/haiku/src/apps/codycam/ |
H A D | VideoConsumer.h | 42 VideoConsumer(const char* name, BView* view,
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/haiku/src/kits/interface/ |
H A D | MenuBar.cpp | 729 BView* view = dynamic_cast<BView*>(handler); local 730 if (view != NULL && view->Window() == window) 731 view->MakeFocus();
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H A D | Bitmap.cpp | 403 if (BView* view 405 AddChild(view); 873 /*! \brief Adds a BView to the bitmap's view hierarchy. 875 The bitmap must accept views and the supplied view must not be child of 878 \param view The view to be added. 881 BBitmap::AddChild(BView* view) argument 884 fWindow->AddChild(view); 888 /*! \brief Removes a BView from the bitmap's view hierarchy. 889 \param view Th 892 RemoveChild(BView* view) argument [all...] |
H A D | TextView.cpp | 138 void SimulateMouseMovement(BTextView* view); 1067 status_t err = data->AddString("suites", "suite/vnd.Be-text-view"); 1610 // When the text view is not stylable, we always set the whole text's 1674 // when the text view is not stylable, we always set the whole text's 2164 // prevent from scrolling out of view 2500 // After setting new alignment, update the view/window 3780 \param scrollTo Scroll the view to \a scrollTo offset if not \c INT32_MIN. 4397 BTextView::_DrawLine(BView* view, const int32 &lineNum, argument 4426 view->MovePenTo(startLeft, 4432 view 4570 BView* view = NULL; local [all...] |
H A D | TabView.cpp | 214 BTab::SetView(BView* view) argument 216 if (view == NULL || fView == view) 223 fView = view; 559 BView* view; local 561 BUnarchiver::B_DONT_ASSUME_OWNERSHIP, view)) != B_OK) 564 tab->SetView(view); 817 // make the view visible through the layout if there is one 1182 message->AddString("suites", "suite/vnd.Be-tab-view"); 1404 fContainerView = new BView("view containe [all...] |
/haiku/src/apps/webpositive/tabview/ |
H A D | TabManager.cpp | 723 fContainerView = new BView("web view container", 0); 870 TabManager::AddTab(BView* view, const char* label, int32 index) argument 873 fCardLayout->AddView(index, view); 880 // It's important to remove the view first, since 891 BView* view = item->View(); local 893 return view;
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/haiku/src/apps/networkstatus/ |
H A D | NetworkStatusView.cpp | 363 BTextView* view = alert->TextView(); local 366 view->SetStylable(true); 367 view->GetFont(&font); 369 view->SetFontAndColor(0, boldLength, &font);
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/haiku/src/apps/diskprobe/ |
H A D | FindWindow.cpp | 49 virtual void TargetedByScrollView(BScrollView* view); 100 FindTextView::TargetedByScrollView(BScrollView* view) argument 102 BTextView::TargetedByScrollView(view); 103 fScrollView = view;
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/haiku/src/bin/desklink/ |
H A D | VolumeControl.cpp | 349 BView* view = OffscreenView(); local 361 be_control_look->DrawSliderBar(view, frame, frame, base, leftFillColor,
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/haiku/headers/private/interface/ |
H A D | ColumnListView.h | 39 / Description: Experimental multi-column list view. 247 // The column list view class. 293 // The status view is a little area in the lower left hand corner. 294 void AddStatusView(BView* view); 372 virtual void DrawLatch(BView* view, BRect frame,
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/haiku/src/apps/tv/ |
H A D | Controller.cpp | 87 Controller::SetVideoView(VideoView *view) argument 89 fVideoView = view;
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H A D | VideoNode.cpp | 76 VideoNode::VideoNode(const char *name, VideoView *view) argument 80 , fVideoView(view)
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/haiku/src/apps/haikudepot/textview/ |
H A D | TextDocumentLayout.cpp | 192 TextDocumentLayout::Draw(BView* view, const BPoint& offset, argument 204 layout.layout->Draw(view, location);
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/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | BreakpointListView.cpp | 71 ListInputFilter(BView* view) argument 74 fTargetView(view)
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/haiku/src/servers/app/ |
H A D | Desktop.h | 172 void AddWorkspacesView(WorkspacesView* view); 173 void RemoveWorkspacesView(WorkspacesView* view);
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H A D | Desktop.cpp | 328 // get the view token from the click target 1084 Desktop::AddWorkspacesView(WorkspacesView* view) argument 1086 if (view->Window() == NULL || view->Window()->IsHidden()) 1091 if (!fWorkspacesViews.HasItem(view)) 1092 fWorkspacesViews.AddItem(view); 1097 Desktop::RemoveWorkspacesView(WorkspacesView* view) argument 1100 fWorkspacesViews.RemoveItem(view); 1357 // find workspaces views in view hierarchy 1415 while (WorkspacesView* view 2216 View* view = window->TopView(); local 3116 WorkspacesView* view = fWorkspacesViews.ItemAt(i); local 3132 WorkspacesView* view = fWorkspacesViews.ItemAt(i); local [all...] |
/haiku/src/preferences/screensaver/ |
