/haiku/src/apps/codycam/ |
H A D | VideoConsumer.cpp | 52 VideoConsumer::VideoConsumer(const char* name, BView* view, argument 65 fView(view),
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/haiku/src/apps/diskprobe/ |
H A D | DataEditor.cpp | 374 BLocker("data view"), 382 BLocker("data view"), 391 BLocker("data view"), 400 BLocker("data view"), 716 // load the data into our view 905 uint8 *view = (uint8 *)realloc(fView, realSize); local 906 if (view == NULL) 909 fView = view; 916 // let's correct the view offset if necessary 944 // this will trigger an update of the real view offse [all...] |
/haiku/src/kits/tracker/ |
H A D | PoseView.h | 39 // etc. The three different view modes are handled here. 94 // directory and this is a desktop pose view. 127 // re-use the pose view for a new directory 131 // in the rare cases where a pose view needs to be explicitly 196 // view metrics 288 // Move to trash calls try to select the next pose in the view 351 // access for mime types represented in the pose view 360 BPose*, BView* view, BPoint dropPoint); 401 // up the view, etc. 425 // view setu 1274 SetTitleView(BView* view) argument [all...] |
H A D | Tracker.cpp | 1721 BPoseView* view = window->PoseView(); local 1723 BPose* pose = view->FindPose(child, &index); 1725 view->SelectPose(pose, index);
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/haiku/src/apps/installer/ |
H A D | InstallerWindow.cpp | 164 layout_item_for(BView* view) argument 166 BLayout* layout = view->Parent()->GetLayout(); 167 int32 index = layout->IndexOfView(view); 199 // In the status view, make sure that we can display 5 lines of text of ~28 characters each 206 // Create a group view with a white background since the logo and status text won't have the 908 // In case the status message makes the text view higher than the
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/haiku/src/kits/shared/ |
H A D | CalendarView.cpp | 23 FontHeight(const BView* view) argument 25 if (!view) 29 view->GetFont(&font);
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/haiku/src/apps/icon-o-matic/shape/ |
H A D | PathManipulator.cpp | 333 // convert to view coordinate space 424 // apply the canvas view mouse filter depending on current mode 434 // apply the canvas view mouse filter depending on current mode 1028 PathManipulator::AttachedToView(BView* view) argument 1030 fCanvasView = dynamic_cast<CanvasView*>(view); 1035 PathManipulator::DetachedFromView(BView* view) argument 1497 // convert from canvas to view space
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/haiku/src/apps/mediaplayer/playlist/ |
H A D | ListViews.cpp | 318 if ( BView* view = Parent() ) 319 view->Invalidate();
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/haiku/src/libs/print/libprint/ |
H A D | Preview.cpp | 73 PreviewPage::Draw(BView* view, const BRect& printRect) argument 77 view->DrawPicture(&fPictures[i], printRect.LeftTop() + fPoints[i]);
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/haiku/src/kits/interface/ |
H A D | TextControl.cpp | 550 // help out embedded text view which doesn't 911 // place the text view and set the divider 1107 // we are stroking the frame around the text view, which 1121 // Although this is not strictly initializing the text view, 1169 // we are stroking the frame around the text view, which 1250 // get the minimal (== preferred) text view size 1253 TRACE("text view min width: %.2f\n", fLayoutData->text_view_min.width); 1541 _ZN12BTextControl16InvalidateLayoutEb)(BView* view, bool descendants) 1546 view->Perform(PERFORM_CODE_LAYOUT_INVALIDATED, &data);
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H A D | ListView.cpp | 278 BListView::TargetedByScrollView(BScrollView* view) argument 280 fScrollView = view; 754 // don't scroll if mouse is left or right of the view 1487 status_t err = data->AddString("suites", "suite/vnd.Be-list-view");
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/haiku/src/apps/mediaplayer/ |
H A D | Controller.cpp | 1000 Controller::SetVideoView(VideoView *view) argument 1004 fVideoView = view; 1089 // that the view of the current frame/time from the outside
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/haiku/src/preferences/backgrounds/ |
H A D | BackgroundsView.cpp | 102 // right-align text view 761 BackgroundsView* view = (BackgroundsView*)data; local 763 view->_NotifyServer(); 764 view->_NotifyScreenPreflet();
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/haiku/headers/os/interface/ |
H A D | TextView.h | 325 void _DrawLine(BView* view, const int32 &startLine,
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H A D | View.h | 83 // view flags 264 void AdoptViewColors(BView* view);
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/haiku/src/apps/deskbar/ |
H A D | Switcher.cpp | 74 void Draw(BView* view, BRect bounds, bool main); 369 TTeamGroup::Draw(BView* view, BRect bounds, bool main) argument 377 view->DrawBitmap(fLargeIcon, largeRect); 384 view->DrawBitmap(fSmallIcon, smallRect); 1335 // The fancy border around the icon view 1364 // The main frame around the icon view 2082 // first few slots in view are empty
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/haiku/src/servers/app/ |
H A D | ServerApp.cpp | 1127 // afford that the window thread to which the view belongs 1128 // is running and messing with that same view. 1131 // Find the corresponding view by the given token. It's ok 1132 // if this view does not exist anymore, since it may have 1135 View* view; local 1137 (void**)&view) == B_OK) { 1138 // Set the cursor on the view. 1139 view->SetCursor(cursor); 1142 Window* window = view->Window(); 1144 if (fDesktop->ViewUnderMouse(window) == view [all...] |
/haiku/src/servers/app/drawing/interface/local/ |
H A D | AccelerantHWInterface.cpp | 1321 memcpy(&restrictions->source, &constraints.view, sizeof(overlay_limits));
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