Searched refs:Team (Results 101 - 125 of 191) sorted by relevance

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/haiku/src/kits/debugger/debug_managers/
H A DBreakpointManager.cpp18 #include "Team.h"
22 BreakpointManager::BreakpointManager(Team* team,
54 AutoLocker<Team> teamLocker(fTeam);
188 AutoLocker<Team> teamLocker(fTeam);
236 AutoLocker<Team> teamLocker(fTeam);
289 AutoLocker<Team> teamLocker(fTeam);
334 AutoLocker<Team> teamLocker(fTeam);
/haiku/src/system/kernel/
H A DUserEvent.cpp101 TeamSignalEvent::TeamSignalEvent(Team* team, EventSignal* signal)
110 TeamSignalEvent::Create(Team* team, uint32 signalNumber, int32 signalCode,
H A Dsem.cpp61 // sFreeSemsTail), Team::sem_list, and together with sem_entry::lock
483 Team* team = Team::Get(owner);
486 BReference<Team> teamReference(team, true);
648 sem_delete_owned_sems(Team* team)
1049 Team* team = Team::Get(teamID);
1052 BReference<Team> teamReference(team, true);
1104 Team* newTeam = Team
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/haiku/src/kits/debugger/arch/
H A DArchitecture.cpp24 #include "Team.h"
97 Architecture::CreateStackTrace(Team* team,
130 AutoLocker<Team> teamLocker(team);
/haiku/headers/private/debugger/arch/
H A DArchitecture.h32 class Team;
121 status_t CreateStackTrace(Team* team,
/haiku/headers/private/debugger/user_interface/
H A DUserInterface.h27 class Team;
52 virtual status_t Init(Team* team,
/haiku/src/kits/debug/
H A DTeamDebugger.cpp70 if (Team() < 0)
73 remove_team_debugger(Team());
/haiku/headers/private/kernel/
H A Dport.h35 void delete_owned_ports(Team* team);
/haiku/headers/os/app/
H A DMessenger.h72 team_id Team() const;
/haiku/src/kits/debugger/model/
H A DThread.cpp13 #include "Team.h"
16 Thread::Thread(Team* team, thread_id threadID)
/haiku/src/build/libbe/app/
H A DMessenger.cpp123 BMessenger::Team() const function in class:BMessenger
/haiku/src/kits/support/
H A DByteOrder.cpp102 __swap_int32(messengerPrivate.Team()),
/haiku/src/system/kernel/arch/sparc/
H A Darch_thread.cpp27 arch_team_init_team_struct(Team *team, bool kernel)
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DBreakpointsView.cpp21 #include "Team.h"
28 BreakpointsView::BreakpointsView(Team* team, Listener* listener)
50 BreakpointsView::Create(Team* team, Listener* listener)
181 AutoLocker<Team> teamLocker(fTeam);
/haiku/src/apps/debugger/user_interface/gui/inspector_window/
H A DInspectorWindow.cpp26 #include "Team.h"
41 InspectorWindow::InspectorWindow(::Team* team, UserInterfaceListener* listener,
59 AutoLocker< ::Team> teamLocker(fTeam);
76 AutoLocker< ::Team> teamLocker(fTeam);
82 InspectorWindow::Create(::Team* team, UserInterfaceListener* listener,
404 InspectorWindow::ThreadStateChanged(const Team::ThreadEvent& event)
416 InspectorWindow::MemoryChanged(const Team::MemoryChangedEvent& event)
624 AutoLocker< ::Team> teamLocker(fTeam);
/haiku/src/add-ons/kernel/file_cache/
H A Dlaunch_speedup.cpp101 team_id Team() const { return fTeam; } function in class:Session
208 return HashKey(value->Team());
213 return session->Team == key;
239 if (session->Team() >= B_OK)
502 if (Team() < B_OK)
505 status_t status = start_watching_team(Team(), team_gone, this);
517 stop_watching_team(Team(), team_gone, this);
/haiku/src/kits/debugger/controllers/
H A DDebugReportGenerator.cpp34 #include "Team.h"
55 DebugReportGenerator::DebugReportGenerator(::Team* team,
113 DebugReportGenerator::Create(::Team* team, UserInterfaceListener* listener,
158 AutoLocker< ::Team> teamLocker(fTeam);
189 DebugReportGenerator::ThreadStackTraceChanged(const ::Team::ThreadEvent& event)
226 AutoLocker< ::Team> teamLocker(fTeam);
249 AutoLocker< ::Team> locker(fTeam);
324 AutoLocker< ::Team> locker(fTeam);
452 AutoLocker< ::Team> locker(fTeam);
508 AutoLocker< ::Team> locke
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/haiku/src/bin/debug/strace/
H A Dstrace.cpp133 struct Team { struct
134 Team(team_id id) function in struct:Team
784 typedef map<team_id, Team*> TeamMap;
789 Team* team = new Team(teamID);
843 Team* team = it->second;
870 Team* team = it->second;
919 Team* team = new(std::nothrow) Team(
944 Team* tea
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/haiku/src/apps/debuganalyzer/model_loader/
H A DModelLoader.h111 Model::Team* _AddUnknownTeam();
/haiku/src/bin/debug/profile/
H A DProfileResult.h17 class Team;
/haiku/headers/build/private/app/
H A DMessagePrivate.h111 fMessage->fHeader->reply_team = messengerPrivate.Team();
/haiku/src/kits/debugger/jobs/
H A DExpressionEvaluationJob.cpp17 #include "Team.h"
25 ExpressionEvaluationJob::ExpressionEvaluationJob(Team* team,
/haiku/src/servers/launch/
H A DJob.h82 team_id Team() const;
/haiku/src/system/kernel/arch/x86/
H A Dasm_offsets.cpp37 // struct Team
38 DEFINE_OFFSET_MACRO(TEAM, Team, commpage_address);
/haiku/src/system/kernel/debug/
H A Duser_debugger.cpp153 Team* team = thread->team;
168 Team* team = thread_get_current_thread()->team;
190 Team* team = thread->team;
204 update_threads_debugger_installed_flag(Team* team)
373 Team*& team)
382 team = Team::GetAndLock(teamID);
385 BReference<Team> teamReference(team, true);
414 prepare_debugger_change(Team* team, ConditionVariable& condition)
438 finish_debugger_change(Team* team)
454 Team *tea
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