands/ |
H A D | CliStackTraceCommand.cpp | 35 Thread* thread = context.CurrentThread();
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/haiku/src/system/kernel/arch/m68k/ |
H A D | arch_debug.cpp | 82 print_stack_frame(Thread *thread, addr_t ip, addr_t framePointer, 122 Thread *thread; 132 thread = Thread::GetDebug(id); 265 arch_debug_contains_call(Thread *thread, const char *symbol, 286 Thread* thread = thread_get_current_thread();
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/haiku/src/system/kernel/debug/ |
H A D | system_profiler.cpp | 73 virtual void ThreadEnqueuedInRunQueue(Thread* thread); 74 virtual void ThreadRemovedFromRunQueue(Thread* thread); 75 virtual void ThreadScheduled(Thread* oldThread, 76 Thread* newThread); 89 bool _ThreadAdded(Thread* thread); 90 bool _ThreadRemoved(Thread* thread); 201 Thread* volatile fWaitingProfilerThread; 224 Thread* profilerThread = fWaitingProfilerThread; 488 while (Thread* thread = iterator.Next()) { 520 Thread* threa [all...] |
/haiku/src/kits/debugger/model/ |
H A D | Team.cpp | 105 while (Thread* thread = fThreads.RemoveHead()) 128 Team::AddThread(Thread* thread) 137 Team::AddThread(const ThreadInfo& threadInfo, Thread** _thread) 139 Thread* thread = new(std::nothrow) Thread(this, threadInfo.ThreadID()); 160 Team::RemoveThread(Thread* thread) 170 Thread* thread = ThreadByID(threadID); 180 Thread* 184 Thread* thread = it.Next();) { 693 Team::NotifyThreadStateChanged(Thread* threa [all...] |
/haiku/src/system/kernel/scheduler/ |
H A D | scheduling_analysis.cpp | 66 struct Thread : HashObject, scheduling_analysis_thread { struct in namespace:SchedulingAnalysis 72 Thread(thread_id id) function in struct:SchedulingAnalysis::Thread 222 size_t maxObjectSize = max_c(max_c(sizeof(Thread), sizeof(WaitObject)), 284 Thread* ThreadFor(thread_id id) const 286 return dynamic_cast<Thread*>(Lookup(ThreadKey(id))); 303 Thread* thread = ThreadFor(id); 305 void* memory = Allocate(sizeof(Thread)); 309 thread = new(memory) Thread(id); 387 status_t AddThreadWaitObject(Thread* thread, uint32 type, void* object) 444 sizeof(Thread*) * fAnalysi [all...] |
/haiku/src/bin/debug/profile/ |
H A D | profile.cpp | 55 class Thread; 177 Thread* thread = new(std::nothrow) Thread(threadID, name, team); 209 if (Thread* thread = FindThread(threadID)) { 224 Thread* FindThread(thread_id threadID) const 226 for (int32 i = 0; Thread* thread = fThreads.ItemAt(i); i++) { 238 Thread* ThreadAt(int32 index) const 392 status_t _CreateThreadProfileResult(Thread* thread) 494 BObjectList<Thread> fThreads; 592 if (Thread* threa [all...] |
/haiku/src/apps/debugger/user_interface/gui/expression_eval_window/ |
H A D | ExpressionEvaluationWindow.cpp | 25 #include "Thread.h" 240 StackFrame* frame, ::Thread* thread) 270 .Add((fThreadList = new BMenuField("threadList", "Thread:", 271 new BMenu("Thread")))) 374 ::Thread* thread = fTeam->ThreadByID(threadID); 430 ::Thread* thread = fTeam->ThreadByID(threadID); 446 ::Thread* thread = fTeam->ThreadByID(threadID); 472 ::Thread* thread = it.Next();) { 544 ExpressionEvaluationWindow::_CreateThreadMenuItem(::Thread* thread,
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/haiku/src/apps/debugger/user_interface/cli/ |
H A D | CliContext.cpp | 32 Event(int type, ::Thread* thread = NULL, TeamMemoryBlock* block = NULL, 50 ::Thread* GetThread() const 78 BReference< ::Thread> fThreadReference; 234 CliContext::SetCurrentThread(::Thread* thread) 429 ::Thread* thread = fTeam->ThreadByID(threadID); 443 ::Thread* thread = fTeam->ThreadByID(threadID);
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/haiku/src/apps/debuganalyzer/gui/main_window/ |
H A D | ThreadsPage.cpp | 39 Model::Thread* thread = fModel->ThreadAt(rowIndex); 193 Model::Thread* thread = fModel->ThreadAt(rowIndex);
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/haiku/headers/private/debugger/user_interface/ |
H A D | UserInterface.h | 29 class Thread; 179 ::Thread* thread = NULL) = 0;
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