Searched refs:view (Results 476 - 493 of 493) sorted by relevance

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/haiku/src/apps/codycam/
H A DVideoConsumer.cpp52 VideoConsumer::VideoConsumer(const char* name, BView* view, argument
65 fView(view),
/haiku/src/apps/diskprobe/
H A DDataEditor.cpp374 BLocker("data view"),
382 BLocker("data view"),
391 BLocker("data view"),
400 BLocker("data view"),
716 // load the data into our view
905 uint8 *view = (uint8 *)realloc(fView, realSize); local
906 if (view == NULL)
909 fView = view;
916 // let's correct the view offset if necessary
944 // this will trigger an update of the real view offse
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/haiku/src/kits/tracker/
H A DPoseView.h39 // etc. The three different view modes are handled here.
94 // directory and this is a desktop pose view.
127 // re-use the pose view for a new directory
131 // in the rare cases where a pose view needs to be explicitly
196 // view metrics
288 // Move to trash calls try to select the next pose in the view
351 // access for mime types represented in the pose view
360 BPose*, BView* view, BPoint dropPoint);
401 // up the view, etc.
425 // view setu
1274 SetTitleView(BView* view) argument
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H A DTracker.cpp1721 BPoseView* view = window->PoseView(); local
1723 BPose* pose = view->FindPose(child, &index);
1725 view->SelectPose(pose, index);
/haiku/src/apps/installer/
H A DInstallerWindow.cpp164 layout_item_for(BView* view) argument
166 BLayout* layout = view->Parent()->GetLayout();
167 int32 index = layout->IndexOfView(view);
199 // In the status view, make sure that we can display 5 lines of text of ~28 characters each
206 // Create a group view with a white background since the logo and status text won't have the
908 // In case the status message makes the text view higher than the
/haiku/src/kits/shared/
H A DCalendarView.cpp23 FontHeight(const BView* view) argument
25 if (!view)
29 view->GetFont(&font);
/haiku/src/apps/icon-o-matic/shape/
H A DPathManipulator.cpp333 // convert to view coordinate space
424 // apply the canvas view mouse filter depending on current mode
434 // apply the canvas view mouse filter depending on current mode
1028 PathManipulator::AttachedToView(BView* view) argument
1030 fCanvasView = dynamic_cast<CanvasView*>(view);
1035 PathManipulator::DetachedFromView(BView* view) argument
1497 // convert from canvas to view space
/haiku/src/apps/mediaplayer/playlist/
H A DListViews.cpp318 if ( BView* view = Parent() )
319 view->Invalidate();
/haiku/src/libs/print/libprint/
H A DPreview.cpp73 PreviewPage::Draw(BView* view, const BRect& printRect) argument
77 view->DrawPicture(&fPictures[i], printRect.LeftTop() + fPoints[i]);
/haiku/src/kits/interface/
H A DTextControl.cpp550 // help out embedded text view which doesn't
911 // place the text view and set the divider
1107 // we are stroking the frame around the text view, which
1121 // Although this is not strictly initializing the text view,
1169 // we are stroking the frame around the text view, which
1250 // get the minimal (== preferred) text view size
1253 TRACE("text view min width: %.2f\n", fLayoutData->text_view_min.width);
1541 _ZN12BTextControl16InvalidateLayoutEb)(BView* view, bool descendants)
1546 view->Perform(PERFORM_CODE_LAYOUT_INVALIDATED, &data);
H A DListView.cpp278 BListView::TargetedByScrollView(BScrollView* view) argument
280 fScrollView = view;
754 // don't scroll if mouse is left or right of the view
1487 status_t err = data->AddString("suites", "suite/vnd.Be-list-view");
/haiku/src/apps/mediaplayer/
H A DController.cpp1000 Controller::SetVideoView(VideoView *view) argument
1004 fVideoView = view;
1089 // that the view of the current frame/time from the outside
/haiku/src/preferences/backgrounds/
H A DBackgroundsView.cpp102 // right-align text view
761 BackgroundsView* view = (BackgroundsView*)data; local
763 view->_NotifyServer();
764 view->_NotifyScreenPreflet();
/haiku/headers/os/interface/
H A DTextView.h325 void _DrawLine(BView* view, const int32 &startLine,
H A DView.h83 // view flags
264 void AdoptViewColors(BView* view);
/haiku/src/apps/deskbar/
H A DSwitcher.cpp74 void Draw(BView* view, BRect bounds, bool main);
369 TTeamGroup::Draw(BView* view, BRect bounds, bool main) argument
377 view->DrawBitmap(fLargeIcon, largeRect);
384 view->DrawBitmap(fSmallIcon, smallRect);
1335 // The fancy border around the icon view
1364 // The main frame around the icon view
2082 // first few slots in view are empty
/haiku/src/servers/app/
H A DServerApp.cpp1127 // afford that the window thread to which the view belongs
1128 // is running and messing with that same view.
1131 // Find the corresponding view by the given token. It's ok
1132 // if this view does not exist anymore, since it may have
1135 View* view; local
1137 (void**)&view) == B_OK) {
1138 // Set the cursor on the view.
1139 view->SetCursor(cursor);
1142 Window* window = view->Window();
1144 if (fDesktop->ViewUnderMouse(window) == view
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/haiku/src/servers/app/drawing/interface/local/
H A DAccelerantHWInterface.cpp1321 memcpy(&restrictions->source, &constraints.view, sizeof(overlay_limits));

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