H A D | ScreenSaverWindow.cpp | 786 // Iterate over add-on directories, and add their files to the list view 866 BView* view = fPreviewView->RemovePreview(); local 876 delete view; 892 BView* view = fPreviewView->AddPreview(); local 894 fSaverRunner = new ScreenSaverRunner(view->Window(), view, fSettings); 910 if (saver->StartSaver(view, true) == B_OK) { 1050 // Create the tab view 1061 // Create the topmost background view 1097 // We delete this here in order to make sure the module view save [all...] |
/haiku/src/apps/screenshot/ |
H A D | ScreenshotWindow.cpp | 701 // Create a window with a configuration view 702 BView* view; 706 translator, NULL, &view, &rect); 707 if (status != B_OK || view == NULL) { 715 view->GetPreferredSize(&width, &height); 717 fSettingsWindow->AddChild(view); 726 fSettingsWindow->AddChild(view);
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/haiku/src/tests/kits/interface/picture/ |
H A D | SVGViewView.cpp | 1258 void Svg2PictureView::_StartElement(Svg2PictureView *view, const XML_Char *name, const XML_Char **attributes) { argument 1259 view->StartElement(name, attributes); 1262 void Svg2PictureView::_EndElement(Svg2PictureView *view, const XML_Char *name) { argument 1263 view->EndElement(name); 1266 void Svg2PictureView::_CharacterDataHandler(Svg2PictureView *view, const XML_Char *s, int len) { argument 1267 view->CharacterDataHandler(s, len);
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/haiku/src/servers/app/drawing/interface/virtual/ |
H A D | DWindowHWInterface.cpp | 114 DirectMessageFilter(DView* view); 128 BView(bounds, "graphics card view", B_FOLLOW_ALL, 0) 178 DirectMessageFilter::DirectMessageFilter(DView* view) argument 181 fView(view) 231 DView* view = new DView(Bounds()); local 232 AddChild(view); 233 view->MakeFocus(); 722 // so that the view does not accidentally draw a freed bitmap
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/haiku/src/tests/kits/interface/layout/ |
H A D | LayoutTest1.cpp | 51 : BView("test view", B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE), 685 // split view 937 "Horizontal BGroupLayout with height for width view.") 1026 "Vertical BGroupLayout with height for width view.") 1115 "BGridLayout with height for width view.") 1216 "Horizontal BGroupLayout with height for width view and " 1308 "BGridLayout with height for width view and horizontal BSplitters.") 1561 BView* scrollView = new BScrollView("test scroll view", fTestList); 1565 BView* cardView = new BView("card view", 0, fTestCardLayout); 1621 // the test view 1641 _DumpViewHierarchy(BView* view, int32 indent = 0) argument [all...] |
/haiku/src/preferences/keymap/ |
H A D | KeymapWindow.cpp | 1032 KeymapWindow::_SelectCurrentMap(BListView* view) argument 1037 for (int32 i = 0; i < view->CountItems(); i++) { 1039 static_cast<KeymapListItem *>(view->ItemAt(i)); 1041 view->Select(i); 1042 view->ScrollToSelection();
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/haiku/src/apps/remotedesktop/ |
H A D | RemoteView.cpp | 49 BView * view; member in struct:engine_state 133 fOffscreen = new(std::nothrow) BView(bounds, "offscreen remote view", 383 "offscreen remote view", B_FOLLOW_NONE, B_WILL_DRAW); 385 TRACE_ERROR("failed to allocate offscreen view\n"); 395 state->view = offscreen; 415 fOffscreenBitmap->RemoveChild(state->view); 416 delete state->view; 617 BView *offscreen = state->view;
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/haiku/src/kits/tracker/ |
H A D | PoseView.cpp | 186 BSearch(PoseList* table, const BPose* key, BPoseView* view, 191 PoseCompareAddWidget(const BPose* p1, const BPose* p2, BPoseView* view); 496 // Always realign columns, since the title-view snaps on resize anyway. 562 // recover if desktop window view state set wrong 580 // recover if desktop window view state set wrong 699 // save view state into object 936 // update item count view in window if necessary 967 // keep the view state in sync 1120 BorderedView* view = dynamic_cast<BorderedView*>(Parent()); local 1121 if (view ! 1398 BPoseView* view = dynamic_cast<BPoseView*>(lock.Handler()); local 4495 HandleDropCommon(BMessage* message, Model* targetModel, BPose* targetPose, BView* view, BPoint dropPoint) argument 5853 BView* view = Window()->FindView("MenuBar"); local 7696 BView* view = new BView(bitmap->Bounds(), "", B_FOLLOW_NONE, 0); local 9398 PoseCompareAddWidget(const BPose* p1, const BPose* p2, BPoseView* view) argument 9453 BSearch(PoseList* table, const BPose* key, BPoseView* view, int (*cmp)(const BPose*, const BPose*, BPoseView*), bool returnClosest) argument [all...] |
/haiku/src/apps/icon-o-matic/generic/gui/scrollview/ |
H A D | ScrollView.cpp | 64 // Notify our parent scroll view. Note: the value already has changed, 590 BView* view = dynamic_cast<BView*>(newTarget); 591 fChild = view; 592 if (view) 593 AddChild(view); 626 // Set transparent view color -- our area is completely covered by 794 // Convenience function: Sets a view's visibility state to /visible/. 797 // view. /view/ must be valid. 800 set_visible_state(BView* view, boo [all...] |